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NBA 2K7 Hands On Impressions (360)

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Old 05-18-2006, 01:00 AM   #1
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NBA 2K7 Hands On Impressions (360)

Aaron Holbert has just posted his hands on impressions of NBA 2K7.
"I have to be honest with you guys. Going in to E3, I wasnít excited about NBA 2K7. From the pre-E3 trailer and the screenshots, I didnít think the game looked much different then NBA 2K6 and while I did notice that Tim Duncan and Shawn Marion had their jumpshots, I didnít think that was a big deal because the NBA Live had those last year. This apathetic feeling lasted until I got the chance to meet with Rob Jones and discuss this yearís version."

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Old 05-18-2006, 02:38 AM   #2
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Re: NBA 2K7 Hands On Impressions (360)

Man if they would have only fixed the post defense and got rid of the dunk fest I would have been satisfied. I can't wait for this game sorry NBA LIVE maybe in 08.
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Old 05-18-2006, 02:38 AM   #3
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Re: NBA 2K7 Hands On Impressions (360)

Can't Wait.....I wish they would drop that demo on marketplace...it would give us all a hands on....

Good read...and thanks for being honest...Not getting all the arenas...will not effect anything..at least their trying...

250 signature jumpshots....yeah baby, yeah!!!

2k7 bring it on...
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Old 05-18-2006, 02:48 AM   #4
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Re: NBA 2K7 Hands On Impressions (360)

Quote:
Originally Posted by Behindshadows2
Can't Wait.....I wish they would drop that demo on marketplace...it would give us all a hands on....

Good read...and thanks for being honest...Not getting all the arenas...will not effect anything..at least their trying...

250 signature jumpshots....yeah baby, yeah!!!

2k7 bring it on...
port or not 250 sig moves is sick, along with deflating the dunk fest online..Maybe these idiots will have to actually play basketball now instead of NBA Jam..Ofcourse they still have Live to get their dunk fix..
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Old 05-18-2006, 02:49 AM   #5
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Re: NBA 2K7 Hands On Impressions (360)

No more dunk-fests, drive cheese eliminated, sig J's for every player, and checking in at the scorers table...just about everything I wanted. Individual tendacy sliders and a deeper CAP would be nice too.
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Old 05-18-2006, 03:31 AM   #6
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Re: NBA 2K7 Hands On Impressions (360)

Wow. Even though I'm a HUGE authentic arena stickler, I can easily overlook the fact there won't be total authenticity with every arena, because CLEARLY, it's not for lack of effort. These guys are good. Wow, wow, wow.

Seems like everything people asked for, we got. Multiplayer franchise? Check. Improve weak 2k6 passing? Double check (totally new system). Tweak unrealistic post game? Check. Fix the onlie and offline cheese capabilities? F*ck yeah! Check.

And on top of that, they're giving us 250(!) signature jump shots. I'll trade in real arenas for that kind of authenticity any day.
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Old 05-18-2006, 03:45 AM   #7
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Re: NBA 2K7 Hands On Impressions (360)

PROGRESSIVE FATIGUE... NICE!!

this game is sounding mighty fine thus far

"One minor disappointment is that Jones couldn’t verify that all 30 arenas will be correct and authentic in this year’s game. Jones explained that when transferring from current gen to next gen consoles that the arenas had to be redone and that creating authentic arenas isn’t as easy as it seems. For last year's release, the team decided to focus on other features and assigned each team a generic arena. Jones also stated that while they will try to get as close as they can he can’t guarantee that every team’s arena will get the full authentic look. "

at this point, who the hell cares with all these seemingly nice gameplay additions. I was being quite petty early on.. focus on what you're doing now, which is entirely AI and gameplay. your right sroz39. Knowing and hearing what their focus is and was gives me a breath of fresh air. I love it!.

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Old 05-18-2006, 04:03 AM   #8
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Re: NBA 2K7 Hands On Impressions (360)

Thanks for the impressions Aaron.
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