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Originally Posted by Yukon46 |
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Total # of players with a Overall Rating of.....
Rating- # on Base Roster / # on Year 2 Roster (avg)
99- 1 / 9
98- 0 / 3
97- 5 / 5
96- 5 / 9
95- 4 / 18
94- 7 / 28
93- 17 / 32
92- 24 / 37
91- 34 / 54
90- 57 / 88
Progression does not follow the example of the Starting Base Roster Build.
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I actually ended up simming away all the "Base Roster/starting" players....
(7 seasons in)
Overall the games creates and progresses around 300 players that are rated 90+ overall's.
Now really that is not a crazy number, thinking it is not even 3 per team...and I could live with that.
The problem lies within the "Base" roster, it is rated with only 150 players rated with a 90+ overall.
Another telling Ratings stat (again, if this is even new to anyone other than EA..)
Speed is insane !!
We will just look at the Top few ratings...
Base Roster
Speed Rating
99= 1 player
98= 2
97= 4
96= 9
7 years in...
99= 10 players
98= 11
97= 27
96= 59
They just refuse to build this game's Dynasty Mode to resemble anything remotely close to reality.
So unless EA knows something we dont, like super speed increasing steroids are gonna be real and legal in 7 years.... then a ton of people will be running 4.3 and under in their 40's.
I just find it really weird that when they created the Roster for NCAA 14, they thought about 16 people should be rated 96 or faster in Speed.
But then they create a system, that in 7 years turns that number of players into 107 !
Or back to Overall's... They start with 150 players should be rated 90+ overall... But in 7 years it's 300+ !
I guess it could be worse? If they used their speed logic, it could be 1100+ rated 90+ for their overall's.... we should count our blessing's I suppose.