To counter this I use house rules. For example, I can only choose from the 'ask coach' plays.
I changed the pass coverage slider to 100 and it seemed to make it better, but I still get what you're saying. The WR problem could be helped with the addition of head tracking.
Never noticed this..
Not always
Hard to take what your saying seriously when you make a claim like this! Even on speed threshold 100 I am pretty sure that wont happen.
Well this is true for all football games since passing cone was removed...
I see them drop plenty of catches in traffic, far more times then wide open drops. I see wide open drops as a 'he ran before he had full control of the ball' kind of drop, which I find to be kinda realistic.
I have found a realistic amount of fumbles, a little more wouldn't hurt though. Are you saying double team hits supposed to have a larger fumble percentage or something? I don't really think that's true.
Never noticed this but wouldn't surprise me.
No, it doesn't work EVERY time, but it has a very good chance of working. It also takes the longest to perform of all the moves, and requires reacceleration of the player, so its pretty balanced in my opinion.
You're right, that's pretty stupid.
The games not broken, its a hell of a lot of fun. However, like any sports game ever made, its not perfect in any way shape or form. The list of problems for this years version is much less then last years. You wanna see broken? Go play vs an option offense on NCAA13.