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NFL Head Coach Interview Questions

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Old 03-27-2006, 12:21 AM   #9
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Re: NFL Head Coach Interview Questions

-Why is this a seperate game instead of a part of Madden's franchise mode?
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Old 03-27-2006, 12:29 AM   #10
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Re: NFL Head Coach Interview Questions

Originally Posted by Macar91
If this game is for XBOX, will it be backwards compatable with the XBOX 360?
Will this game appear on Xbox 360 (backwards compatibility or a 360 game?)
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Old 03-27-2006, 12:38 AM   #11
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Re: NFL Head Coach Interview Questions

Will the game have any interactivity with Madden NFL 07? For example, (this might defeat the purpose of the game, but...) could you set up your detailed coach settings in Head Coach, spawn your season games to save files, then fire up Madden 07 and play them, then import the results to your Head Coach save?

I ask because I'm not sure how much fun I could have in a football title where I can't directly control the players on the field, regardless how deep the off-the-field components are.

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Old 03-28-2006, 10:31 PM   #12
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Re: NFL Head Coach Interview Questions

Here's a few I thought of whilst posting in the cover boy announcement thread:

- Will the coach mode be similiar to Madden's where you still have some control (Pre-snap playermaker, audibles etc), or will it be a true coach mode where your CPU AI players do all that stuff themselves?

- Somewhat related - will NFL Head Coach exploit the new rule allowing one defensive player on a team to wear radio equipment in their helmet? I.e., you can only call audibles/pre snap adjustments with that one player?

- Will there be player discipline measures?

- Will there be any new player attributes, such as leadership etc?

- In Madden, QB AWR influenced the passing cone. Will there be any relation to a player understanding your playbook/system and his AWR?

- Will there be any player attribute - gameplan/playbook relations in general?
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