06-08-2013, 09:29 AM
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#56
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MVP
OVR: 31
Join Date: Sep 2006
Location: Rochester, NY
Posts: 2,257
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My stance on the whole thing is this: While I'm an ardent follower of PlayStation, I think they'll have a similar outlook on this...Microsoft just took the brunt of the outrage.
That being said, I do think that as consumers we need to put our foot down. If publishers and console makers want to take this stance with us, then we should be able to send back a game that is full of bugs, doesn't work out of the box, or is otherwise rendered unplayable, without much hassle. Something like a "lemon law" for games.
As it stands now if a game in question is riddled with bugs and glitches we have to jump through hoops to receive any compensation. Not being able to rent games or share games should really put this on the front burners for us. Now we'll get demos that might not be indicative of the final build, but rather a souped up version of an inferior product (NCAA '11 immediately comes to mind).
I get publishers want their cut, they deserve it, believe me, I get it. However, their cut is budging into the end-user's experience when it should really cut into the revenue made by the console makers. Cut into Microsoft's and Sony's profits, hell even GameStop's if you want, but you shouldn't sacrifice how customer's access your game.
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