12-16-2008, 02:13 PM
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#52
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Rookie
OVR: 5
Join Date: Aug 2002
Location: Winston-Salem, NC
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I'm still waiting on a high school football game. Think about it...
- No licence necessary because: 1)there would be no need to represent actual schools because, other than the big name football/basketball powers (Dematha, Hoover, Independence, et al), no one really knows many outside of their own region; and 2)the game would be fully customizable in this area anyway--create your own home school district!
- More varied offenses and defenses. College football at the D-1 level is becoming homogeneous and boring, with everyone running some version of the spread or read-option offense. Simulating high school football brings back the wishbone/flexbone/wing offenses that are still prevalent at that level.
- "Franchise Mode" could be simpler... and deeper. No drafts, free agent periods, trades, or recruiting modes, that we all end up either exploiting or creating "house rules" for anyway, would be needed. Each season, you would simply have seniors leaving and freshmen coming in, all with wildly varying levels of skill and aptitude, that you wouldn't get to choose. This would force you to actually craft strategies and schemes to fit the talent, instead of just loading up on 5-stars and all-pros every season. Sure, every now and then, you could have a superstar or two transfer to or away from your program based on its success, but those instances would be appropriately rare. Not having to program draft or trade AI would theoretically allow more time to make each player character deeper-- academic success/failure, personal life affecting athletic life, etc.
- 2 levels of play. The game could have both JV and Varsity levels of simulation, with the JV level serving as sort of a "farm system" for the varsity. JV games could be playable, where you could take a hands-on approach to evaluating rising talent, or simulated separately, generating real stats for those same players.
Of course, these are just a few ideas... the possiblities would be limitless. I honestly can't think of any good reasons as to why a game like this couldn't be successful.
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