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Auto Sprint vs. Button

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View Poll Results: Button vs. Auto
Button Sprint 29 36.25%
Auto Sprint 51 63.75%
Voters: 80. You may not vote on this poll

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Old 05-01-2010, 12:24 PM   #17
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Re: Auto Sprint vs. Button

Hard to decide right now. I hope the demo allows us to enable/disable sprint.
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Old 05-01-2010, 12:26 PM   #18
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Re: Auto Sprint vs. Button

can't vote on something i havent tried yet. Chances are i'll still use the trigger because i want to have control over when my guy sprints and doesnt sprint rather than relying on a rating or the AI to decide. But not voting since i havent tried the auto sprint yet.
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Old 05-01-2010, 12:30 PM   #19
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Re: Auto Sprint vs. Button

Quote:
Originally Posted by da ThRONe
I like what Madden did better just kill off the sprint button altogether and let a players' rating have more importance. With locomotion a player needing to slow down before making moves I would imagine this will be smoother without a sprint button. In addition to the fact that the CPU never seems to sprint it should even out the playing field because these games are to easy already. And this gives them an extra button to use for something else more valuable.
they didnt kill it altogether they just made auto-sprint the default now. In Madden auto-sprint is the default but you have the option to go back to the trigger sprint if you'd like while NCAA has the trigger sprint as the default and you can choose to go to auto-sprint if you'd like. Ratings are still a factor for each method.

Quote:
Originally Posted by DickDalewood
You can though. It all depends on how far you push the analog stick.
my understanding is that it is based off player ratings, not how far you push the analog stick.
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Old 05-01-2010, 01:08 PM   #20
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Re: Auto Sprint vs. Button

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Originally Posted by JerseySuave4
my understanding is that it is based off player ratings, not how far you push the analog stick.
This is the way I understood it too. It could be both. And it's largely why I lean towards using auto-sprint.
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Old 05-01-2010, 01:14 PM   #21
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Re: Auto Sprint vs. Button

The sprint button should have been obsolete as soon as analog sticks were introduced to controllers. The only need for the sprint button originally was to give a player variant speeds because of the lack of sensitivity on the D-pad.
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Old 05-01-2010, 01:15 PM   #22
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Re: Auto Sprint vs. Button

1. analog does nothing with sprint from everything I have read.
2. the cpu will decide for you when your player will sprint.
3. never used it before so it's impossible to say how it will workout.
4. I'm gonna try it for sure though.
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Old 05-01-2010, 01:36 PM   #23
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Re: Auto Sprint vs. Button

I'll just use the button..I dont see myself liking auto sprint.
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Old 05-01-2010, 01:42 PM   #24
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Re: Auto Sprint vs. Button

Quote:
Originally Posted by jclentzthadon
1. analog does nothing with sprint from everything I have read.
2. the cpu will decide for you when your player will sprint.
3. never used it before so it's impossible to say how it will workout.
4. I'm gonna try it for sure though.
I guess I had a different version of it in my head, the way auto sprint should work. lol It makes no sense for the cpu to decide when I do & do not sprint. I should all be based on how far the stick is pushed. That would give developers another action button(R2).
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