"Xbox One policy is a lovely marriage proposal to big corporations"
http://www.polygon.com/2013/6/7/4406...t-trade-policy
"Some commentators have compared the Xbox One's internet-connection and used-game policies to PC gaming. And sure, the Xbox One does appear to share the worst parts of PC gaming: obtrusive DRM from AAA publishers; complex if not impossible methods for sharing games; the need for an internet connection to play some games, connect to some digital merchants and ping some third-party servers.
But the Xbox One policy doesn't share the good aspects of PC gaming. PC games can be given away by developers. PC games can be sold without DRM. There are alternative retailers, allowing the consumer to choose where he or she buys from. And because there is choice, there is competition, and because there is competition, there is competitive pricing.
On PC, you can "donate" to the Humble Bundle and choose precise amounts of cash to award a game's creator. On PC, you can play alpha builds of games that are months if not years from completion, and participate in some capacity in that game's development. On PC, publishers are free to do all of the awful things offered by the Xbox One. But they're also free to do things that are responsible and consumer-friendly."