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The Legend of Zelda: Breath of the Wild (Switch/WiiU)

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Old 03-27-2015, 06:33 PM   #9
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

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Originally Posted by Flawless
No longer coming this year and won't even be at E3.

https://www.youtube.com/watch?v=C6Pzdl1wdUM

Kind of figured.
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Old 03-28-2015, 12:28 AM   #10
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

That is a bummer. Hopefully it turns out amazing.
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Old 06-14-2016, 10:33 PM   #11
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)



...

Nintendo put up a lot of the footage, separated into segments from the Treehouse Live stream.


Introduction

Quote:
The Legend of Zelda: Breath of the Wild makes its gameplay debut on Nintendo Treehouse: Live @ E3 2016, with special guest and Producer, Eiji Aonuma.

Shrine of Trials Gameplay

Quote:
There are more than 100 shrines across the landscape of Hyrule in The Legend of Zelda: Breath of the Wild.

Exploration Gameplay

Quote:
Explore the living, breathing world of The Legend of Zelda: Breath of the Wild in this live gameplay demonstration.

The NES Connection

Quote:
The Legend of Zelda: Breath of the Wild bends and breaks many of the series' conventions, but it still has its boots firmly planted in its legendary past! Hear about this connection straight from Zelda's creator, Shigeru Miyamoto

Weapons and Combat Gameplay

Quote:
To survive in the wilds of Hyrule, Link will need to equip a variety of new weapons. Discover how combat works in the all-new The Legend of Zelda: Breath of the Wild.
...

Huge Summary

World
  • Open world, go where you want from the start. Obviously some places you wont be able to reach until you get an item.
  • Link can jump, climb on anything, swim, run, all governed by a stamina meter.
  • Dynamic weather effects the game, if there is wind you can use it to spread fire. If there is a thunderstorm metal can be struck by lightning. Rain will put out fires.
  • Temperature plays a role, link cant go into an area too hot or too cold or he takes damage. Need to get better clothes. Or build a fire to stay warm, or use a torch. Or cook various objects and make a potion that gives certain resistances.
  • There are shrines scattered around the world, over 100, each have trails of puzzles or combat. Treasures and sometimes new skills are found within. These are not the full dungeons you will also find.
  • There are enemy base camps, some have a treasure chest that only opens when you clear the camp.
  • You mark the world map. Its not filled with a ton of stupid markers. If you see something you cant reach yet, leave a treasure marker, or an enemy marker for a tough enemy.
  • The E3 demo is only the plateau, a small elevated chunk of land where you can spend hours and hours exploring and its like 2% of the full game.
  • There will be towns and NPCs but most have been removed for the demo.
  • There are hidden Kuroks all over the place, this is from WW so this is tied to that timeline.

Actions
  • Giant physics based playground, everything is governed by physics. See a boulder, roll it down a hill, it may crush enemies. Can cross a chasm but see large trees, chop it down to create a bridge.
  • Fire reacts like fire. If you have a wood club put it in fire and now you have a fire club to light up enemies. Need to make a fire, cut trees to gather wood, find flint, put the two on the floor, use a metal object to strike the flint it mixes with the wood now you have a camp fire to cook. See withered grass, set it on fire and let the wind spread the fire.
  • You can obtain a hand glider to fly around the massive world. You can use hot air from a fire to make the glider rise.
  • One item is the magnet, it allows you to manipulate any metal object in the world. See a metal box, cant break it with normal items, pick it up with the magnet and crush it against something. You can located hidden chests under water and make it rise. You can pick up metal platforms and use it to crush enemies. You can throw your sword on the ground, use the magnet to pick it up and then swing it around using your magnet power.
  • One item is called stasis it freezes an object in time. See gears moving some platforms or a bridge, freeze it. See giant metal spikes rolling around, freeze it. See a seesaw bridge that doesn't let you cross when too much weight is put on one side, freeze it.
  • Stasis can be used to freeze any static object then you can hit the object with your sword or another object which transfers kinetic energy to the frozen object so when the stasis wears off that object will explode in the direction you were hitting it. This can be used to launch boulders into the air like a cannon at enemies.
  • You get two kinds of bombs, one is round so it can be rolled and one is square so it can stay in one place. You have unlimted bombs, they are on a timer. All bombs are remotely detonated. You can place a bomb, lure an enemy to it and boom. See an enemy hut with explosive barrels, roll a bomb into it and watch it explode to oblivion. you can use bombs to launch objects the same way you do with stasis.
  • There is the water ice maker thing. This lets you turn any body of water into a column of ice. See a gate with a puddle of water under it, raise the water up to raise the gate. An enemy is firing lasers at you while you are in water, create cover by making columns of ice. See a freezing body of water that link will die if he goes in, create the ice pillars so he can jump across.

Combat
  • Mostly its like WW/TP but with new options. If you dodge at the right time you can do a fury strike which slows things down and allows for a super combo of attacks.
  • You can pick up any weapon and use it, they degrade fast so you need to stock up on them. All of it governed by a stats system. Enemies drop weapons too, which you can pick up. Different classes of weapons fight differently like a spear is fast and used for thrust attacks. An axe is slow but powerful. Clubs are big and slow and can be put on fire.
  • If you fight a skeleton you can shoot its head off and the body will search for the head, if you destroy one head and anothers body, the one without the body will pick up the head from the other guy and reform. You can also rip off an arm and use the arm as a sword, a sword that is constantly wiggling its hands to reach its body.
  • Need to find a shield, killing enemies is best way to find them. Or sneak into their camp as they sleep and steal one.
  • You can hop on the shield and use it to sled down mountains.
  • Enemies can be scouted with the scope which reveals their health bar, most grunts are easy but the demo had plenty of super hard enemies that link was not ready for.
  • Enemies have alert states that are shown with classic MGS ? ! icons. They will investigate sound, which you can keep track of with the sound meter. You can sneak up on enemies and do a stealth kill.
  • With the arrow you can do some jump slow motion attack that freezes you in the air to aim and shoot.
  • Horse back combat is back and its like TP, you can do combos like jump off horse enter glider then do slow motion arrow attack.
  • Need arrows, why not taunt enemies to have them fire arrows at you while you dodge them then pick up those arrows to use against them.
  • There was a giant rock monster that did insane damage where link had to climb it to reach its weak point.
  • Guardians are all around, not sure what activates them but when they come alive watch out, their laser takes like 8 hearts.
  • Red and blue enemies are back just like in Zelda 1. Blue enemies are far harder.

