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OS Debate: Real Time Physics or Authentic True to Life Presentation?

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Old 06-21-2012, 12:02 AM   #57
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Regardless of whether the football games out this year claim to have either real time presentation or real time physics, they won't actually have either. Talk is cheap, but it sure does get us excited around here at OS.
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Old 06-21-2012, 10:53 AM   #58
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the gameplay should always be focused on first
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Old 06-21-2012, 11:57 AM   #59
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Real time physics is more important, but honestly we NEED both. It's 2012, and I refuse to settle when games in other genres are releasing jaw dropping games. To say we have to settle for one is a bit ridiculous... especially for a game that releases every year.
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Old 06-21-2012, 08:38 PM   #60
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In this day and age with the tech we have, why can't we have both. It's always one or the other.
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Old 06-22-2012, 06:05 AM   #61
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Re: OS Debate: Real Time Physics or Authentic True to Life Presentation?

depends on what sport, if its something physical with lots of contact id have to go with Physics all the way, but if its something less physical with very little or no contact at all id say presentation as it would not need the physics, if its football (which is pretty much what this is referring to) id say physics
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Old 06-22-2012, 10:52 AM   #62
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Re: OS Debate: Real Time Physics or Authentic True to Life Presentation?

RTP is more important.
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Old 06-22-2012, 01:32 PM   #63
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doesnt matter, if the game play isnt solid
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Old 06-22-2012, 06:13 PM   #64
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Re: OS Debate: Real Time Physics or Authentic True to Life Presentation?

RTP in a walk. Presentation could never keep me playing a sports game for more than a day, let alone weeks, and months. NCAA Basketball 10 went super heavy on presentation over gameplay, and that got them a one way ticket to Cancelationville.
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I dont get this. Ok nothing against anyone whos buying both or whatever but when I buy a NBA game I want the most accurate and best graphical game possible and by accurate I mean all current players, arenas, equipment. Not some bum from the 80's
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