05-21-2011, 10:35 AM
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#7
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MVP
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Re: How do you see/ hope to see recruiting as a OC or DC Working?
If they want to go for total realism, then they are going to have to change the way you recruit in general. In real life, assistants do much more recruiting than the head coaches. Head coaches tend to close the deal while the assistants set the foundation of the recruit/program relationship.
I don't feel like typing out the many changes they would have to do to recruiting (although I might come back to this post later) but as for something they could do without an overhaul then the CPU Head Coach should assign regions and positions to you. There is a misconception that if you are on the offensive side of the ball, then you only recruit offensive players. Not true. The best recruiters are great at selling programs to kids and their parents and it doesn't matter what side of the ball you actually coach.
So lets say you are a OC at Florida. Your HC will assign you regions to recruit and positions he wants you to recruit. Then you have to reach the goals he sets for you to get a passing grade for that recruiting cycle. For example. You will be assigned to recruit Florida, Georgia, and Texas, and get a QB, RB, CB, and 2 DTs, 2 DBs, and a kicker to sign with the team. In this example you are only required then to sign 8 players. But in another year, your team goal may be to sign a full class and the coach may want you to go and get 12 or 13 players. If you want to meet your teams goals, then you have to sign the amounts the coach wants you to sign. And to make sure you just aren't filling needs with scrubs, then if you are at a high prestige school then lets say you are expected to have the average star of the players you recruit meet the a set star range for your program.
So for Florida, let's say the accepted average "stars" of the guys you recruited is 3.5. If the 8 players you sign fall below an average of 3.5, then you don't meet a goal. At the end of each recruiting cycle, then you get graded on how well you did at meeting goals (star average, meeting minimums, signing from pipelines). This would go into shaping your prestige rating just like in-season goals would. Coaches are expected to continue pipelines and meet needs just like they are expected to put up numbers in the regular season.
With this though, NCAA devs would HAVE to fix the "needs" aspect of the game. As it stands now, they only list like 3 positions that you have needs for and they don't do it by number. They should list the entire roster and show how many players you need at each position. That has to be included so one, teams aren't signing 4 QBs in one cycle, and two so it makes sense when a coach tells a coordinator how many players he wants to get so they don't over or undersign.
If this was integrated in the first year of having coordinators in the game, then I'd be happy. It isn't perfect, but it would be a good start.
Last edited by DorianDonP; 05-21-2011 at 10:48 AM.
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