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Battlefield 2: Bad Company and Battlefield 1943 announced

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Old 04-08-2010, 10:24 PM   #2513
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

WTF, check the non sports online gaming section. The first page of the PS3 BC2 thread has a list of most if not all OS'ers playing this game.
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Old 04-08-2010, 10:25 PM   #2514
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

Good looking out mikenoob.
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Old 04-08-2010, 11:31 PM   #2515
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by KILZPWN


Alright ... medic here.

1) "Clearing the area" is an awfully demanding thing to ask of someone. I mean, really, if they could do that, why even bother reviving you anyway? If it's that easy to "clear the area," what do they need you for? They can just go "clear" the next area, too, while they're at it.

2) They could in fact "clear the area," revive you, and you could still get nailed by a sniper or mortar fire or whatever the second you stand up. What's the difference?

3) If there's no enemies around, I'm more likely to not revive. (Not that I'd avoid it on purpose, just that it's not nearly as pressing.) It's when we're in the midst of a tough 6v4 out in the open that a key revival could swing that skirmish in our favor. If you happen to die right away thereafter, that's just tough luck.

Generally when I revive someone, it's on the chance (33%?) that they're gonna get up and kill someone, help ME stay alive longer, and aid the "push" we're currently making. Has nothing at all to do with points. I'd play the exact same way if revives were worth nothing.

And it's also on this point where I think it's clear why a revive in a clear area isn't worth as much: again, if the area's already clear, we don't necessarily need another body. That person might well be better off spawning on a squadmate or back at base to get a vehicle.

In short: it's in those firefights you mention that revivals are most beneficial, not the other way around.

4) There's some irony in bringing up that people are just going for points; it seems to me that the only reason someone would be miffed about getting revived and then dying right away is because it hurts their KDR - it's a death they didn't "earn." The only other reasons I can think of are if you want to change kits or you're out of ammo, but in those cases, a revive in a "clear" area is just as bad.

All that said, I do know what you're talking about, and, yes, it's annoying. I just think it's something annoying that happens in a more general sense, not anything the medics are doing wrong. In other words, I agree with your first sentence here, it's pretty much a fact, lol, yes that's annoying, I just take exception to the second sentence.



Cheers.
1. it's not that hard or if it is then you let it be. you either take out the enemies, or everyone dies and you regroup as a squad. this isn't stalingrad in WW2 where everyone runs out in the open to get slaughtered. you should lay suppressing fire and secure the area and set up a defensive position. the people on here are mostly "sim" whether its sports games or not. this usually means some semblance of modeling the gameplay to "real life." these medics are running around reviving left and right. it's like people in MW2 who run around just to try and knife people.

2. this is a lot rarer and the chances a lot slimmerr. plus, you have a chance to actually run so it's a huge difference. the medics are just reviving people clearly knowing you will get killed the instant you get up. it happened last night in the game with jistic.

3. what i'm talking about has nothing to do with tough luck. i'm pretty sure you don't have bad luck when you have 0 shot of surviving. how in the world can this be justified as beneficial to anyone except the medic? it has absolutely 0 benefit to the team to just keep getting crushed...especially on offense if you're just losing tickets. and if the area is clear you should definitely revive someone. it's a good way to gain momentum and ground where the squad can regroup without getting killed instantly and you can issue commands etc.

4. 0% irony about people going for points. i couldn't care less about my k/d ratio. mine's not even 1.00 and i don't care. i play the game way the it should be played and i perform the roles i'm supposed to perform as realistically as possible. and i play to help the team and squad out. if it means fixing vehicles and going 0-15 for kills, i'll do it. people get pissed b/c its annoying as hell to just get killed 3 times in a row without moving an inch b/c some idiot is just reviving you while grenades are going off and bullets are ripping everyone to shreds in the area.

this is not in a general sense at all, it's a very specific scenario. if you're talking about a guy getting killed by a single enemy or so and there's cover around or something, that's fine but when you're in the open and the screen is just shaking...nope. it's not ok and it's not better to run into the middle of explosions and bullets to revive people knowing very well that they're just going to die right away and you will too. maybe you can't completely clear the area of enemies but you can at least wait for the firing to die down.

