Home

NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

This is a discussion on NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 05-29-2011, 11:19 PM   #113
Rookie
 
OVR: 3
Join Date: May 2011
Location: alabama
Blog Entries: 1
Hope i can customize the hieght and wieght of recruits in this game because if i cant i will be disappointed
wesglenn is offline  
Reply With Quote
Old 05-31-2011, 12:21 PM   #114
MVP
 
blkrptnt819's Arena
 
OVR: 10
Join Date: Feb 2011
Re: NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

I was wondering if poll logic was fixed and is conference prestige was dynamic.
__________________
CFB: Ohio State, FSU
CBB: DUKIE BLUE DEVILS!!!!!!!
NBA: Cleveland Cavaliers

If you can't tell I LOVE DUKE!!!!!!!!
blkrptnt819 is offline  
Reply With Quote
Old 05-31-2011, 02:53 PM   #115
Banned
 
OVR: 1
Join Date: Jun 2010
Re: NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

Quote:
Originally Posted by khaliib
The way you posed your question would not get the answer that you are really looking for.

Someone will of course point you back to the Dev's statement that it has been Tuned.

Problem is, they have said that player's should play more accurately to their classification (Scramble/Pocket QB etc..., at least it's been confirmed for QB's, don't know about other positions).

If this is true, then the problem will be that there is NO classification as a Pass Rusher for OL's, it's only Coverage or Run Stop.

For the 3rd year in a row, Gameplay got rushed through to all the external stuff, and folks have said, as in times past, there's still time just wait.

Well what happened, got a Gameplay blog that was mostly about Zones Coverage and suction blocking/tackling being fixed, but not explaining how it was done and people were happy with it because they wanted their Dynasty cake.

-don't forget about the NEW diving catch animation that was thrown into Gameplay discussion but nothing about WR's not jumping to catch the ball vs that dreadful "crouch-n-wait" animation that plays out.

Nevermind the meat-n-potatoes, the sweets always grab the attention.

To be truthful, Gameplay never got it's just do.
OK, some values have been tweaked up/down to fine tune, but it's doesn't mean it's fixed.
-Zone Coverage fix on paper sounded good, but there was Nano-Side stepping to get to those zones.

-Def players still changed direction on a dime in those coverages.

-LB's still Super Jumping and swatting/int balls that are designed to be caught 10 yrds past them.


Again, how can the 3-4 defense be fixed if players will play to their classification, yet there is no classification for a Pass Rushing OLB?

There were so many things Gameplay wise that needed to be addressed that this area simply got upstaged as usual by the other cosmetic stuff.

-What about how AWR decided the pecking order of who got the ball thrown to them? (that's why TE's had high receptions year-in, year-out)

-What about Pursuit Rating mirroring the Off Agility rating causing Def players to change direction on a dime.

**Has anything about ST been discussed at all?
-don't need to state the problems in this area and how many years the community has been waiting for this area to be addressed.

"When the rain comes and washes away the make-up, Oh what will the voices be saying with what they really see?"

Also, I wonder what was effected in order to get Skillz's Scrambling QB improved because they're only adjusting what's already there.

Because everything is linked together (as past tweaks has shown) something in another area will be effected also.
-whether good or bad, we will see within 2-3 days after release.

I like the other stuff that has been added or touched on, but I'm just concerned some real problematic issues have been bypassed to roll out those external things.

Can only wait and see though!!!
Maybe everything stated above will be as the Suction Blocking/Tackling, "No Longer in the game!"

Good post. I agree, to an extent. This will be the first NCAA where I'll probably just recruit and sim my way through dynasty.
theultimatewi is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-31-2011, 07:26 PM   #116
Rookie
 
OVR: 3
Join Date: Jul 2008
Re: NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

Sorry if this has been asked already but let say a coach gets the boot will he be available in the pool of coaches to pick from in the offseason?
dpw1717 is offline  
Reply With Quote
Old 05-31-2011, 07:30 PM   #117
Hall Of Fame
 
canes21's Arena
 
OVR: 41
Join Date: Sep 2008
Location: Tennessee
Blog Entries: 2
Re: NCAA Football 12 Blog - Dynasty Tuning and More Details on Coaching Carousel

Quote:
Originally Posted by dpw1717
Sorry if this has been asked already but let say a coach gets the boot will he be available in the pool of coaches to pick from in the offseason?
Yes

Spoiler
__________________
“No one is more hated than he who speaks the truth.”


― Plato
canes21 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:53 AM.
Top -