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Out of the Park Developments Announces Franchise Hockey Manager 6

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Old 09-24-2019, 09:00 PM   #1
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Out of the Park Developments Announces Franchise Hockey Manager 6



Out of the Park Developments has announced Franchise Hockey Manager 6! This is the newest edition...

Written By: Steve Noah

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Old 09-24-2019, 09:50 PM   #2
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Re: Out of the Park Developments Announces Franchise Hockey Manager 6

I wonder if they fixed all the online issues.
Tried to get an online league going but a few things hold it back;
- FTP connection issues for GM's
- no HTML generation like OOTP has
- injury replacements during sims. It needs a depth chart so the CPU can properly replace injured players without losing all the strategies you've set up.
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Old 09-25-2019, 10:05 AM   #3
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Re: Out of the Park Developments Announces Franchise Hockey Manager 6

Strictly offline player. I bought FHM 4 and thought it was just okay. I sat out 5. I'll be watching these forums for reviews on 6 before I buy. Great pedigree with OOTP, but there was a learning curve for the developer!
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Old 09-25-2019, 03:22 PM   #4
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Based on all the information weve received so far, its a big one featuring a dizzying array of new features, improvements, and community-requested enhancements.

Must be nice.
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Old 09-25-2019, 04:40 PM   #5
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Re: Out of the Park Developments Announces Franchise Hockey Manager 6

Quote:
Originally Posted by Money99
I wonder if they fixed all the online issues.
Tried to get an online league going but a few things hold it back;
- FTP connection issues for GM's
- no HTML generation like OOTP has
- injury replacements during sims. It needs a depth chart so the CPU can properly replace injured players without losing all the strategies you've set up.
- Every FTP issue we had reported turned out to be user error, usually the wrong FTP Mode selection for the server being used.
- We're looking at way to improve some things, but HTML is not one of them
- We wanted to get into OOTP-like depth chart/lineup setup but it's not happening right now. In the mean time, the new locking/lineup saving was an intermediate step in that direction.
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Old 09-26-2019, 02:39 PM   #6
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Re: Out of the Park Developments Announces Franchise Hockey Manager 6

Quote:
Originally Posted by KnightAttack
- Every FTP issue we had reported turned out to be user error, usually the wrong FTP Mode selection for the server being used.
- We're looking at way to improve some things, but HTML is not one of them
- We wanted to get into OOTP-like depth chart/lineup setup but it's not happening right now. In the mean time, the new locking/lineup saving was an intermediate step in that direction.
It's odd because in our league we had GM's who had no problem importing/exporting their files and then suddenly they couldn't.
We had them try the exact same settings as those who were connecting, and it never worked.
Then a few weeks go by, and they can suddenly connect, but then a new owner (or two) would have the issue.
It was very odd.

Regarding the locking/linup saving, does this mean that when an injury occurs and the commish has to use the AI to fix this problem, the GM can DL the league file and then just reapply their lineups and strategies?

Also, if I may, how is the import/export functionality working in FHM6? Do GM's still have to download the entire league file like in FHM5?
Or does it work more like OOTP where it's a simple download/export?
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Old 09-27-2019, 11:35 AM   #7
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Re: Out of the Park Developments Announces Franchise Hockey Manager 6

Quote:
Originally Posted by Money99
It's odd because in our league we had GM's who had no problem importing/exporting their files and then suddenly they couldn't.
We had them try the exact same settings as those who were connecting, and it never worked.
Then a few weeks go by, and they can suddenly connect, but then a new owner (or two) would have the issue.
It was very odd.

Regarding the locking/linup saving, does this mean that when an injury occurs and the commish has to use the AI to fix this problem, the GM can DL the league file and then just reapply their lineups and strategies?

Also, if I may, how is the import/export functionality working in FHM6? Do GM's still have to download the entire league file like in FHM5?
Or does it work more like OOTP where it's a simple download/export?
If you're having issues, please make sure to let us know on the forums. We do like to help. We're still working on some things, but whether or not things get finished or make it in the release, I cannot say for sure.

Regarding Locking - It's more to help set and keep lineups. In our stream this week Jeff went over it some. It's up on our YouTube channel.

And it will be the same in FHM6 as it was in FHM5 - at least right now.
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