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NCAA 12: Hands on at E3 (TSO)

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Old 06-08-2011, 05:35 AM   #9
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Re: NCAA 12: Hands on at E3 (TSO)

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Originally Posted by Block-O
The gameplay has changed a lot.

No suction blocking
Enhanced tackling engine
Zone defense that works
realistic diving catches (no more where the WR gets a boost of speed out of nowhere)

Are these not changes to gameplay?
well i would say they are improvements! but yeah i agree. they are making already great gameplay even better. With the additions to Dynasty, RTG & hopefully teambuilder I think NCAA will just build off a great year and make the series even better.
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Old 06-08-2011, 07:24 AM   #10
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Re: NCAA 12: Hands on at E3 (TSO)

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Originally Posted by usc50
Maybe it's just me, but some of the gameplay details from that were great. Warp tackling is over, about damn time. That should be a huge improvement. I also liked when he talked about the coverage defense, "when you're beat, you're beat." I can't recall how many times where I've had my WR beat a DB by 3-5 yards and throw it to him only for the DB to jump up and swat the pass down. Based on this guy's writing, that seems like it'll stop, or happen much less. That's where improving the zone (hopefully) comes in, going to need a S over the top a lot. I realize this info isn't new from that post, but IMO that's a HUGE step towards improving the gameplay.
Agree, totally agree
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Old 06-08-2011, 09:48 AM   #11
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Re: NCAA 12: Hands on at E3 (TSO)

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Originally Posted by WTFitsDaveyJ
Personally, I don't mind if not much changed in NCagrAA 12. I loved last year's gameplay.
I completely agree. I'm just looking for improvments to dynasty.
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Old 06-08-2011, 10:37 AM   #12
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Re: NCAA 12: Hands on at E3 (TSO)

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One aspect in which the lack of warping or unrealistic movement was very apparent was when I was watching another guy play and before the pass you saw that the receiver clearly had a step on the defender in a 3-deep zone. When the ball went up and wasn’t thrown in FRONT I expected that defender to just make whatever move was necessary to bat it down. But it looks like when they’re beat, they’re beat. You’re gonna watch in horror sometimes as the ball goes over the D if they get beat.
That's discouraging news. There is really no excuse for that, DB's should be able to recover and make plays, not one their beat, it's over.
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Old 06-08-2011, 10:47 AM   #13
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Re: NCAA 12: Hands on at E3 (TSO)

Im fine with a polished NCAA 11 gameplay wise. I could tolerate what happened in 11, the new enhanced dynasty is what will keep me playing the game. Also RTG has got me interested as well.
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Old 06-08-2011, 10:48 AM   #14
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Re: NCAA 12: Hands on at E3 (TSO)

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Originally Posted by DookieMowf
That's discouraging news. There is really no excuse for that, DB's should be able to recover and make plays, not one their beat, it's over.
It's more ratings based now.. not warping based.. if a lower rated CB is beat by a higher rated WR, he's not going to recover and make a play.. and that's how it should be.
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Old 06-08-2011, 10:54 AM   #15
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Re: NCAA 12: Hands on at E3 (TSO)

I think NCAA '12 will be a whole lot better than people think.
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Old 06-08-2011, 10:58 AM   #16
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Re: NCAA 12: Hands on at E3 (TSO)

I'm awfully excited about gameplay...and no more of my players transporting to the other side of the QB for the sack! :P
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