Quote:
Originally Posted by KILZPWN
Yeah, I mean, like I implied, I know what you guys are talking about. I'm just trying to hammer home the point that when you get revived in the middle of the ish, the idea is we need you and we need you right here and now. The response, psychologically, should be "sir yes sir!" opposed to getting annoyed by it.

Put it this way: I'm only half-way defending medics; the other half I'm trying to spin it so it ceases to be annoying. We're supposed to be having fun here.
yes the team needs you...to be able to do something useful. not to constantly die without being able to shoot, throw a grenade, move the left or right thumbstick. people just need to use some common sense. you and and medics on here are probably reviving a lot of people strategically in a firefight. i'm talking about the medics running into an orgy of mangled teammates in an open area with a constant barrage. and yeah, we're trying to have fun here. it might be fun for the medic racking up 3k points doing this but not for anyone else. i think mikenoob and fresh tendrils summed it up perfectly. that's how it should be done for the most part.

Last edited by BroMontana82; 04-08-2010 at 11:38 PM.
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Old 04-09-2010, 12:16 PM   #2516
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by WTF
This game sounds pretty crazy. I have it, but won't play til I pick up my HDMI cable, and possibly a headset. Everything sounds like a good time though. If some of the PS3'ers want to add me, as long as they don't care if I suck, I'd love to get in on some of this action.
You don't really need a headset to play online. If you press the select button, it will spot out enemies, or if you need ammo or a medic kit, just point at a medic or assault person to call for it.

Usually when I'm on a squad that uses headsets, they aren't even talking about the game anyway.
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Old 04-09-2010, 12:20 PM   #2517
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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You don't really need a headset to play online. If you press the select button, it will spot out enemies, or if you need ammo or a medic kit, just point at a medic or assault person to call for it.

Usually when I'm on a squad that uses headsets, they aren't even talking about the game anyway.
True you don't NEED one. But when playing with people you know especially it's a must. Not only is it more fun, but you can communicate tactics.

A 4 man squad talking and planning together will beat most teams period.
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Old 04-09-2010, 12:48 PM   #2518
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

Yeah, I miss just laughing it up with my OSer's... Especially going back to the RB6 Vegas days with Sully and Ohio...
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Old 04-09-2010, 01:58 PM   #2519
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I mainly play as a medic or assault (mostly medic as an attacker, assault as defender) so here's what I like to do when playing as a medic:

First and foremost I am there for support. I throw medkits early and often at places where teammates are sitting or running through. I also use the defib often. My main concern is the conservation of tickets. The more tickets we keep the better chance we have at winning.

When it comes to using the defib, I have a couple different strategies. First, if I know which enemy killed you and where he is, I will attempt to kill him or at least pop off a few rounds to get him backing off a bit, then I'll use the defib. If I don't know who killed you, but they don't know there's a medic there, I like to wait a few seconds then use the defib. Chances are after the enemy got the kill he turned his focus elsewhere. That should give you a couple seconds to find some cover.

Another thing I like doing is hiding behind a corner of a building or a rock or whatever, basically out of sight of the enemy. As my teammates go out of cover they start to get picked off, I will use the defibs constantly. Does this mean some players will get revived then immediately die perhaps two or three times in a row? Yes. But this is also good because it alerts other teammates to the enemy's position and it puts that enemy's sole focus on that spot. I have used this tactic multiple times to prevent an enemy from disarming an m-com.

But like I said my main concern is support. If a teammate dies in a dumb spot I'm not going to revive him just for points, I'm already maxed out on all my classes anyway and care little about rank since it's not a trueskill system.
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Old 04-09-2010, 03:20 PM   #2520
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by WTF
Yeah, I miss just laughing it up with my OSer's... Especially going back to the RB6 Vegas days with Sully and Ohio...
We still play....well not Sully.

Sometimes for the fun of it when Chase plays we'll grab the M3 machine gun, extra ammo, and run right at the defending base down the middle of the street shooting our machine gun constantly....just spraying and yelling.

Once we got 1/2 way through Arica harbor without dieing. I think the defenders were just stunned. We're like, "why aren't we dieing?"
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