03-30-2015, 07:32 AM
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#9
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Rookie
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I Beltre eve the main reason that online leagues haven't been successful is simple. It's not the same as the offline franchise mode. Also most people don't like playing against random people who simply will quit the match and make the experience poor for those who play.
An easy answer to this is to create a FULL online league experience that is up to the same level of the offline modes (MLBShow, for most of its existence has failed here, as I have been waiting for 5 years for this.). Second would be create it so friends can play together ranging from 2 to full. Most people I think would enjoy playing with 5 or 6 buddies in a league with the AI representing the rest. Needing to have all 30 teams humans owned becomes too difficult to match schedules for every game. Especially when it's highly unlikely that anyone would have 30 actual friends willing to play. Most you have to draw from the open pool of randoms. And the last reason is the LAG. These can be fun but no one wants to play a lagfest game which drags down the experience. Ncaa football was the best I've played, though at times a bit leggy but tolerable to enjoy beating a friend. The Show simply is too leggy for there to be any enjoyment so most, including myself, have just not played it anymore. Which is a Shane because that mode is the one I yearn for the most. Nba2k requires 30 teams so another unenjoyable game.
1. Make it fully customizable and fully resemble the offline version
2. Allow it to be 2-30 human league with AI running non selected teams.
3. Fix the Lag, it actually has to be playable.
With those 3 simple things online leagues would flourish, especially with the older games who Find zero enjoyment to play the UT game modes.
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