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When It Comes to Criticizing Sports Games, We Can Do Better as a Community

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Old 06-20-2017, 08:12 PM   #9
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Alot times the so-called complaining is realistic and achievable but it get shot down because it's not what producers, devs or a couple of fans are as something they personally don't want. If it's constructive criticism it still gets shot down.
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Old 06-20-2017, 08:47 PM   #10
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Re: When It Comes to Criticizing Sports Games, We Can Do Better as a Community

Definitely agree and it should honestly go without saying.

I will say though when you have a Dev state that someone saying "I hope your kids get cancer" is coming from some higher level of passion for the game and that the worst thing they could do is ignore that kind of person doesn't exactly do a good job dissuading someone from acting like that.

I mean, it really should be common sense to not say that garbage but this is the internet we're talking about here.
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Old 06-20-2017, 09:43 PM   #11
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Re: When It Comes to Criticizing Sports Games, We Can Do Better as a Community

Best, most timely article on OS in a while

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Old 06-20-2017, 09:44 PM   #12
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Re: When It Comes to Criticizing Sports Games, We Can Do Better as a Community

Quote:
Originally Posted by dasfette
Agreed on the feel/idea of this. But I*do question #2. I feel like this is the "easy out" for not providing constructive criticism. I'm not a game designer, coder, or software engineer. Thus, I can't speak, in detail, to why "too many curveballs are becoming passed balls".

To be honest, I feel like the video game industry*is one of the very few industries that can get away with this. If I buy a car from my local Ford dealership and, 2,000 miles down the road it stops shifting into 3rd, am I expected to explain to the dealer/Ford why my car won't shift into 3rd and how to fix it? My answer, if I was asked, would very simply be "the proposed (and only)*solution is that*my brand new $24K*car shifts correctly".
There are always solutions to things we play...we don't know about cars but we DO know how a game ought to be played when we're complaining/upset about it. When we identify a problem, we should also be offering a solution with some support as to why it's a good solution. In your example of passed balls, we can provide the video support...maybe some sample data...and real life data to show how the current state of the game does not mirror real life. That is irrefutable evidence something needs to be fixed, as Steve mentioned. In some way or another though, we need to provide more situational data wherein the devs can replicate an issue (if a bug) or if something doesn't work with the flow of a game (i.e. more franchise content), ideas of what could be implemented.
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Old 06-20-2017, 10:26 PM   #13
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Re: When It Comes to Criticizing Sports Games, We Can Do Better as a Community

There should be a template that gets used emphasizing facts and not emotions. Also should be noted the other side of the spectrum where you have those that attack when you bring to light an issue. Saying your wrong and it doesn't exist


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Old 06-20-2017, 10:39 PM   #14
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I agree so much on the video part. There will be threads on here where people complain about an issue and I just don't believe them due to no video evidence.
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Old 06-21-2017, 01:15 AM   #15
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I think its apart of the world we live in tho. Everyone is always so quick to judge and hate on something. Well said tho, if people channel there problems with games through more constructive methods it would be beneficial for everyone involved.*
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Old 06-21-2017, 01:20 AM   #16
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This new format with comments being hidden is garbage.

Everything else looks really nice though.
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