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Batman: Arkham Knight

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Old 07-15-2015, 09:31 PM   #1185
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Re: Batman: Arkham Knight

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Originally Posted by TripleCrown9
I just think that the Batmobiles that come out from now on are only for the racetracks. I would enjoy using them in "Free Roam" but I don't think they're designed for it.
I feel like fans would definitely look pretty highly on being able to drive around with different versions of the Batmobile, might even help kill some of the anti-Batmobile crowd.
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Old 07-16-2015, 01:08 AM   #1186
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Re: Batman: Arkham Knight

So I don't know if ever one has seen this but if we really do get all of this I think there will be a lot less complaining about the $40 Season pass.


http://www.playstationlifestyle.net/...BY8f6w.twitter


In the season of Infamy you have 6 villains. If we got 6 villains I think that would be great and hopefully it would be regular boss fights with them and not tank fights. In the crime fighter challenge maps thing Joker specifically is referenced in “Million Dollar Mayhem”, where you “cause as much mayhem as possible within 5 minutes and send the bill to Wayne Enterprises sounds very interesting. I don't know if that would still be worth $40 but if we do get ever thing that listed in that link I think a lot less people would be complain.
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Old 07-16-2015, 02:05 AM   #1187
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Re: Batman: Arkham Knight

I liked everything I read EXCEPT the challenge maps. Those really should have been in Day One. Maybe not ALL of them but come on to make us have to pay AND wait for something we got for free in the last game is ridiculous.

The challenge rooms were my favorite sections of AC. To think I'll have to pay for them to enjoy them again is not a great feeling...
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Old 07-16-2015, 12:01 PM   #1188
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Re: Batman: Arkham Knight

The Dark Knight Returns skin has me excited loved that suit in the movie

Looks like there also bringing in the Dark Knight Suit from Arkham Origins that was broken when unlocked glad to see it returning but as a fixed version!!

The Batman 1989 movie suit is sweet too but it's the batman Inc skin same one that was in Arkham City I believe still glad to see it returning!!!

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Old 07-16-2015, 02:13 PM   #1189
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Re: Batman: Arkham Knight

Looks good. I'm disappointed about the Batmobiles only being playable on tracks though. Not really enamored with the design of the current playable in game version!!
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Old 07-16-2015, 02:57 PM   #1190
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Re: Batman: Arkham Knight

Challenge maps being held back is awful. Cod did the same thing with zombies last game. Locked it behind dlc. Frustrating.
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Old 07-17-2015, 09:41 AM   #1191
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Re: Batman: Arkham Knight

I would rather the challenge maps not come at all then to be locked off for DLC. It also sucks the Batmobiles are locked to the race tracks.

I guess I'll get rid of the game and pick up the GOTY edition when it gets cheap. It's disappointing that the game is treated this way.
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Old 07-17-2015, 11:12 AM   #1192
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Re: Batman: Arkham Knight

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Originally Posted by Fresh Tendrils
I would rather the challenge maps not come at all then to be locked off for DLC. It also sucks the Batmobiles are locked to the race tracks.

I guess I'll get rid of the game and pick up the GOTY edition when it gets cheap. It's disappointing that the game is treated this way.
I made the mistake of buying this one digital. Wish I could sell it back. No way I am buying the pass or any of the DLC. I was looking forward to the Batgirl DLC but 6.99 for an hour or so just doesn't cut it for me.

So far this has been the most disappointing game of the year this generation.
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