04-20-2009, 10:55 PM
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#21
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No Way
OVR: 9
Join Date: Dec 2006
Location: Puerto Rico
Posts: 696
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There are several key things that I think have affected PC sports titles as a whole:
The first is, the price point of software. Developers know that they can make more money charging $60+ over a longer period of time, while a PC title enters the market at a lower price and drops faster, as ChampN252 noted. Also, the PC community demands more out of developers than console gamers, such as steady patches with detailed explanations of what has been fixed and added content for no extra charge, unless it's a full expansion.
The second thing in my opinion is pure unadultered misinformation. As some of the previous posters have noted, they believe that they must upgrade their systems constantly to be able to run the latest games. Now, this might hold true if you bought your PC a few years ago, but as processor speeds have basically capped out and high speed dual/quad core setups with more than 2 Gigs of ram have become commonplace, it is not hard to find a cheap system that can basically run anything. Video cards you say? You can find a GeForce 8800 GT for basically a $100 bucks more or less, and that will run anything currently out there, even Crysis. ATI has it's own line of cheap cards that run almost every game at over 60 frames per second. These cards will last you quite a few years, unless you insist to max out settings on every game in the future, which is a highly unrealistic given that usually developers make these options available for the people who have the most up to date, ridiculously expensive systems. If you want to run NBA 2k9 (and probably 10) at 200 frames per second, then perhaps these are for you.
My point is that PC gaming is not as expensive as people make it out to be nowadays, unless you want the latest thing constantly. FYI, unless you have a lot of money available to you at all times, this is impossible. PC hardware is constantly evolving, and games usually are not up to date with the latest hardware. Hell, there are still very few games that take advantage of multicore processors, and those have been around for a while now. With the cheap, more common setups currently available, the games still run beautifully and look way better than their console counterparts. That is, if the developers actually put any effort and don't actually make a crappier version just to make a quick buck (example, the PC FIFA series).
Also, there is a HUGE market out there for these games, as the PC community is more world wide than consoles by a mile. When powerful developers (such as EA) try to localize their games all around the world, people will purchase them. That is, if they are worth a lick, which they're not. At least as PC sports gaming goes, that is.
Last edited by demencia_total; 04-21-2009 at 01:37 AM.
Reason: Typos...
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