Real 2K Rosters - The Modern Era (NBA 2K23)

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  • Real2KInsider
    MVP
    • Dec 2003
    • 4662

    #1

    Real 2K Rosters - The Modern Era (NBA 2K23)

    Real 2K Rosters is celebrating it's 20th Anniversary of editing 2K rosters. If you are unfamiliar with Real 2K Rosters, the goal of every season is to provide daily updates that reflect the NBA as accurately as possible.

    <iframe width="560" height="315" src="https://www.youtube.com/embed/wPvKwfEePHI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>

    FILE (PS5)
    Name: Real 2K Rosters - YouTube
    User: real2kinsider

    PLAYER RATINGS
    All ratings are reviewed and updated throughout the season. These are my long-standing expertise & what my content has been known for over the past two decades.

    BADGES
    All player badges are reviewed and updated (whereas 2K Sports only adjusted 21 players last year). 2K23 dropped & revised many of last year's badges, so this won't be a straight port and will need review.

    POSITIONS & OTHER VITALS
    Positions are the most accurate in the 2K Community and updated regularly.
    Injuries will be managed as necessary (for minor injuries, I won't sideline a player unless they miss 3 consecutive games).
    Height, Weights, Jersey Numbers are kept updated in line w/ the NBA's official data.
    Force Non-Starter is regularly applied.
    Play Initiator is updated as necessary.

    TENDENCIES
    Some tendency editing is done based on data I collect, but this is not a daily focus. I don't pretend to be a game designer and prefer leaving re-scales to the developers who get paid for it.

    MY STAFF
    This is my first season on next-gen and I will need to convert my spreadsheets from old-gen. I am certainly excited by the depth and customization options here. Definite work-in-progress here.

    PLAYER CONTRACTS
    These will be kept up to date. 2K is better the last few years than they have been historically.

    TEAM PLAYBOOKS
    These are not a focus. I prefer to leave those to the experts.

    PLAY TYPES
    Play Types are an eventual focus (working Synergy data into my spreadsheet).

    CLASSIC & ALL-TIME TEAMS
    I look at these as more of a long-term project and low priority (especially this year w/ MyEras). Managing LIVE in-season content is quite an undertaking and there simply isn't enough time to manage both. While I might make tweaks here and there, you are better off seeking out more focused content for that experience.

    MY ERAS CONTENT
    My Eras content will be available once I start tackling it. Any rosters will be posted in a separate thread and linked to here.

    MODERN ERA UPDATE HISTORY
    10/29: Tightening up team rotations. Grizzlies ratings cleaned up.
    10/17: Strength Ratings complete. Also adding extensions on Deadline day.
    10/12: Completed Foul Draw & Intangibles ratings
    10/10: Completed Post Control ratings. As w/ Ball Control I took many notes that will eventually be part of an expose.
    10/8: Deactivated (Injured) players in the FA pool playing overseas. Also assigning players to their respective G-League clubs.
    10/6-10/7: Re-scaling Post Control ratings
    10/5: Consistency ratings updated league-wide.
    10/3: Contracts fully updated. More preseason lineup/position adjustments
    10/2: Preseason tweaking
    9/30: Blake Griffin signing
    9/22 - 9/29: Been working on a written piece analyzing Ball Handle rating. Refining my scale and adjusting the attribute league-wide. Also the 8-player OKC/HOU trade as camp starts..
    9/21/22: Wrote some words analyzing the Consistency attribute. Along with Intangibles, these are the only attributes 2K changes drastically on a year-to-year basis. Confirming that I'm sticking with my system & will be implementing accordingly.
    DSJ to Hornets, Rob Williams out a month
    9/20/22: Note that Micah Potter (Two-Way) can't be added to Jazz due to them being over the roster limit.
    9/19/22: Sixers badges updated.
    9/17/22: No update to the file but did my first badge work in the sheet. Right now I'm re-learning 2K's badge scales as they have been greatly reduced across the board.
    9/16/22: Spreadsheet is now updated to account for 2K23 Badge changes (new, rebrands, removed). Dennis Schroder & James Johnson added to teams.
    9/15/22: Added the Pelicans 2-Way guys to the roster. Today was mostly spent on spreadsheet maintenance.
    9/14/22: Tweaked Intangibles and applied Force Non-Starter to improve rotations & depth charts. Simulation lead to Tyler Herro Sixth Man, Alperun Sengun MIP
    9/13/22: Updated all player positions based on projections + lineup data. This improves the quality of simulations ten-fold.

