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RB Cuts

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Old 07-13-2012, 11:34 PM   #1
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RB Cuts

One thing that could be greatly improved upon is running back cuts. Nothing is better than seeing a greatly performed cut made by a RB to make a defender miss. In this game, they seem very lackluster and robotic. Adding new physics to help RB mobility would improve the run game and make it feel more fluid. I also think there should be an attribute for cuts affecting the speed and sharpness of the cut.
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Last edited by Tiger; 07-13-2012 at 11:37 PM.
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Old 07-13-2012, 11:37 PM   #2
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Re: RB Cuts

I actually just bumped a thread about this from last year. NCAA 11 we were able to pull off those moves although they were canned and a bit over powered but to me as a guy who likes to play RB, it was so much more fun to run the ball.
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Old 07-13-2012, 11:50 PM   #3
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Re: RB Cuts

Quote:
I also think there should be an attribute for cuts affecting the speed and sharpness of the cut.


It is, it is called agility rating. The higher it is, the sharper their cuts will be.
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Old 07-13-2012, 11:59 PM   #4
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Quote:
Originally Posted by Gotmadskillzson

It is, it is called agility rating. The higher it is, the sharper their cuts will be.
True but they aren't cuts, just awkward looking sharp turns
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