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Little disappointed with Clemson's entrance..

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Old 06-14-2010, 12:56 PM   #17
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by Dabrwnhornet
what it boils down to is another over-hyped feature by EA. If you're gonna do it, do it right. If you can show thousands of fans, then show an entire team running out. It's real simple with nex-gen capability.
SMH...*Hops out this thread*
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Old 06-14-2010, 12:57 PM   #18
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by ndhusker90
Try and fail, but don't fail to try. At least they're trying and IMO doing a decent job at it.
"Do or do not. There is no try."

Just kidding ndhusker. But in all seriousness, you're either doing it or you're not doing it. If I'm under a car, you can't try to save me--you're either gonna save me or you're not.

But I agree with you. I think as long as EA has it pretty close to how Clemson comes out, it's okay. I've been to Clemson games, and it's a little much to expect EA to include the balloons, the cannon that goes off, and other little things. As someone already said, let's be happy they're in there.
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Old 06-14-2010, 01:05 PM   #19
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by ndhusker90
Well, maybe in their eyes they did it 100% right. Maybe some people actually like it. Maybe they're trying to move the series in a different, better direction.

If you can't do it right, don't do it at all...how do you get anywhere in life with that?

Try and fail, but don't fail to try. At least they're trying and IMO doing a decent job at it.
Look you want to try your best, but if you call 12 out of 80 some odd players your best attempt, I'd give up.
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Old 06-14-2010, 01:07 PM   #20
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by peteykirch
Look you want to try your best, but if you call 12 out of 80 some odd players your best attempt, I'd give up.
Yeah, let's just have all 80 players run down the hill.

Then, when the framerate falls to less than one frame per second, let's see who's bitching now.
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Old 06-14-2010, 01:10 PM   #21
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by The GIGGAS
Yeah, let's just have all 80 players run down the hill.

Then, when the framerate falls to less than one frame per second, let's see who's bitching now.
haha seriously. sometimes this place drives me crazy. How is this an overhyped feature? They did it to the best they probably could have. You guys have been whining for pre-game entrances and now you'd say you'd rather not have it, as it is terrible. It's pretty good in most of our eyes, at least for us realistic gamers.
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Old 06-14-2010, 01:11 PM   #22
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Re: Little disappointed with Clemson's entrance..

Honestly i think the intro's are pretty good, but What i want to know is why is there a 12 player limit? Is that all the 360 could handle?
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Old 06-14-2010, 01:11 PM   #23
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by RayAllen20
haha seriously. sometimes this place drives me crazy. How is this an overhyped feature? They did it to the best they probably could have. You guys have been whining for pre-game entrances and now you'd say you'd rather not have it, as it is terrible. It's pretty good in most of our eyes, at least for us realistic gamers.
Exactly the point I've been making. Some people can just never be pleased.
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Old 06-14-2010, 01:12 PM   #24
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Re: Little disappointed with Clemson's entrance..

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Originally Posted by The GIGGAS
Yeah, let's just have all 80 players run down the hill.

Then, when the framerate falls to less than one frame per second, let's see who's bitching now.
I'd like at least like 20-30.

With 12 there is so much empty space between the players it looks very awkward.
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