    9/9/22: The default roster. 2K Sports released this game in such untested condition that in MyNBA...
    1. Trae Young was coming off the bench behind DeJounte Murray in MyNBA because they both shared a position (and still making All-NBA teams).
    2. Ben Simmons is Sixth Man of Year because he shares a position with Kyrie
    3. Luka sets the 3PM record (434 threes) due to 45% shooting.

    ROSTER SPREADSHEET
    DM on Twitter @real2kinsider for instructions on how to access my 2K23 Modern Era spreadsheet, which I built from scratch during the pandemic. This is the first time in 14 years I have made my data available to the public. It's $20 for season-long access, which is a steal & supports future/expanded content.
    Last edited by Real2KInsider; 04-11-2023, 03:54 AM.
    NBA 2K25 Roster: Real 2K Rosters - Modern Era
    PSN: Real2kinsider
    http://patreon.com/real2krosters
    http://twitter.com/real2kinsider
    http://youtube.com/real2krosters
  • mvpstax
    Rookie
    • May 2020
    • 203

    #2
    Re: Real 2K Rosters - The Modern Era (NBA 2K23)

    Rosters work cross-platform?

    Comment

    • XxKnicksRules215xX
      MVP
      • Mar 2016
      • 1817

      #3
      Re: Real 2K Rosters - The Modern Era (NBA 2K23)

      Finally, I am very much looking forward to these rosters.

      Comment

      • atlwarya
        Rookie
        • Jun 2005
        • 336

        #4
        Real 2K Rosters - The Modern Era (NBA 2K23)

        I’m about to spend a lot of hours on 2k this year.


        Sent from my iPhone using Operation Sports
        Last edited by atlwarya; 09-15-2022, 11:50 PM.

        Comment

        • Real2KInsider
          MVP
          • Dec 2003
          • 4662

          #5
          Re: Real 2K Rosters - The Modern Era (NBA 2K23)

          BADGE OBSERVATION
          I have been saying for a few years now that the team they have doing the Modern Era is ill-equipped for the job. Here's one more data point. 2K's badges are way pretty barebones in the Modern Era compared to the other Era Rosters.

          The Kobe Era (2003) - Badges
          Cleveland Cavaliers (17-65 record)
          28 Ricky Davis
          17 Zydrunas Ilgauskas
          10 Darius Miles: 9.7 PER, 44 TS%, 19 USG%, 2008 mins
          8 Carlos Boozer
          7 Tyrone Hill
          6 Jumaine Jones
          5 Bimbo Coles: 6.7 PER, 41 TS%, 14 USG%, 691 mins
          4 Milt Palacio: 8.2 PER, 47 TS%, 12 USG%, 1976 mins
          2 DeSagana Diop
          1 Smush Parker
          4 Generic A
          4 Generic B
          8 Generic C
          104 Total

          The 03 Cavs were a heinous team that tanked their way to LeBron. Miles & Palacio in particular were actively negative assets. The team responsible for this content still found time to give them various badges highlighting the few strengths they did have. Cool.

