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Battlefield 2: Bad Company and Battlefield 1943 announced

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Old 03-07-2010, 05:23 PM   #1409
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by RealmK
Is the movement in the retail version of BC2 as floaty and unresponsive feeling as it is in the demo?
No the movement feels tighter imo, but it still feels like you have body weight unlike MW2 for example.
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Old 03-07-2010, 05:28 PM   #1410
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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But then a small pile of rocks keeps you from moving forward.
Or a tree branch.
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Old 03-07-2010, 05:28 PM   #1411
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

And the best way to break into a house is to knife it.
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Old 03-07-2010, 05:29 PM   #1412
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I can't believe it's almost a week and still unable to use the codes that came with the the game because the in game store is still not working on the PS3. You usually can tell when you have lag in a game when you let off the stick and your guy starts to go backwards like he is being pulled. I love the game but it is frustrating that their servers are not where they should be.
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Old 03-07-2010, 05:30 PM   #1413
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I've been getting kicked from just about every game I've played this weekend. I know I shouldn't expect much from servers in the first week of an EA launch, but I really want to play this game and had some free time to do it.
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Old 03-07-2010, 05:34 PM   #1414
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I havent had a problem???? 360
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Old 03-07-2010, 05:56 PM   #1415
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by mgoblue
Oh, totally. I'm actually being revived more, whereas no one would do it earlier on. Just takes everyone (me included) to get used to the style. Trying to run and gun I'd get killed way too often. Now that I'm playing smarter I'm now in the middle of the scoreboard usually (still a ways to go, but feels good to be mediocre lol)

I just don't feel how Rush can really be ruined by idiots...yeah, your team will lose if everyone sucks, but you can still have fun even then.
Yea because as we all know in MWF2 just a few bad players on your team can completely ruin the whole game for you... as they will bumble around and set off Killstreaks for your opponents, so you are subjected to Pavelows, Chopper Gunners, and AC130's against you all game long... while being forced to switch to your stinger kit and sooner, or later your team is spawn trapped.

Not so much in this game, obviously if most of your team is not going for the objectives. Like if say they make no effort to get in and set charges, or defend the MCOM stations sure you will lose, but if a few teammates are going on high deathstreaks, it doesn't directly hurt you.

I actually like not having to deal with Killstreaks in this game... sure you feel like less of a 'Bad ***' when you're tearing it up, but there's less of the type of people that just sit in one spot camping out because their Harriers are up and they have almost gotten a Chopper Gunner.... and in this game I find myself always playing for the win.. where as in MWF2 if I was playing very well sometimes I would find myself just looking for kills alone... even if my team was losing at the objective.
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Old 03-07-2010, 06:09 PM   #1416
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by MomentousCeltic
Obviously the gravity in the world of Bad Company is a tad bit lower than what we're used to on earth. The first day I got the game I was running from a tank and cleared an entire fence with one jump. Whoever had their sights on me in that tank had to be amazed.
Are you playing through Steam on PC?
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