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new tuner today

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Old 08-24-2012, 12:57 AM   #49
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Re: new tuner today

Let's hope this fixes having to hit 'Retry Now' 5 times in order to upload an online dynasty recap.
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Old 08-24-2012, 01:16 AM   #50
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Re: new tuner today

Ok after several games now......this is what I noticed.

1. More dropped passes.

2. The ball speed on deep passes increased, it like every QB throw bullets like John Elway.

3. Didn't see the CPU jump the snap at all in all the games I played. Which is odd because before they use to jump the snap every play.

4. CPU QB misses too many side line throws by a lot. For some reason they throwing moon balls with a high arc instead of just throwing a flat bullet pass. Ball goes sailing out of bounds, that is how bad they are missing.

5. Run blocking on TRADITIONAL running seems to be improved.

6. Didn't see any long FG attempts on Heisman.

Stuff that is still the same and needs to be improved:

1. Safety play is still terrible. Every once in a while they play it correctly, but for the most part they still go brain dead and let a player run right passed them for a wide open easy TD. Had 15 TDs of 70 yards or more because of it.

2. Special teams......still terrible.

3. Sacks on screens still happen.

4. Option still terrible. Even had 3 interceptions for TDs on option tosses. And for some reason at least once a game they always toss the ball 7 yards backwards, which results in a fumble.

5. Defensive End pass rush is non existent. In one game the DTs had 8 sacks in the first half. On average they were getting 5 sacks a game every game I played.

6. Special moves by ball carriers is still terrible. Majority of the time they will spin way too early. And in the times they SHOULD spin, they don't, they juke instead which results in an automatic tackle. Ball carrier vision get to be down right terrible at times. they literally sometimes run directly into the defender, as though they on defense and not offense.

7. I'm seeing some mirroring on routes still, where the defender will cut at the same exact time as the WR.

Additional:

EA highlight reel has been very bad this week. To the point you have to try 15 times just to upload one highlight to their server. Too many error fails this week.
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Old 08-24-2012, 01:33 AM   #51
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Re: new tuner today

Quote:
Originally Posted by Gotmadskillzson
Ok after several games now......this is what I noticed.

1. More dropped passes.

2. The ball speed on deep passes increased, it like every QB throw bullets like John Elway.

3. Didn't see the CPU jump the snap at all in all the games I played. Which is odd because before they use to jump the snap every play.

4. CPU QB misses too many side line throws by a lot. For some reason they throwing moon balls with a high arc instead of just throwing a flat bullet pass. Ball goes sailing out of bounds, that is how bad they are missing.

5. Run blocking on TRADITIONAL running seems to be improved.

6. Didn't see any long FG attempts on Heisman.

Stuff that is still the same and needs to be improved:

1. Safety play is still terrible. Every once in a while they play it correctly, but for the most part they still go brain dead and let a player run right passed them for a wide open easy TD. Had 15 TDs of 70 yards or more because of it.

2. Special teams......still terrible.

3. Sacks on screens still happen.

4. Option still terrible. Even had 3 interceptions for TDs on option tosses. And for some reason at least once a game they always toss the ball 7 yards backwards, which results in a fumble.

5. Defensive End pass rush is non existent. In one game the DTs had 8 sacks in the first half. On average they were getting 5 sacks a game every game I played.

6. Special moves by ball carriers is still terrible. Majority of the time they will spin way too early. And in the times they SHOULD spin, they don't, they juke instead which results in an automatic tackle. Ball carrier vision get to be down right terrible at times. they literally sometimes run directly into the defender, as though they on defense and not offense.

7. I'm seeing some mirroring on routes still, where the defender will cut at the same exact time as the WR.

Additional:

EA highlight reel has been very bad this week. To the point you have to try 15 times just to upload one highlight to their server. Too many error fails this week.

Any change on the QB accuracy slider?
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Old 08-24-2012, 01:57 AM   #52
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Re: new tuner today

i'm noticing the safeties drop back even when in aggressive coverage and the no huddle isn't like it was pre-patch but the confusion animations are much faster so you can snap it quicker.
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Old 08-24-2012, 02:30 AM   #53
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Re: new tuner today

So this just came out for the 360? I'm on PS3 and have logged on several time today and have not been prompted to download a tuner...
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Old 08-24-2012, 02:37 AM   #54
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Originally Posted by majesty95
So this just came out for the 360? I'm on PS3 and have logged on several time today and have not been prompted to download a tuner...
I haven't got it either,I'm assuming tommorow morning for PS3 folks like us.Also I'd expect once it's out for both systems Ea might give a tiny tiny bit of info on what it did
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Old 08-24-2012, 02:46 AM   #55
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Re: new tuner today

The tuner today was essentially just a re-install of the last tuner. EA was worried that the first tuner may have been corrupted so they re-released it to replace the last one.

This was confirmed by drifterdub on TSO
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Old 08-24-2012, 02:51 AM   #56
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Re: new tuner today

Quote:
Originally Posted by majesty95
The tuner today was essentially just a re-install of the last tuner. EA was worried that the first tuner may have been corrupted so they re-released it to replace the last one.

This was confirmed by drifterdub on TSO


Makes sense because I had deleted the tuner prior to the 2nd patch coming out. Then once I downloaded the patch, I was never prompted to download the tuner again.
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