          The Modern Era (2022) - Badges
          Philadelphia 76ers (51-31 Record)
          31 James Harden
          28 Joel Embiid
          15 Tyrese Maxey
          14 Montrezl Harrell
          12 Matisse Thybulle
          11 Tobias Harris
          10 P.J. Tucker
          3 De'Anthony Melton: 15.2 PER, 53 TS%, 21 USG%, 1657 mins
          2 Georges Niang: 10.7 PER, 59 TS%, 17 USG%, 1736 mins
          2 Paul Reed
          1 Furkan Korkmaz: 10.2 PER, 50 TS%, 18 USG%, 1414 mins
          1 Charles Bassey
          0 Danuel House: 10.6 PER, 56 TS%, 15 USG%, 727 mins
          0 Shake Milton: 11.9 PER, 52 TS%, 18 USG%, 1179 mins
          0 Jaden Springer
          0 Isaiah Joe
          0 Charlie Brown Jr
          0 Julian Champagnie
          0 Trevelin Queen
          130 Total

          121 Badges are tied up in the top 7 players on the team. This is basically true of every team in the league. Unlike the Kobe era, whoever did the Modern Era straight up couldn't be bothered with the NBA's middle class.

          De'Anthony Melton, who was the 6th man on a 56-win team, went from 8 badges to 3 in 2K23. He is obviously held in much higher regard than Palacio or a 35-year old Coles were. Yet not by 2K Sports.

          Melton's Badges
          Finishing (0): None
          Shooting (0): None
          Playmaking (1): Break Starter (B)
          Defense (2): Glove (S), Interceptor (B)

          Melton was SECOND in the NBA in Steal rate (3.0 STL%, which is his career average).
          He was among the best rebounding guards in the NBA (4 ORB%, 17 DRB%).
          He hit 139 threes (65th) last year on 37% shooting (69th). Not that they have shooting badges but Bimbo + Milt combined for 15-67 (22%)
          He dunked 22 times in a variety of situations (Posters, Putbacks). Bimbo + Milt totaled 16 dunks in their CAREERS (16,629 mins).

          <iframe width="560" height="315" src="https://www.youtube.com/embed/U4b-_XeYcjk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

          We can break down the other backups and come to similar conclusions.

          This is my roundabout way of saying that even with badge scales reduced it's clear that not enough attention was paid to the middle class. I could have just pointed to Harrison Barnes (0 badges) but a team-wide analysis is necessary to illustrate that these aren't isolated-individual cases.

          Thus, expect badge counts to INCREASE in my roster for the mid/lower class based on the precedent set forth by 2K Sports in their other related content.
          Last edited by Real2KInsider; 09-17-2022, 03:02 PM.
          NBA 2K25 Roster: Real 2K Rosters - Modern Era
          PSN: Real2kinsider
          http://patreon.com/real2krosters
          http://twitter.com/real2kinsider
          http://youtube.com/real2krosters

          Comment

          • bjb
            Rookie
            • Apr 2012
            • 40

            #6
            Re: Real 2K Rosters - The Modern Era (NBA 2K23)

            Hey dude, love your work. Had two quick questions for you:

            1. Do we know what tendencies actually do? Or has 2K ever explained this? I do tend to edit these each year. The way I have rationalized these, is that it's the (in-game) AI's % of actually taking a shot or shooting the ball, and/or making a move (i.e. drive) per player. Whether they truly impact the simulation stats or not, I'm really unclear, but curious if you've done any analysis regarding these?

            2. Do you plan to edit/update equipment in your roster? One thing that is kind of a pet peeve of mine is shorts length. It feels like the default should be 8 for all players, instead of 10 (10 reminds me of like circa-early 2000's fashion - And 1 mixtape-ish)

            Comment

            • Real2KInsider
              MVP
              • Dec 2003
              • 4662

              #7
              Re: Real 2K Rosters - The Modern Era (NBA 2K23)

              Originally posted by bjb
              Hey dude, love your work. Had two quick questions for you:

              1. Do we know what tendencies actually do? Or has 2K ever explained this? I do tend to edit these each year.
              I can tell you what most of them do. 2K has never explained them because they're incapable of doing so.

