If you are talking about the additional 2K19 graphics add on with player faces and stuff that I packaged before, that is not needed anymore since I now included those graphics with the latest 2K19 roster release package.
2K Hockey Simulator (2KHS) is the NHL 2K11 (Wii) mod developed for PC by djneo and One More Try.
The goal of this mod is to make ultra-realistic, physics-based hockey simulation, with highly detailed textures modelled over the real world replicas.
I'm focused on the all-time roster, but anybody from the community can make the current NHL roster (or any other roster) and share it with others.
Here are just key points what was already done:
GAMEPLAY
Re-think and re-design the motion model of the game, the movement of the players and the puck physics.
Retune the skating engine.
Retune the duration of skating animations, that includes the glide state, regular skate, hustle, backwards skating, skating sideways and the cross-overs.
Completely re-tune the acceleration animations, these were wrong from the core.
Re-think and retune the speed of regular skating forward vs skating backwards and skating sideways
Retune the shooting, passing, collisions and hitting animations.
Retune the speed of one-touch dekes.
Retune the responsiveness and speed of the defensive skill stick
Retune the transitions between animations
Retune all the goalie animations
Retune all the off-play real-time presentation animations, that includes the faceoffs animations, fighting animations, the goal celebration animations etc.
Everything now runs in a correct/ realistic speed as you would expect from a modern sim.
And last, but definitely not least we were able to hunt and fix one of the most annoying defensives AI bug that led to a crazy amount of breakaway situations
and left this game basically unplayable, from a sim perspective.
GRAPHICS
LOD model code, that forces the game to use the best LOD models
all time, thus improve the models significantly.
Authentic puck size model.
Fully animated benches code
Coach on the benches code
Animating crowd during the gameplay code.
60fps code, that force the game run at 60fps even during the real-time off-play cutscenes, replays, intros etc.
"No helmet" code that allows a to player use no helmet.
*Real-time reflections
*Realistic bloom
*Light scattering
*Phong Lighting
*Per-pixel lighting
*Antialiasing
*Dolphin, Ishiiruka features.
CONTENT
Broadcast camera 2.0
I won't list all the textures that are already done, but its about 1300 new textures (4GB plus)
2KHS 0.5.1 Early Access contains the following teams:
Winter Classic
Fenway Park
NHL
Boston Bruins
home/away jersey
all-time roster
team gloves
arena
ice design
puck
Next month it'll be year 5 of him working on the mod... I wouldn't be pressed to have it released.
You think he's put in all this work just to waste everyones time? Come on.
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I am building a website that will host classic sport gaming rosters from years past. We have lost many great rosters for good over the past several years due to expired links. If your interested in contributing, please PM me and let the work live on forever!