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Much needed TeamBuilder update coming soon

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Old 07-27-2009, 08:22 PM   #65
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by Adam_Thompson_EA
Oh. Yeah, I'm not sure why they weren't part of the deployment, but they will be in the next deployment which might be tonight.
sweet! Thanks again!
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Old 07-28-2009, 01:37 AM   #66
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Re: Much needed TeamBuilder update coming soon

Adam, I don't know if there was ever a solid response, but will we be able to (either via team management or the web application) be able to edit our TB team equipment i.e. facemasks, wrist bands, visors, etc for regular offline/play now gameplay...If this is not going to be the case than I would like to know because this is really a game breaker for me right now. I don't know how we are able to customize so much and then we are stopped dead in our tracks when it comes to customizing individual players' equipment!!?? Please tell me that this will be patched!!! Please!

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Old 07-28-2009, 02:44 AM   #67
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by Adam_Thompson_EA
This is one of the features that was cut from NCAA 10 that is on my list of updates for NCAA 11.
awesome! i don't normally get excited for things 11.5 months in advance like this but if there is something even vaguely resembling this "school progression" then i think that could be a big improvement

my question has to do with pipeline states for when we start a dynasty with our created schools... i would have thought to see the home state of the school and then a couple of big football states that are nearby, but that doesn't quite seem to be the case... i mean there are states farther from Texas than Indiana... but...

if there is any way we can control pipeline states, could you let us know? my guess is that certain states are assigned to the generic rosters (cupcake, average joes, etc.)... if that is the case could you let us know which states for which roster? thanks again for everything Adam, i know there are some who want to make this a thankless job for you but i am not one of them
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Old 07-28-2009, 05:15 AM   #68
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by prowler
I'm sorta peeved about that too. I think its a combination of the logos being super large like you said and not being solid colors (least mine aren't). If you look at the NCAA logos, all the colors are solid. Utah for example, the U is solid red, the inner circle is pure white, the outer circle is a solid black, etc.

On all my logos, there'd be different shades of red, white and black in that same design. I'm sure there's a way to do it in photoshop, maybe limit the number of colors available for the logo, I just haven't had a chance to try.
I don't think it makes a difference actually. Even using an existing logo doesn't look quite as good as the original in-game graphic. There's definitely some compression or resizing going on.
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Old 07-28-2009, 11:01 AM   #69
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by Adam_Thompson_EA
This is one of the features that was cut from NCAA 10 that is on my list of updates for NCAA 11.
I love to see this as well. Also be able to update or change uniforms after the season. Having the same uniforms no matter how many alts we have just gets old.
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Old 07-28-2009, 11:04 AM   #70
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Re: Much needed TeamBuilder update coming soon

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I love to see this as well. Also be able to update or change uniforms after the season. Having the same uniforms no matter how many alts we have just gets old.
How fitting for that comment to come from someone with an Oregon logo under their name...
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Old 07-28-2009, 11:09 AM   #71
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by RaiderKtulu
How fitting for that comment to come from someone with an Oregon logo under their name...
HA! Truth
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Old 07-28-2009, 02:54 PM   #72
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Re: Much needed TeamBuilder update coming soon

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Originally Posted by RaiderKtulu
I don't think it makes a difference actually. Even using an existing logo doesn't look quite as good as the original in-game graphic. There's definitely some compression or resizing going on.
You're right, I threw together a team with a logo that was all solid colors and it was still rough around the edges at team select.

I'm thinking they probably used separate logos for the helmet, team select and dynasty menu or used an insanely large high quality logo that could be scaled down with little pixelation. Or maybe a little of both considering some teams have more than one logo.
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