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Battlefield 2: Bad Company and Battlefield 1943 announced

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Old 01-28-2010, 08:46 AM   #521
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

Quote:
Originally Posted by Candyman5
I will tell you if its the same one.

EDIT: LMAO, Nevermind. That was a quick update by you, .

LOL....I had the Xbox Marketplace Queue up in another tab, and happened to glance over at the description and answered my own question.
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Old 01-28-2010, 08:48 AM   #522
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

My early impression of the game is that this **** is pretty hot. I've been playing a lot of MW2 lately, so when I first started playing the demo I was running around like a fool. Once I slowed down and started lining up my shots things got a lot better. I had the most fun with the Assault and Engineer classes. I think I'll be running those two the majority of the time.

With the exception of getting killed by some dude named DonaldDuck over and over again, my experience was very enjoyable. I only played for a little over an hour,but it's pretty easy to see that this game is all about teamwork. I like that everyone can fill a role and contribute somehow. I can't wait to squad up with my friends later on tonight and play some more.

The first thing I noticed when I booted up the game is how crisp and clean the menus looked. The second thing was the sound. I thought I was gonna get shot as soon as I took a step because the noise of bullets flying by was kind of crazy. I also think that they did a great job with the building damage. It was pretty cool to be inside of a structure and watch it fall apart around me.

I actually chuckled a bit when I saw the phrase "Epic Fail" pop up a couple of times. The first time it happened I was parachuting down and all of a sudden I dropped like a stack of bricks. I don't know if I pressed a button to release myself or if my parachute was just shot down. My other epic fail took place when I took off in a chopper and crashed into a building 3 seconds later. It was a fun ride while it lasted.

As hot as this game is I wouldn't call it a MW2 killer by any stretch of the imagination. To me they're both good shooters that play very differently. BC2 has a more realistic feel to it, while MW2 has a run-and-gun approach. Both are fun and both will have a place in my library.

Oh yeah, ATV's are the ****.

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Old 01-28-2010, 09:22 AM   #523
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Old 01-28-2010, 09:33 AM   #524
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

^....haha, lol.

Hmm it sucks they just have the one map though...

Played 2 matches (Dont count the one I lost on), my K/D is 20-4, 2 wins-1 loss (I joined a game then like 3 seconds later it said you lost, )

Seems like some of the beta updates are incorperated into this demo.
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Old 01-28-2010, 11:43 AM   #525
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

The spawning idea is a nice touch. I like the weighted feel your player has. That's something I don't like about MW2 and its ability to move so rapidly, but that's probably because I'm old.

I'm big on having controlled vehicles during play. If anything differentiates this game from MW2, it's that. The first thing I did was jump on the ATV and cruise around to get a feel for the map. Of course, the trees falling and buildings collapsing look so cool.

I think it's games like this that say "next-gen."
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Old 01-28-2010, 12:10 PM   #526
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

I preordered paid in full for Bad Company 2 last night for PC.

beta access from Jan 28th(today) thru Feb 25th!!

I am stoked for this weekend to bring some buildings down on some peoples heads.
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Old 01-28-2010, 01:27 PM   #527
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

Nothing on the PSN, yet
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Old 01-28-2010, 01:50 PM   #528
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Re: Battlefield 2: Bad Company and Battlefield 1943 announced

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Originally Posted by AUChase89
Nothing on the PSN, yet
PSN updates at night, usually 6PM EST.
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