05-20-2008, 10:23 AM
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#1
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Rookie
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My Ideal Non-NFL Pro Football Game
If anyone, and based on track record I would say 2k, were to take another shot at non-NFL football, this is what I would want:
Pro Football: Rival League
Premise: The game starts as the first season of a new, rival league to the NFL. You hopefully could get NFL Players Assoc perimission to use names.
Start: Set up # of owners (user or cpu) and cities for teams. You could design or customize any or all of them, similar to what you do with APF for 1 team, but you could opt to do for all.
Draft: You pick players from 2 pools, FA and NFLPA, with budget limits. So perhaps you go USFL and sign the most recent Heisman winner, or you go lower budget and sign mostly free agents and NFL backups.
Commish mode: Control pricing, budgeting, TV, etc. to keep league running.
Owner mode: Work on marketing, pricing, etc. and coaches.
Gameplay: APF model is fine for me, excellent gameplay.
Franchise: customizable rules, teams might fold or move after each season (with user veto), each season new college players available as well as a new pool of NFLPA vets.
Basically you could restore the USFL, the XFL, create the CFL, or a new league from scratch. Would have some NFL players (if possible legally) or make up players that are FA or stolen from the Big League.
I think it takes some of the best features of APF (except the lack of retired stars, which frankly I wish I could turn off sometimes) and adds a level of realism that BLITZ lacks in its mock league.
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