07-15-2010, 07:04 AM
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#3
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MVP
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Re: my videos about man coverage
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Originally Posted by Pogo27 |
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I watched 2 minutes of the first video. Your argument is pretty weak and flawed.
First off, you're comparing a WR with 83 route running to a CB with 98 man coverage (or those are the skills you quoted them having). The CB should be FAR superior.
Second, you're trying to nitpick at the specifics of how the CB is placing his feet. You're talking about a guy with 98 man coverage ability. Just because the game doesn't animate something that is quite physically right doesn't mean the CB shouldn't maintain excellent coverage. If you want to argue about things being animated properly, how about let's start with the super obvious things you see easily in full time, like players sticking through objects, or other players, etc.
Third, a backpedaling CB is not traveling as fast as a forward running WR, and therefore carries less momentum. Yes, it's easier to run and stop while moving forward, but a CB with 98 man coverage shouldn't have trouble keeping in-step with a WR with only 83 route-running. Besides, in your video is blatantly obvious that the WR is moving faster than the CB. From the time the ball has snapped to the time the WR makes his cut, the WR has traveled about 7 yards while the CB has traveled more like 2-3 yards. He's not traveling nearly as fast, he doesn't have the same momentum, he doesn't need to take the stutter steps the WR needs to take to make that cut and stay with the WR. Check out this same match-up in REAL LIFE. The WR makes the stutter steps, and on a 5-yard and cut route like that, the CB isn't doing the same thing.
Forth, you still completed the pass...so obviously the DB's coverage isn't that gamebreaking, now is it?
If you want to demonstrate that the man coverage is overpowered, you need to show a DB with inferior man coverage skills sticking with a WR with superior route running skills, and on a longer route--a route that requires the DB to come out of the backpedal BEFORE the WR makes his cut.
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That and This. The action doesnt animate well, but the principle is correct.
There is mirroring, but I think it is more to do with how the engine translates man coverage skill...I havent labbed it extensively enough yet.
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