06-18-2013, 08:44 PM
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#5
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Live your life
OVR: 49
Join Date: Apr 2008
Location: Vermont
Posts: 22,945
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Re: Have EA been playing us?
It is a possibility......
OR
The doubling the size of the dev team actually worked to their advantage....
OR
Cam Webber cracked that whip and set them to a new higher level of standard that their old boss might not have had.
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Either way, what ever the reason, I am happy. Kind of funny though all the stuff I been screaming for, for the past 7 years is FINALLY done in the game. All that talk of RAM limitations, disc space limitations of the Xbox 360, not enough time in a one year cycle, etc just totally went out the window for NCAA 14.
1. They not only added infinity engine, but improved it.
2. They fixed locomotion. Now locomotion feels and plays out exactly how they described it would be in NCAA 11.
3. They got Real Assignment AI working correctly.
4. They got zones finally working correctly.
5. CPU ball carriers actually use their special moves now.
6. CPU can finally run the option. Not only the basic option, but even the shovel option correctly.
7. They made stiff arms actually matter and make it worth while doing.
8. Players actually plant their feet when they cut.
9. Acceleration has a way more gradual feel to it. No longer is it so instant that you get to top speed.
10. They over hauled dynasty.
11. Added a new mode to the game for the 2nd year in a row.
12. They added a training mini game.
13. Special teams is finally improved. Returners no longer run straight ahead head on into a wall of defenders.
So yeah, they did a lot in one dev cycle. Quite impressive. In a way it does make one wonder why they didn't do this before years ago. But hey, like I said, I'm happy. It is here now, so I am just going to enjoy it.
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