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Old 09-15-2010, 10:53 AM   #9
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Re: Professional Football Simulator Update

New 2010-2011 Rosters are up on the Barcode Games Forum too for those who want to use pro players with their leagues.
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Old 09-17-2010, 11:17 AM   #10
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Re: Professional Football Simulator Update

How do the 2D graphics work? Do the dots "move" like in Football Manager so you can watch the play take place?
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Old 09-17-2010, 11:55 AM   #11
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Re: Professional Football Simulator Update

Yes, the game engine is based on physics, not probabilities. So most plays I know exactly what point of the field a player is standing on. That means I can save those points off and show how the play actually happened. You can see safeties getting beat, or fast corners running down RB's. The game also saves off Highlights for each week, so you can see the replays of long runs or long passes.

Sample can been seen here: http://www.barcodegames.com/?page_id=183

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Last edited by brookspiggott; 09-17-2010 at 12:07 PM. Reason: Updated Sample Link
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Old 09-27-2010, 09:52 PM   #12
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Re: Professional Football Simulator Update

Quote:
Originally Posted by swaldo
How do you play a game? I setup a career through demo mode, loaded rosters with auto draft and selected a team to control. But now I'm stuck, I just want to see how a game plays out so I can get a feel if I want to continue with the career mode. Looks like a cool game, thanks!
You can either go to the schedules list and sim single games, or you can sim weeks or seasons under the Tasks menu. Then from the Schedule list you can watch the games or just view boxscores and play by play.
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