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Recruiting Frustration

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Old 02-28-2019, 09:45 PM   #9
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Re: Recruiting Frustration

I track the top 30 recruits in the country plus any top recruits at positions that don't fall in the top 30 overall recruits and any of the guys i notice that don't get recruited during the year, I will scout fully and take note of their attributes. If they don't sign somewhere in the off season I'll just recreate them as a JuCo Sophmore in the following season.
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Old 03-05-2019, 12:25 PM   #10
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Re: Recruiting Frustration

Recruiting on this game is laughably easy. You have to set house rules if you don't want to lose immersion.
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Old 03-06-2019, 05:00 PM   #11
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Re: Recruiting Frustration

https://forums.operationsports.com/f...ncaa-14-a.html

These are great recruiting restrictions. I highly recommend them.

https://forums.operationsports.com/f...ncaa-14-a.html

So, I came up with 4 basic rules plus some thoughts on coach skills.

Rule 1: May only recruit players who have you in their list of top schools based on the following:

1 Star: (Home State: Top 3) (Pipeline: Top 3) (Any: 1st)
2 Star: (Home State: Top 5) (Pipeline: Top 3) (Any: 1st)
3 Star: (Home State: Top 10) (Pipeline: Top 5) (Any: Top 3)
4 Star: (Home State: Any) (Pipeline: Top 10) (Any: Top 5)
5 Star: (Home State: Any) (Pipeline: Any) (Any: Top 10)
6 Star: Any player you want to pursue

The idea is this...1 star schools pick up the leftovers or guys that just want to go to your school; with little cache to talk a guy into going there. Two star schools are better known/respected within the local area. Three star schols are either high mid-major or decent major programs with who are solid in their pipeline and have some national clout. It goes up from there to the 6 star programs that can go after just about anyone they want. As your school prestige increases, the wider array of options you have.

Rule 2: Must add 35 players in preseason before scouting. If there are not enough players available to fill the 35 spots due to requirements of rule 1, then add all players you can to your list.
This puts an onus on you to not just sift through and scout 200 players to find gems. You get your "short list" in preseason and start going after the guys.
Of course, I screwed myself with this rule and my decision to use 1 star Idaho. I only had a total of 25 recruits who fit the Rule 1 criteria and some of them are crap and I have 19 slots to fill. But I started thinking about it....a school like Idaho is going to get transfers, walk-ons, etc. I'm going to have gaps on my roster...but you know....isn't that as it should be?

Rule 3: May not remove player from your list of 35 until he commits to another school. Any new player added must meet the 'Rule 1' requirements.
Really a corollary to Rule 2....it is to keep one from recycling those slots and adding the random unrecruited 4-star athlete at the last minute.

Rule 4: May only offer as many scholarships as players leaving (exception: if you have a draft eligible underclassman with an overall over 90, you may offer an extra scholarship for that player)
Common rule here....no over-recruiting.
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Old 03-06-2019, 06:52 PM   #12
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Re: Recruiting Frustration

Quote:
Originally Posted by MJDrocks
Recruiting on this game is laughably easy. You have to set house rules if you don't want to lose immersion.
I'm losing immersion no matter what, though. House rules just limit the players I can go after and get. I rarely, if ever am in recruiting battles, even for the best players.

I want to get great players and go up against greater players.

And frankly, I'm not able to limit myself consistently. Maybe I can do house rules for a short burst, but it's not in my personality to limit myself.
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