As sports gamers, we often see an excuse so readily pumped out that it seems it has to be true: “a game needs to keep a certain distance from being a true simulation in order to keep 'casual' fans happy.”
That excuse has almost become cliché at this point. After all, “They’re just making it that way to appeal to the casual audience who makes up the largest demographic of customers.”
Unfortunately, this is becoming an excuse simulation gamers really hate to see, because it means that no change geared toward a more accurate simulation is even on the horizon for our favorite games. But I wonder if the excuse of catering to casual players and their needs is a justifiable excuse or not?
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