Re: SN's All American Sliders (Xbox 360)
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Re: SN's All American Sliders (Xbox 360)
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Re: SN's All American Sliders (Xbox 360)
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You can reduce CPU's Pass Coverage and Pass Rush. That would give you more time in the pocket and more separation with the receivers. Try that and see how that works out for you. |
Re: SN's All American Sliders (Xbox 360)
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Re: SN's All American Sliders (Xbox 360)
Here is my first online dynasty game, using v3.0 sliders. Navy at Ohio State (Me)
I felt like it was a great experience for me. I'd admit that I wasn't used to the amount of pressure that Navy threw at my QB, but I was able to rollout and move up in the pocket for more time. Playaction and fake snap really helped me to get Navy off "Aggressive" gameplan and I did a lot of short routes with some long deep balls for some variety. I relied mostly on Boom Herron to control the game, along with some huge runs by Pryor off the playaction fake. Ohio State 40 vs. Navy 16 19 First Downs 15 449 Total Offense 292 42-245-1 Rushes-Yds-TD 45-212-2 14-22-3 Comp-Att-TD 8-16-0 204 Passing Yards 80 8-13 3rd Down Conv 8-16 0 Turnovers 0 0 Fumbles Lost 0 0 Intercepted 0 568 Total Yards 444 2-48 Punts-Avg 6-41.5 6-54 Penalties-Yards 2-10 15:22 T.O.P 13:03 Notable Stats Terrelle Pryor (OSU): 14-22 for 204 yards, 3 TDs - 0 INT and 8 rushes for 119 yards (Passed to 9 different receivers) Boom Herron (OSU): 30 rushes for 118 yards and 1 TD Navy's Rushing Attack: 4 players with 50+ rushing yards each and 2 TDs (Ricky Dobbs, A. Teich, A. Byrd, and B. Doyle) |
Re: SN's All American Sliders (Xbox 360)
I just got absolutely **** rocked by Oklahoma as Texas A&M, which is how it should be. I think the run game may be a little too good now, but the passing game is right where it should be for the CPU. I had zero time in the pocket and couldn't get anything working well on the ground.
I got beat down by a far superior team, so the blowout is expected. I will use these sliders against a worse team, then an equal team and post my results. |
Re: SN's All American Sliders (Xbox 360)
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It is fine for it to be "tough" because we can always tone it down. If it's too easy (even when I try to make it hard), then it's pretty much broken. |
Re: SN's All American Sliders (Xbox 360)
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