I played Playstation move sports recently, and have to say... it's fantastic. I played this game of golf, except with a frisbee... apparently it's a real game? Anyway, I had a lot of fun.
I agree that any game would need to have a traditional game pad interface option, but I think Motion Controls have a big future ahead. Imagine having to pass like Brett! Then stiff arm like LaDanian! Way cool, in my opinion.
Re: Why Motion Controls Will Never Be the Focus of Hardcore Sports Games
I absolutely agree with this. The fine-tuning required to accurately simulate the motions of hardcore sports games are too complex, and just think about all the things required to effectively play a game like Madden or MLB. I just don't think the industry is at a level where you can accurately simulate those things through motion control, and I think it's a cost-prohibitive effort to try.