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Why Motion Controls Will Never Be the Focus of Hardcore Sports Games

This is a discussion on Why Motion Controls Will Never Be the Focus of Hardcore Sports Games within the Operation Sports Content forums.

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Old 12-20-2010, 02:29 PM   #25
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I played Playstation move sports recently, and have to say... it's fantastic. I played this game of golf, except with a frisbee... apparently it's a real game? Anyway, I had a lot of fun.

I agree that any game would need to have a traditional game pad interface option, but I think Motion Controls have a big future ahead. Imagine having to pass like Brett! Then stiff arm like LaDanian! Way cool, in my opinion.
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Old 01-05-2011, 09:35 PM   #26
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Re: Why Motion Controls Will Never Be the Focus of Hardcore Sports Games

I absolutely agree with this. The fine-tuning required to accurately simulate the motions of hardcore sports games are too complex, and just think about all the things required to effectively play a game like Madden or MLB. I just don't think the industry is at a level where you can accurately simulate those things through motion control, and I think it's a cost-prohibitive effort to try.

Just my two cents.
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