I haven't made any changes to this bunch lately; I'm content with it as is. I've come to terms with the idea that AFAIK no slider set will ever provide the same results for played-games as supersim or simmed games, and I love to call the plays, so my stats are always going to be "off".
I'm also not playing my team "conventionally" as far as player development goes; when a WR or TE reaches about 1000 yards, I drop him in the depth chart in-game and begin throwing to someone else, for example. I use two OLBs rather than in my 4-3 nickel rather than MLB + ROLB as another manual substitution. So my stats shouldn't necessarily be a benchmark for anyone else.
If I played my Packers conventionally, a 5K-yd passer would be commonplace, along with at least three K-yd receivers and a 1.5K-yd halfback. At least two players will reach 10 sacks each year, and at least one player will have 10 picks per year. Getting an offensive lineman in the Pro Bowl remains a struggle and a dream, thanks to bad stats mimicking on-field vs. sim/supersim.
I've almost finished developing my coaching staff, so I expect darn good results, and McCarthy is a coach with a high ceiling. When I get through with this regular season, I'll post a stats sample and you can see how I did.