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Pass Interference?

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Old 07-18-2011, 07:25 PM   #9
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Re: Pass Interference?

Quote:
Originally Posted by Armor & Sword
Legacy issue. Well known. Nothing has changed on that front.

At the same time be careful what you wish for. The last thing I want is my game getting bogged down with yellow flags. IRL it sucks and makes for boring, sloppy football.

If anything it should be a sim rating feature based on coaching ratings, team discipline, and player awareness rating. Then we could see a bigger variety of penalties called. Like 12 men n the huddle, Illegal Shifts, Illegal man downfield etc etc. YOu may not see it but it get's called and affects your team. Then you boost your teams penalty rating in practice sessions, or hire better coaches etc etc.

PI does get called, but it is a rare thing in pretty much all video football games. Does anyone remember a console football game with consistent PI calls?

I don't.
In last gen Madden I don't remember a problem in getting them called.
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Old 07-18-2011, 07:32 PM   #10
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Re: Pass Interference?

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Originally Posted by dochalladay32
In last gen Madden I don't remember a problem in getting them called.
You know come to think of it it was more prevalent (not overboard though) last gen. So I would say it has been a legacy issue on the new gen.
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Old 07-18-2011, 07:36 PM   #11
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Re: Pass Interference?

Pass interference is a thing of the past. It seems they neglect this part of them game even though it gets brought up every year. I figured by now they would of tuned penalties. We're still stuck with the big 3, holding, face mask, clipping, but now roughing the passer is rampant, you actually have to tone it down a bit.
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Old 07-18-2011, 07:39 PM   #12
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Re: Pass Interference?

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Originally Posted by JayD
Pass interference is a thing of the past. It seems they neglect this part of them game even though it gets brought up every year. I figured by now they would of tuned penalties. We're still stuck with the big 3, holding, face mask, clipping, but now roughing the passer is rampant, you actually have to tone it down a bit.
I've seen one in maybe a dozen games and my sliders are up for roughing the passer.
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Old 07-18-2011, 07:55 PM   #13
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Re: Pass Interference?

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Originally Posted by dochalladay32
I've seen one in maybe a dozen games and my sliders are up for roughing the passer.
I'm not sure why you haven't seen more roughing the passer penalties. i had it set to 100 at first and saw over 5 called in one game. If the defender remotely comes close to the QB he will fall over like a soccer player and RTP will always get called.
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Old 07-18-2011, 08:04 PM   #14
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Re: Pass Interference?

Quote:
Originally Posted by Armor & Sword
Legacy issue. Well known. Nothing has changed on that front.

At the same time be careful what you wish for. The last thing I want is my game getting bogged down with yellow flags. IRL it sucks and makes for boring, sloppy football.

If anything it should be a sim rating feature based on coaching ratings, team discipline, and player awareness rating. Then we could see a bigger variety of penalties called. Like 12 men n the huddle, Illegal Shifts, Illegal man downfield etc etc. YOu may not see it but it get's called and affects your team. Then you boost your teams penalty rating in practice sessions, or hire better coaches etc etc.

PI does get called, but it is a rare thing in pretty much all video football games. Does anyone remember a console football game with consistent PI calls?

I don't.
We just want some realism. I am really tired of seeing the CPU defenders molesting my recievers before the ball gets there. Also, how about some Defensive Holding? I see the CPU jam my recievers 10 yards downfield on almost every pass play. No flags. Hell, half the time, Offsides isn't even called on the CPU.
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Old 07-18-2011, 08:07 PM   #15
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Re: Pass Interference?

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Originally Posted by BrightFuture
Has anyone seen this get called yet? Ive played almost 20 games and havent seen it once.

THIS CAN EASILY BE FIXED BY THE DEVELOPERS.

First, PI works user v. user. If the user takes control of the the WR or DB and contacts too much with the CB/WR, PI does get called (I don't have NCAA, but this is from my recollection from Madden).

Obviously, this is unsatisfactory for CPU games, because although the user's end of the PI is realistic (the user, if he chooses to take control of the WR/DB and gets physical, it gets called), the CPUs never get called, either the CPU players on the user's team, or the CPU players on the CPU team.

The solution, I believe, is to have a CPU offensive PI slider and a CPU defensive PI sliders (for the CPU team). Have PI randomly called based on these sliders.

Under this slider set up, the users PIs are all realistic (because the user controls when they actually happen/ get called) and the CPUs PI are realistically (statistically).

Last edited by thundergatti; 07-18-2011 at 08:13 PM. Reason: pressed return too early
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Old 07-18-2011, 08:14 PM   #16
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Re: Pass Interference?

Quote:
Originally Posted by thundergatti
THIS CAN EASILY BE FIXED BY THE DEVELOPERS.

First, PI works user v. user. If the user takes control of the the WR or DB and contacts too much with the CB/WR, PI does get call.

Obviously, this is unsatisfactory for CPU games, because although the user's end of the PI is realistic (the user, if he chooses to take control of the WR/DB and gets physical, it gets called), the CPUs never get called, either the CPU players on the user's team, or the CPU players on the CPU team.

The solution, I believe, is to have a CPU offensive PI slider and a CPU defensive PI sliders (for the CPU team). Have PI randomly called based on these sliders.

Under this slider set up, the users PIs are all realistic (because the user controls when they actually happen/ get called) and the CPUs PI are realistically (statistically).
I remember back in the ole days CPU players would bump into your receiver and pass interference gets called, same for the user. Oh where has this part of the game gone?
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