Finally finished
Bloodborne today.
It took 3 months but I did it the same way as the previous soulslikes I finished, exploring every corner, quest, boss and chalice dungeon of that incredible world.
Ended up Lvl 155 but I have to admit the final couple of chalice dungeons (depths 4-5) kind of break the endgame, given how much blood echoes you can gain there just by exploring.
But I was also hell bent on getting to the very last dungeon boss, and given that you have to fight through - among others - three levels of a cursed dungeon where your health is cut in half (!) on your way there, I am incredibly proud I did.
The last 4 boss fights of the game -
- along the Lady Maria, were also easily the best and visually most impressive boss fights in the entire game, if not nearly as daunting as they could have been on lower levels.
I never quite understood before why this game is considered one of the best games ever made. I always thought it was ugly - ugly setting (Victorian style of anything is not exactly my cup of tea), ugly art, ugly weapons, ugly combat - and stupidly hard... until I finished my first soulslike (Code Vein), and then, Elden Ring. After ER I knew it was only a matter of time until I get my hands on BB, and man, now I can see why the game gets all those credits and accolades.
The game aged incredibly well, still looks great (amazing, even) on big screen TV, the atmosphere is second to none, combat is fast, fun and addictive, enemy variety is great and the weirdness of both enemies and the story itself is like nothing I can think of. Also, the level design of the more memorable areas (Central Yharnam, Nightmare of Mensis, Research Hall, Cainhurst, Fishing Hamlet etc.) is pure genius.
Every stream I have seen of Bloodborne's gameplay before, focused (especially in the early game) on playing with a combo of Saw Cleaver and Ludwig's Holy Blade, so I decided to forge my own way.
Went with the Hunter's Axe (primary weapon) and Kirkhammer (secondary, until late game where I replaced KH with Ludwig's Blade and later Whirlgig Saw). I could not have made a better choice. The Axe is a great weapon for one's first playthrough, and it's charged attack in a transformed state has the best moveset / weapon art this side of the Ice Spear and Lion's Claw (see: Elden Ring).
Replacing traditional rolling of "classic" Souls games with side-stepping while locked onto an enemy definitely requires some getting used to, but like many other tweaks to a traditional souls formula, proved to be a brilliant decision, only adding to the furiousness of the combat. The rally mechanic is a fantastic, under the radar (?) addition, as well.
An easy 9-9.5/10 overall and almost a must-play for every PS4 owner (it helps if you don't like yourself very much, of course).
Odoslané z moto x4 pomocou Tapatalku