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Five Best Sports Gaming Control Schemes of All Time

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Old 03-17-2009, 10:45 PM   #9
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Re: Five Best Sports Gaming Control Schemes of All Time

The Aki wrestling games on the Nintendo 64.
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Old 03-18-2009, 12:59 AM   #10
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I agree with MVP and Tyson's punch out. Never played those other titles.
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Old 03-18-2009, 09:13 AM   #11
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I totally agree with MVP '05. EXCEPT that it's also the main reason why I still suck at hitting in MLB '09. Going from the Pure Swing System to zone hitting is harder than I thought...
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Old 03-18-2009, 11:21 AM   #12
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Yeah, I could never go back to face button controls for a hockey game.
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Old 03-18-2009, 01:21 PM   #13
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The hitting blew in the entire MVP series, instead of zone location you could just hold up and hit fly balls/HR's like mad
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Old 03-18-2009, 01:35 PM   #14
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Old 03-18-2009, 01:35 PM   #15
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I'm really surprised that not only did Fight Night and Skate get the snub, but they were also mentioned as needing to take cues from Punch Out and Tony Hawk.

I'm sure that some believe both games used the Right Stick for the sake of it, but in my opinion, both games peeled away the fourth wall in new and exciting ways. Both games give me a depth of gameplay, and a sense of nuance of control that not many games equal. Totally agree on the NHL and NBA games.
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Old 03-18-2009, 05:32 PM   #16
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Tony Hawk's Underground was probably better than Tony Hawk's Pro Skater 2 because of the added off-board (debut), freestyle manual controls (debuted in THPS 3), ability to change grinds by pressing face buttons during a grind (debuted in THPS 4, I believe), and double-tap grinds (debut), doubling the amount of grinds you can do without doing special tricks.

For skateboarding, Skate and Skate 2 are pretty nice, too.
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