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I played NCAA for 90 minutes at E3. Ask me questions...

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Old 06-12-2013, 01:09 AM   #17
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Do you know if NCAA features any of the Pre snap hot route changes such as:
New hot routes in Xbox 360. Outside WRs have smoke screens and comebacks.

HBs have option routes and fades

This just in. The fade route has lost the "little hitch" more of a angled streak now. Exploit removed:check

And coverage disguises like cushion and man align?
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Old 06-12-2013, 01:09 AM   #18
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

1. Did you play against traditional option schools like Army or Navy ?

2. How the special teams return game by the CPU on punts ?

3. How was the pass rush by defensive ends when you didn't blitz anybody ?

4. Did screen plays work for the CPU ?

5. Deep ball issue fixed ?

6. Is the super man 2 handed push tackle still in the game ?

7. Do QBs scramble with a purpose or are they still brain dead and just run directly into the defensive tackle or MLB ?

8. See any pass interference called ? Any WR/DB jostling ?

9. Tell us about the offensive/defensive line interaction.
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Old 06-12-2013, 01:09 AM   #19
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Did you get a chance to see top players like Clowney and Manziel play, CPU controlled, and did they make huge plays?

Thanks for doing this thread for us
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Old 06-12-2013, 01:09 AM   #20
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Damn good questions so far.

Did you peek at dynasty at all?

Small thing, and doubt you would have been looking for this, but did you notice if white uniforms got dirty at all?
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Old 06-12-2013, 01:09 AM   #21
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

How was the overall feel of the game. Did it feel smooth and was swerve running noticeable at all? Did the crowds sound any better? And any new equipment stuff? Was OL blocking much better and smarter? And was D-Line play much better, smoother and smarter? Did you notice any actual "Pocket" being created for a QB?

Are running animations any better and personally did you feel that NCAA 14 is worth buying on how the game felt and played? And thank you for answering questions

Last edited by jakeywakey911; 06-12-2013 at 01:12 AM.
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Old 06-12-2013, 01:10 AM   #22
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Quote:
Originally Posted by jaredlib
Can you give some specifics on what you saw from CPU option attack (what difficulty, who you controlled on d, yardage given up)
I played against Oregon in Autzen with Miami. I primarily control the FS.

I gave up 300 yards rushing on 5 minute quarters, to a mix of Mariota and Thomas. They gashed the hell out of me. They didn't have many giant runs, either. It was a lot of 10-15 yard runs.

BTW, the no-huddle is better implemented. The CPU team will wait 6 or so seconds for you to pick your defensive play before moving on. You can control tempo somewhat this way.

I played a drive or 2 with another player, and I noticed the clock stops while the defense picks their play. This was not the case against the AI, as the clock continued to run.

On average, oregon was snapping with ball with about 27 seconds left on the play clock. For longer plays, it takes longer. If I held off before picking my defensive play, it was closer to 22.
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Old 06-12-2013, 01:10 AM   #23
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

Thanks so much mrprice
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Old 06-12-2013, 01:11 AM   #24
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Re: I played NCAA for 90 minutes at E3. Ask me questions...

I wrote something about both games here: http://www.vgrevolution.com/2013/06/...n-impressions/

I only had about 15 minutes with Madden. Read that while I continue to work on these questions.
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