04-19-2012, 12:01 PM
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#1
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Banned
OVR: 13
Join Date: Feb 2011
Location: Birmingham
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Will we be able to user the FS without him having a seizure after ball is snapped?
This is a huge issue. For those that don't understand, on old gen games we could jump the snap with our FS and manually shut down those outside tosses no problem. But the way it is in '12, the FS starts running his own way once the ball is snapped. This is especially frustrating because we know it's coming yet it's a successful toss play anyway. We have to resort to calling a cover 2 which leaves us completely vulnerable to the pass. I want the ability to play cover 3 and manually shut down the toss but can't since the FS has a seizure and starts running backwards and sometimes does a couple 360's the second the ball is snapped.
This game takes too much control away from the user.
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