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Will the 27 yard drop be fixed in NCAA 12?

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Old 02-18-2011, 06:15 PM   #1
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Will the 27 yard drop be fixed in NCAA 12?

I've always thought that we need two online game modes; Ranked, and Ranked Hardcore. Hardcore could be for people who enjoy sitting in the pocket and reading the defense (scramblers are an exception of course, but their accuracy ratings should drop considerably if they're sprinting backwards directly after the snap). They also shouldn't have vision to find the open receiver. Think about it for a second.

1. Turn around RIGHT NOW, and run backwards as fast as you can for about 20-25 yards.
2. Do a perfect 180, and fire a perfectly accurate rocket to your #4 WR hitting the drag route with 260 lb DE's in your face.

The pocket passing QB would be able to scramble for some yardage after 3-4 seconds if the pass rush still hasn't gotten to him. Scrambling QBs should have the ability to scramble after a full one second, whether it be a three or a five step drop. They should also have a playbook full of option plays and roll outs. This is in the game, EA.
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Old 02-19-2011, 02:00 AM   #2
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Re: Will the 27 yard drop be fixed in NCAA 12?

Not only that but make throw power more valuable. If a player runs back 20 yards and tries to complete a 10 yard curl. thats a 30 yard pass not including that lateral distance. If they made the pocket the best place to throw a pass, chessing would be down 67%.
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Old 02-19-2011, 02:05 AM   #3
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Re: Will the 27 yard drop be fixed in NCAA 12?

Quote:
Originally Posted by ViLLiO
I've always thought that we need two online game modes; Ranked, and Ranked Hardcore. Hardcore could be for people who enjoy sitting in the pocket and reading the defense (scramblers are an exception of course, but their accuracy ratings should drop considerably if they're sprinting backwards directly after the snap). They also shouldn't have vision to find the open receiver. Think about it for a second.

1. Turn around RIGHT NOW, and run backwards as fast as you can for about 20-25 yards.
2. Do a perfect 180, and fire a perfectly accurate rocket to your #4 WR hitting the drag route with 260 lb DE's in your face.

The pocket passing QB would be able to scramble for some yardage after 3-4 seconds if the pass rush still hasn't gotten to him. Scrambling QBs should have the ability to scramble after a full one second, whether it be a three or a five step drop. They should also have a playbook full of option plays and roll outs. This is in the game, EA.
Thats just glitching the game and really isn't something that needs to be fixed just need to play opponents that play sim. There will always be glitchers/cheesers/etc in the game no matter how perfect they make the game.
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Old 02-19-2011, 12:26 PM   #4
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Re: Will the 27 yard drop be fixed in NCAA 12?

In the history of NCAA and Madden, EA has only taken one step against cheesing, and that was Fair Play, which was stupid of them to get rid of. Other than that, EA has never done anything to limit it. So I wouldnt count on this happening, even though it would be great.
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Old 02-19-2011, 09:56 PM   #5
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Re: Will the 27 yard drop be fixed in NCAA 12?

I'm tired of the run right throw left across the body perfect pass. I also think that these should be blind throws.
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Old 02-19-2011, 10:49 PM   #6
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Re: Will the 27 yard drop be fixed in NCAA 12?

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Originally Posted by devinewon
I'm tired of the run right throw left across the body perfect pass. I also think that these should be blind throws.
Only works for me if the guy is wide open and nobody is in that lane... I've half of my throws for INT's are because of this. Maybe I'm not doing it good enough or something lol. CPU hasn't done it to me much and I pay for it when I do it to the CPU. User vs User though I'm sure its an issue.
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Old 02-19-2011, 11:30 PM   #7
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Re: Will the 27 yard drop be fixed in NCAA 12?

The most annoying play in the game !!!
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Old 02-19-2011, 11:36 PM   #8
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Re: Will the 27 yard drop be fixed in NCAA 12?

I think the game should have more of a dynamic camera on offense. If the QB pushes the scramble button or turns his back to the LOS, the camera should zoom in on him so he can't see downfield.
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