Gathering and cooking
  • Tons of stuff to gather around the world. Most of it is food, apples, meat, mushrooms, fish. Use those for health. You will not find hearts around the world.
  • If you don't cook stuff you get a small heart increase. Cook meat and it will heal better. If you cook at a campfire its not a big increase, cook at a cooking pot and you get a big boost.
  • At a cooking pot you can mix all kinds of ingredients, throw in plants that give better stamina with some apples and other foods and you may make an elixir that gives you more speed for a certain amount of time.
  • All experimental, try countless combinations to get different potions and food items that will aid you.
  • One mix gives you 4 extra hearts on top of your 3 that stay with you until you get damaged. Great for fighting tough enemies.
  • Lots of ore and other resources that seem to be used to craft but that wasn't shown. Lots of stuff says it can be traded in for rupees which like hearts do NOT appear in the world.
  • You can cut down grass to look for insects. Hunt boar for meat. Different times of days will bring out different animals.
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Old 06-15-2016, 12:11 PM   #12
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

Of all the game series out there Zelda isn't the one I figured would be able to do a complete series refresh and make it look AMAZING while still holding true to the series roots (I'm staring at you GoW and RE7). Needless to say I can't wait for this game!!!
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Old 06-16-2016, 10:11 AM   #13
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

Really wish I could play this. Looks incredible
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Old 06-18-2016, 05:21 PM   #14
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

Eurogamer

Quote:
It's perhaps ironic that we decided not to nominate a single game of the show this year, when it would have been an easier choice than usual. Despite a bungled livestream reveal and Nintendo's almost embarrassing focus on this one game in the absence of anything else to talk about, Breath of the Wild was easily the sensation of the E3 2016 show floor, with console-rivalling queues, and it dominated internet buzz too. That's the sheer nostalgic power of the Zelda name, making its first all-new appearance on a home console in five years.

But that's not the whole story. This was also a bold new direction for the series, which has gone full open-world and full RPG in ways that not only seemed to imitate, but actually to exceed in intricacy, the likes of Skyrim and The Witcher 3. Even PC Gamer weighed in to declare it the model of a systems-driven sandbox game - only delivered with the sturdy playfulness and density of design that we expect of Nintendo. In terms of generosity, openness and entertainment value, Breath of the Wild's demo wiped the show floor with all-comers; our own Tom Phillips played it four times without getting close to seeing all of it. Simply magical stuff. (OW)
PC Gamer

Quote:
The Legend of Zelda: Breath of the Wild, revealed at E3 on Tuesday, could be a PC game. I don’t mean that there’s any chance of Nintendo releasing it on the PC. If it ever shows up on our computers, it’ll be on an emulator years from now. I mean that Nintendo’s new Zelda, its first modern open world game, embodies the values we hold sacred in the greatest games on PC: systemic design and open-ended exploration. Immersive sims like Deus Ex and STALKER, with worlds that feel real thanks to the complex interactions of many interlocking pieces. I got my hands on Breath of the Wild at Nintendo’s booth and confirmed what I thought watching Nintendo’s livestreams: it’s the most ambitious game Nintendo has made in years. Quite possibly Nintendo’s most ambitious game since it defined 3D controls on consoles with Mario 64.
Gamesradar

Quote:
In just 40 playable minutes, Breath of the Wild felt mysterious, dangerous, and yes, wild. Wii U and Nintendo NX's Hyrule is the opposite of Skyward Sword's: sprawling, seamless, and accommodating of whatever you want to do. Want to wander around messing up Bokoblin barbecues? Do it. Want to chop down trees until you've made an impromptu bridge over a freezing river? Have at it. And if you want to find out what made Hyrule a barren natural landscape full of ruins and hungry animals, the story is yours to unfold rather than a leash dragging you through the game's sights and sounds. Virtual Reality, high end PlayStation 4 games, the potential of Xbox Scorpio; these glimpses of the future tantalized us at E3 but nothing made us want to explore that future like The Legend of Zelda: Breath of the Wild.
Gamespot

Quote:
It should come as no surprise that The Legend of Zelda: Breath of the Wild is one of our favorite games of E3 2016. Its vibrant world is brimming with possibilities, showcasing a level of freedom in exploration that we never thought we wanted in a Zelda game before. Its brilliance shined through in the brief time we spent with it, and it's those moments that have convinced us that this could easily be one of the best games coming in 2017.

Quote:
Originally Posted by IGN
13 incredible games were nominated, but only one can be crowned Game of the Show.
https://www.youtube.com/watch?v=Aj8K2ifxkjU





Day 3 rush to play Zelda

https://www.youtube.com/watch?v=BsUA2hNMpRk

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Last edited by Flawless; 06-18-2016 at 05:27 PM.
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Old 06-18-2016, 06:04 PM   #15
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

Considering trying to find a deal on a Wii U just to play this game
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Old 06-19-2016, 03:18 AM   #16
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re: The Legend of Zelda: Breath of the Wild (Switch/WiiU)

Really looking forward to playing this
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