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Battlefield 2: Bad Company and Battlefield 1943 announced

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Old 03-17-2010, 11:50 AM   #1953
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by The C
Which guy are we talking about? Muddarfunkarz could have been really, really bad at Rush or helping friends to cheat.

But the amount of Time he has in the Apache and Havoc is so huge that it has to come from conquest. The only apache in Rush is Port Valdez at the 3rd point.

He only has 37 Rush win pins and 360 Conquest win pins. He also has a huge amount of vehicle kills, AIR kill pins and kill assists.

As the more advanced history stats come out, I bet he will be playing the same map over and over and over.
He's 369-9 on Attack
He's 17-113 on Defense.

Nothing about either of those are remotely realistic.
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Old 03-17-2010, 11:57 AM   #1954
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

There's one more dude on there with very similar stats.

See this to me is more realistic.

http://bfbcs.com/stats_360/iRavisher
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Old 03-17-2010, 12:31 PM   #1955
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by fishepa
I think I need to level up more to get all these sweet weapons you all are talking about.
Yeah it takes a bit to get to unlock the 2nd and 3rd launchers, but once you get the anti-tank mines you can start racking up a TON of points, especially when a tank full of people roll over a mine.
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Old 03-17-2010, 12:46 PM   #1956
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by frostbyte06
Yeah it takes a bit to get to unlock the 2nd and 3rd launchers, but once you get the anti-tank mines you can start racking up a TON of points, especially when a tank full of people roll over a mine.
I just got the Mortar Strike for recon, so probably going to try for the Engineer rocket launchers next...will be nice to have somewhat capable leveling for each class, so I can take down choppers if I need, plant mines, call in mortar strikes on annoying snipers, crap like that.

So the 2nd (Gustav) rocket launcher is best against copters? Do you have to use the tracer dart since the Gustav doesn't have guidance? With the default launcher it's impossible to aim and hit a copter....
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Old 03-17-2010, 01:18 PM   #1957
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

The best gun hands down is G3. I just gave the gun a try, but I unlocked it a while ago. I was playing rush trying to get recon points since I maxed out everything else pretty much. I scored about 15000 recon points in 3 matches. I was just rushing the sites throwing motion sensors and getting multiple kills with the G3 per clip even though it only has 20 bullets in a clip. It's bullet spread is strange though as it goes in a circular motion, but it seems to get those headshots quick. One moment I was on Nelson Bay and it was the 2nd A building (It was the one before you got to the trains), there were like 6 guys all stacked up on the crate and I ran in spraying. I killed 4 guys with my G3 and pulled out my pistol and got the other 2. It was just so great racking up those kills. I got my silver star on my G3 within 40 minutes according to my time played with G3 stat. If you are awful with snipers, but really want to score those points I suggest using the G3. I'm terrible at sniping and I've been trying to use the thompson and other guns, but this gun is amazing. I really do suggest giving this gun a go though.



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Anyone tell me how this guy is top on the leaderboards?

http://bfbcs.com/stats_360/thescotsgod

Talk about that other guy...

I'd also like to search my name, but their search is down


Also it looks like he just sits behind his squad and just throw med kits out. He scored most of his points by healing people. Take a look at his squad score and Medic score, then look at how many times he has healed some one. It kind of looks like boosting.

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Old 03-17-2010, 01:29 PM   #1958
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by mgoblue
So the 2nd (Gustav) rocket launcher is best against copters? Do you have to use the tracer dart since the Gustav doesn't have guidance? With the default launcher it's impossible to aim and hit a copter....
yeah what's the best way to take the choppers down?
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Old 03-17-2010, 01:48 PM   #1959
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I've yet to take a chopper down. I don't know how...
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Old 03-17-2010, 01:58 PM   #1960
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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I've yet to take a chopper down. I don't know how...
I've only lucked out with a grenade launcher when a chopper was flying too low to the ground
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