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Originally Posted by ebongreen |
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After considering many options listed here (and props to claystone and adembroski for their research and contributions) I rolled my own, with which I'm pretty happy. My general rule of thumb was to perturb the defaults as little as possible to better balance gameplay - YMMV.
In my current 'chise I'm on an 11-0 roll in 2008, but had two very narrow escapes (including one overtime victory) from relatively talent-free Buc and Seahawk squads in this first year. At the same time, a good Cowboys squad lost 38-3 and the very talented (though slightly injured) Colts got blown out of Lambeau 55-0.
Pluses:- I have a running game now. I can't run at will (yet), but Ray Rice will finish the year as a thousand-yard-plus rusher, barring injury.
- The competition is able to run against me (1500+ yards so far this season). Again, not at will, and not necessarily really well, but I have to actually worry about Rashard Mendenhall (Bears) and Adrian Peterson (Vikings) when I play those teams. Run blitzing is essential and doesn't always work.
- Chump QBs like Tarvaris Jackson, God bless him, are no longer completing passes at will against Al Harris and Nnamdi Asomugha in man coverage.
- Penalty frequency seems relatively realistic. GB is leading the league in fewest penalties assessed, though not yardage. Looking at the team stats generally so far this year, I'm not leading the way in all categories (which was common on the default sliders).
Minuses:- There's no fixing the defensive AI's vulnerability to the play-action pass.
- Packers QB Andre Woodson went over 4000 yards passing in less than twelve games(!), and is averaging nearly 400 yards per game. The Packers coaching staff has a lot of "help-the-QB" special skills between Mike McCarthy and Tom Clements, so those numbers aren't as unreal as they seem. He's also averaging only 66% completion - in line with other top passers - and is near the league lead in attempts. He just happens to be completing a lot of long pass plays (161/187 deep attempts, DAvg 20.4), helped in great measure by YAC-masters Driver (310/4.5) and Jennings (314/5.3). For comparison, both Mannings, McNabb and Romo were over 3000 yards passing in the same time period.
- Kenny Phillips, starting at SS, has over ten picks already this year. Of course, he does have WR-class hands, and I set him up well.
QBA- 40
PBK- 40
WRC- 40
RBA- 80
RBK- 60
AWR- 40
KND- 40
INT- 50
BRB- 40
TAK- 40
FGP- 45
FGA- 40
PTP- 50
PTA- 50
KOP- 40
Quarter Length- 15 Minutes
Play Clock- On
CPU Play Downloading- Your Preference
Offside- 50
False Start- 50
Holding- 50
Facemask- 40
Offensive PI- 53
Defensive PI- 53
KR/PR Interference- 75
Clipping- 50
Intentional Grounding- 75
Roughing Passer- 75
Roughing Kicker- 75
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I played a game with your original settings. (I know you have made adjustments, but I'm just starting out with custom sliders and I wanted to keep it simple.) The only slight change I made was 38 pass blocking and 42 break tackle, because I was already concerned that your sliders weren't going to help pass rushing.
That was indeed the first issue I had. It still doesn't look like you can get pressure without a funky blitz no matter how good your defensive line is.
The next thing is that although the settings do help the running game a lot, they seem to help ball carriers in general a little too much. There was a kick return for a touchdown and several other big plays where the defenders could not bring down the ball carrier.
Lastly, fumbles, as was mentioned before. I can't see from the setting any logical reason why they increase fumbles, but they do. I had a total of something like 6 fumbles in the game.