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NFL Head Coach 09 Questions

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Old 05-03-2008, 11:04 PM   #1
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NFL Head Coach 09 Questions

Hey guys, I'll be headed out to EA Vancouver and will have the chance to play the game and interview the Producer. Please submit your questions and I'll do what I can to get them answered.
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Old 05-04-2008, 07:34 AM   #2
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Re: NFL Head Coach 09 Questions

The A.I. for the offseason moves when it comes to the CPU's Free Agent moves, Draft and trades!

Are we still going to see the CPU teams drafting heavy at certain positions even though they are set at the position?

Trading in the draft, is this based on the "Value Chart"?
Thus ruling out of a CPU trade accepting a 30+ year old player for a #1 pick, heck a pick in the first 3 rounds!

How realistic is the Salary Cap?
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Old 05-04-2008, 11:51 AM   #3
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Re: NFL Head Coach 09 Questions

Thanks for getting this for us!

-Will there be any semblance of a multiplayer mode?
-I feel the presentation of the draft is one of the few things the original Head Coach got right. Has that been changed much? In what ways?
-My problem with the first one was how tedious and repetitive things got, even after only a few weeks in the pre-season. What has been done to make the game more engaging?
-How do economics work in the game, if at all? If a CB like Nate Clements is signed to a huge deal, will Nmamdi Asomugha expect a deal just as large? If an O-Lineman gets a huge deal, will QBs see that and expect more? I guess I'm wondering how market forces drive contracts.
-In general, what has been done to make this game more exciting to play? It's a great concept with lots of potential, but also had lots of room to improve.

Thanks!
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Old 05-04-2008, 03:57 PM   #4
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Re: NFL Head Coach 09 Questions

Is it possible to import a draft class via NCAA Football 09?
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Old 05-04-2008, 05:10 PM   #5
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Re: NFL Head Coach 09 Questions

In the first NFL Head Coach special teams players were completely forgotten about, in NFL Head Coach 09 can you train or improve your kicker and punter?
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