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Consolidated list of smaller bugs/errors

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Old 07-18-2011, 09:38 PM   #1
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Consolidated list of smaller bugs/errors

While I'm enjoying the heck out of the on-field gameplay this year, there are a number of smaller bugs/errors that are detracting from the overall experience. I've decided to compile a list of all the smaller bugs (ie not freezes or online dynasties not advancing -- true gamekillers) that I've encountered myself or seen pop up in individual threads over the past week. The hope is that one of the Tiburon devs will see it, and, as a result we'll have a better chance of getting some of these smaller bugs fixed or at least looked into.

Feel free to add anything I may have missed/that pops up.

-White jerseys and white pants not getting dirty in most weather and lighting conditions. (other possible uniform degradation issues with wear and dirt on uniforms not appearing correctly)

-Weather in Big Ten Championship game in dynasty mode is cold (player breath/fans bundled up) despite being played indoors at Lucas Oil Stadium

-Field visuals look poor from gameplay camera. Many field art items such as logos, distance markers, looks pixelated or low quality.

-Playing as a coordinator in dynasty does not count record on television, and as a result causes drop in tv exposure rating.

-Cpu on Heisman attempting field goals from an unreasonable distance.

-Cpu effectiveness running out of the shotgun. Specifically, the difficulty RB's and QB's have running out of option plays like a zone read.

-Players getting injured for multiple weeks in offline and online dynasty mode but appearing in the next game. These injuries are listed as non-playable, but the player still plays the next week.

-I've experienced some serious slow down running between the tackles in night games on 360. Played Oregon @ Nebraska 8:00pm start time and had some bad slowdown running between the tackles. Also experience this with wtih Washington State @ Washington 8:00pm start time, @ Mississippi State 8:00pm start.

-Crowd sounds too sedate/volume is too low.

-Certain teams helmets no longer sparkle after patch and look flat and dull under the lights.

-Changing appearance in RtG causes High School name to default to one of the preset names.

-Field degradation seems to be in but is inconsistent. Seems like lighting in certain stadiums/times of day prevent it from appearing correctly.

-Dynasty freezing at transfer screen in offseason if trasnfer request is denied.

-New revo speed facemask doesn't line up correctly with helmet and appears to just float in front of the helmet.

-Bad kicking animations with kickers foot not actually making contact with the balls. Kickers are able to activate kicks with the ball relatively far away from their feet. Results in kicks being more difficult to block as the kick is off well before the kicker makes contact with the ball on FG's, XP's, and Punts.

-Custom conferences breaking schedules within and outside conference of user team (Alabama not playing Auburn/ teams within the same conference playing a different number of games). Also causing out of conference games to become treated as locked conference games and conference games as customizable unlocked games. Also, some championship games end up appearing during bowl season.

-Intentional grounding not called when violation is blatant.

-Not able to review final play of the game due to start of post-game cut scene.

-Offensive linemen occasionally lining up offside during no huddle

-Player tendency type on menu screen doesn't match the player tendency type listed in the edit player menu e.g. Qb listed as "scrambler" on depth chart is listed as "balanced" in edit player menu.

-RtG; will we ever get to used named/custom rosters?

-wrong team getting ball in overtime/consecutive ot possessions not handled correctly.

-Stats on overturned calls are retained. e.g. 80 yards pass receptio>play challenged>receiver determined to be out of bounds and play is reversed>QB retains +80yds passing, receiver retains 80yards rec, offensive team is still credited with +80yards offense defensive team is credited with +80yards against.

-Menu options begin automatically scrolling fast. This problem has been around for years now. Any possibility of a fix?

-QB's wearing hand warmers in all weather including indoors and extreme heat.

-WR's going out of bounds and coming back in during a play and still being treated as an eligible receiver.

-Blocking stats for user teams not registering (pancakes and sacks allowed)

-The numbers on the front of Auburn's jerseys are too small and the SEC patch is also missing from it.

-Heisman Watch screen in dynasty reporting incorrect stats for players and incorrect team Win/Loss information.

-In dynasty, games that are not televised are receiving the full broadcast package with graphics and announcers. In the past non-televised games only had the standard cutscenes and the stadium announcer.

-White streaks emanating from white menu text set against black background is visually distracting and looks poor overall.

-Coaches progress to rapidly after a single season -- even when their team hasn't fared very well.

Last edited by bad_philanthropy; 07-18-2011 at 10:17 PM.
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Old 07-18-2011, 09:55 PM   #2
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Re: Consolidated list of smaller bugs/errors

How about the CPU always choosing to kick when winning the coin toss?
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Old 07-18-2011, 09:57 PM   #3
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Re: Consolidated list of smaller bugs/errors

Quote:
Originally Posted by mbergh22
How about the CPU always choosing to kick when winning the coin toss?
It's on the list.
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Old 07-18-2011, 10:02 PM   #4
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Re: Consolidated list of smaller bugs/errors

In dynasty mode, no incoming freshmen for non-nike teams wear gloves.
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Old 07-18-2011, 10:04 PM   #5
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Re: Consolidated list of smaller bugs/errors

I don't see a problem with them deferring if they win the toss. It's good strategy.

But more importantly, why did you make your own thread for this? We already have a bugs/glitches thread up to put this info in. I know these aren't as serious but still.
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Old 07-18-2011, 10:07 PM   #6
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Re: Consolidated list of smaller bugs/errors

Quote:
Originally Posted by HungLikeHorse
I don't see a problem with them deferring if they win the toss. It's good strategy.

But more importantly, why did you make your own thread for this? We already have a bugs/glitches thread up to put this info in.
It can be good strategy, but not all teams do it 100% of the time.

I made this thread because the Bugs/Glitches thread is a long list with many of the same bugs repeated and many smaller bugs only mentioned once, thus possibly getting lost in the mix of the more severe freezes and total game mode breakdowns. I'm trying to organize some of the less obvious bugs into a more presentable and intuitive format to be communicated to NCAA 12's developers.
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Old 07-18-2011, 10:07 PM   #7
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Re: Consolidated list of smaller bugs/errors

Quote:
Originally Posted by bad_philanthropy
It's on the list.
That's not a bug... IRL most teams do this. And the CPU will recieve on occasion if they have a good offense.
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Old 07-18-2011, 10:07 PM   #8
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Re: Consolidated list of smaller bugs/errors

That seems to be a rather long list of "minor" bugs... and that's not including the major errors in the game... you would think EA would have gametesters to find things like this.. some of it makes you wonder if they even play it before they ship it...
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