The NHL 2K10 patch list has been posted.
GAMEPLAY
• Fixed soft crash with referee not dropping the puck when playing with slower speed settings.
• Retuned the default sliders to make gameplay faster.
• Retuned the speed for acceleration and launches, allowing the user to break out mid launch.
• Players can now speed burst during crossover animations.
• Pinning has now been made easier, and can be initiated with the check button at slower speeds.
• Stick sweeps and poke checks retuned to more accurately knock the puck away when hitting the puck or stick rather than the puckhandler.
• Retuned shot velocity on rebounds and loose pucks.
• Retuned one-timer animations so players closer to the net will now deflect the puck rather than take slap shots.
• One-timers are now more difficult and will be missed more often if the player isn’t in good position.
• Briefly disable loose shots when sweeping your stick without the puck and then gaining possession.
• Penalties are slightly reduced globally.
• Retuned how the AI clears the puck on Penalty Kills.
• Reduced the number of diving poke checks done by goalies.
• Retuned defensive AI related to blue line pressure and defensive zone play.
• AI will now better react to drop passes.
• Slightly increased the aggressiveness of the AI in their own offensive zone if they are on a penalty kill.
• More aggressive behaviors for offensive players after the puck enters the attacking zone.
• User should now have better control over the player when in a shot block animation.
• Players will now help out more in a pinning situation.
• AI is more aggressive on defense during odd man rushes.
ONLINE
• Fixed de-sync related to custom soundtracks in online games.
• Made default online difficulty harder in unranked games.
• Add ability to sign in to cooperative franchise games from the Team Select screen, allowing for multiple users to play from the same console.
• Fixed OT Losses not tracking correctly in online play.
• Allow custom sliders to be used in unranked matches.
• Fixed the bug where you will randomly gain control of the goalie in Team Up mode.
• Fixed the issue so that users will always maintain the same color during Team Up mode.
• Fixed the issue with the speed burst bar / player icon flickering in Team Up mode.
• Fixed a disconnect issue that occasionally occurred while the server was down.
• Fixed an occasional disconnect problem in league games when line changes are made.
• Fixed an issue that would cause league games to sometimes abort at the end of the loading screen.
• Fixed an issue when the leader of a Pick-Up party leaves the party in the lobby.
GENERAL
• Reduced puck shadow size by 20%.
• In Reelmaker, added the ability to turn off the cursor like in replay (hit both bumpers simultaneously).
• Fantasy Drafts now reset all player glove colors to team color instead of custom.
• Fixed soft crash with referee not dropping the puck when playing with slower speed settings.
• Retuned the default sliders to make gameplay faster.
• Retuned the speed for acceleration and launches, allowing the user to break out mid launch.
• Players can now speed burst during crossover animations.
• Pinning has now been made easier, and can be initiated with the check button at slower speeds.
• Stick sweeps and poke checks retuned to more accurately knock the puck away when hitting the puck or stick rather than the puckhandler.
• Retuned shot velocity on rebounds and loose pucks.
• Retuned one-timer animations so players closer to the net will now deflect the puck rather than take slap shots.
• One-timers are now more difficult and will be missed more often if the player isn’t in good position.
• Briefly disable loose shots when sweeping your stick without the puck and then gaining possession.
• Penalties are slightly reduced globally.
• Retuned how the AI clears the puck on Penalty Kills.
• Reduced the number of diving poke checks done by goalies.
• Retuned defensive AI related to blue line pressure and defensive zone play.
• AI will now better react to drop passes.
• Slightly increased the aggressiveness of the AI in their own offensive zone if they are on a penalty kill.
• More aggressive behaviors for offensive players after the puck enters the attacking zone.
• User should now have better control over the player when in a shot block animation.
• Players will now help out more in a pinning situation.
• AI is more aggressive on defense during odd man rushes.
ONLINE
• Fixed de-sync related to custom soundtracks in online games.
• Made default online difficulty harder in unranked games.
• Add ability to sign in to cooperative franchise games from the Team Select screen, allowing for multiple users to play from the same console.
• Fixed OT Losses not tracking correctly in online play.
• Allow custom sliders to be used in unranked matches.
• Fixed the bug where you will randomly gain control of the goalie in Team Up mode.
• Fixed the issue so that users will always maintain the same color during Team Up mode.
• Fixed the issue with the speed burst bar / player icon flickering in Team Up mode.
• Fixed a disconnect issue that occasionally occurred while the server was down.
• Fixed an occasional disconnect problem in league games when line changes are made.
• Fixed an issue that would cause league games to sometimes abort at the end of the loading screen.
• Fixed an issue when the leader of a Pick-Up party leaves the party in the lobby.
GENERAL
• Reduced puck shadow size by 20%.
• In Reelmaker, added the ability to turn off the cursor like in replay (hit both bumpers simultaneously).
• Fantasy Drafts now reset all player glove colors to team color instead of custom.
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