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Old 08-10-2006, 09:39 PM   #9
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Re: NBA 2K7 Interview Questions

NBA 2k series has always had good gameplay, but I think there are little things that could make the game a classic!!
- How is the create a player improved (not 24/7 mode), how many slots do we
- Did you guys add any classic teams or more legends of the game (NFL 2k5 had plenty, College Hoops has tons of Classic teams)
- Can you edit player shoes?
- Did you fix the fade away shot (horrible animation last year)
- Are the Dunks Improved?
- Free Agents (It would be cool to have International players (fictional), and NBDL players
- Are Fast Breaks Imporved, I have never playered and NBA game were players fill the lanes on the fastbreak correctly. you never see good spacing on 3 on 2 or 2 on 1 opportunities
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Old 08-10-2006, 09:43 PM   #10
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Re: NBA 2K7 Interview Questions

is there a dunk contest in the game?
Also what is the new revolutionary dunking system u guys talk about in the E3 videos?
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Old 08-10-2006, 09:44 PM   #11
Ghayghay's Arena
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Re: NBA 2K7 Interview Questions

- How effective will running plays be this year compared to last year? (players took a long time passing the ball or getting in position)

- Will we be able to get wide open shots (user and CPU)?

- Player progression especially for rookies, will there be any breakout seasons?
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Old 08-10-2006, 10:00 PM   #12
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Re: NBA 2K7 Interview Questions

Is custom arena music in the 360 version?

Does the computer call a better variety of plays?
Originally Posted by Jay Bilas
The question isn't whether UConn belongs with the elites, but over the last 20 years, whether the rest of the college basketball elite belongs with UConn
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Old 08-10-2006, 10:11 PM   #13
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Join Date: May 2003
Location: Charlotte
Re: NBA 2K7 Interview Questions

what would it take for you guys to have in game saves? Will there be more accessories for us to chose from when editing or creating a player?(like rubberbands, tube socks, different headbands, ect.) Also will you do the same thing with the players that have shoe contracts giving us codes? If so that sux!!! Make them downloadable FOR FREE on xbox live marketplace apon release in the stores. Like for allstar weekend when all the players have on the new shoes can you make them avalible on the marketplace? that would be tight!!
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Old 08-10-2006, 10:21 PM   #14
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Join Date: Jul 2004
Re: NBA 2K7 Interview Questions

Player Ratings: do they fluctuate more? I think it'd be cool if player ratings went down more severely in the twilight of a players career and after major injuries to either knees or ankles.

Player injury status? It'd be cool to have an injury rating:
A - never been injured, very healthy, not prone to injury, maybe minor injuries here and there
B - injuries in the past, but still mostly healthy (ala Vince Carter)
C - consistently injury prone, but maybe not often severe
D - Injury prone, had severe injuries which have affected player ratings

That's just an idea... if not this version, maybe next year's NBA2k

Sim game like in NBA Live, in that it sims quarter by quarter and you can stop the simulation and jump in and play the rest of the game.

Last edited by imdahman; 08-10-2006 at 10:23 PM.
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Old 08-10-2006, 11:05 PM   #15
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Re: NBA 2K7 Interview Questions

will injuries carry over? I have had players blow out their knee in the playoffs but once into offseason they magically heal.
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Old 08-10-2006, 11:11 PM   #16
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Re: NBA 2K7 Interview Questions

- Will playbooks follow coaches? Will coaches adapt to their roster?
Some coaches try to run their system no matter what; others will change their strategy to fit their players.

- Will GMs have ratings/abilities in the same manner as other staff?
This could be done in a manner similar to the legacy mode of College Hoops 2K6.

- Will there be Summer Leagues?
Summer Leagues could be an opportunity to train your young players and to scout unsigned free agents.

- Can you call up/send down players from/to the NBDL?
Develop your young talent through the NBDL.

- Will there be International (FIBA) play during the off-season?
It would be great to be able to earn your GM the honor of running his or her nation's FIBA team during the off-season. To be able to pick the team and play in a tournament.

- Can we edit player numbers?
In the past players wound up wearing strange numbers after trades.

- Can we edit shooting style?
Let us give our created players someone's shooting stroke.
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