              Pete Toal (pjt8405 on here) goes pretty in-depth on them here.
              https://forums.operationsports.com/pjt8405/

              <iframe width="560" height="315" src="https://www.youtube.com/embed/jvkbzrzlmeE" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

              The way I have rationalized these, is that it's the (in-game) AI's % of actually taking a shot or shooting the ball, and/or making a move (i.e. drive) per player. Whether they truly impact the simulation stats or not, I'm really unclear, but curious if you've done any analysis regarding these?
              Some of them affect sim stats, but most of them don't.
              Some of them work as a percentage, but most of them don't.

              It would be more accurate to think of them as values (or a score) that gets added to game code running in the background. Tendencies help steer the car but they don't replace the engine.

              There are plenty of instances where gameplay overrides tendencies. Perhaps the most prominent example, a zero 3pt tendency doesn't mean a player will commit a shot clock violation rather than put up a three.

              You can also give a player 100 3pt tendency but that doesn't mean they are going to be jacking up shots if they're never in position to do so.

              2. Do you plan to edit/update equipment in your roster? One thing that is kind of a pet peeve of mine is shorts length. It feels like the default should be 8 for all players, instead of 10 (10 reminds me of like circa-early 2000's fashion - And 1 mixtape-ish)
              I don't pay much attention to player appearances, as I spend about 99.9% of my 2K time managing the roster & expanding upon my NBA knowledge & philosophies.
              Last edited by Real2KInsider; 09-20-2022, 02:13 PM.
              NBA 2K25 Roster: Real 2K Rosters - Modern Era
              PSN: Real2kinsider
              http://patreon.com/real2krosters
              http://twitter.com/real2kinsider
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              Comment

              • Real2KInsider
                MVP
                • Dec 2003
                • 4662

                #8
                Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                Sixers Badges Updated
                191 Total (+61)
                33 Embiid (+5)
                33 Harden (+2)
                19 Maxey (+4)
                18 Melton (+15)
                15 Harrell (+1)
                13 Harris (+2)
                11 Tucker (+1)
                8 Milton (+8)
                7 Korkmaz (+6)
                7 Joe (+7)
                6 Reed (+4)
                3 Niang (+1)
                2 House (+2)
                2 Bassey (+1)
                1 Brown (+1)
                1 Queen (NC)
                0 Springer (NC)
                0 Champagnie (NC)

                I was very conservative in my application, more in line with 2K's updated philosophy.

                The area where I found "difficulty" being conservative was the Shooting badges.
                This is because I've done extensive data work here, and 2K has not.

                Agent Three: 8 players (1 HOF, 1 Silver, 6 Bronze)
                Catch & Shoot: 8 players (1 Gold, 2 Silver, 5 Bronze)
                Corner Specialist: 8 players (1 Gold, 2 Silver, 5 Bronze)
                Slippery Off-Ball: 8 players (2 Silver, 6 Bronze)

                Even though Isaiah Joe is a low rated player, there are still a number of things he does that separate him from a stationary spot-up shooter like a Danuel House.

                Isaiah Joe per 36
                5.6 Spotups
                2.0 Off-Screen/Handoff
                1.2 Contested Threes
                1.2 Midrange Off-Dribble
                1.0 3pt Off-Dribble
                0.8 Stepbacks

                Danuel House
                5.8 Spotups
                0.0 Off-Screen/Handoff
                0.2 Contested Threes
                0.7 Midrange Off-Dribble
                0.6 3pt Off-Dribble
                0.4 Stepbacks

                --------------------------------------

                The biggest individual change was De'Anthony Melton. Based on my previous post, I am obviously much higher on him than 2K is. He's a better version of what the team got from Milton, Korkmaz, and Thybulle to an extent.

                5.7 Spotups (3rd on MEM)
                2.1 Off-Screen/Handoff (4th on MEM)
                0.8 Contested Threes (2nd on MEM)
                1.1 Midrange Off-Dribble (4th on MEM)
                1.8 3pt Off-Dribble (3rd on MEM)
                0.9 Stepbacks (3rd on MEM)

                He does a number of things well. It's pretty dumb that he has zero shooting badges.

                ---------------------------------------

                In the case of players like Reed, Bassey, and Queen I opted not to give them many (or lower quality) badges due to their low minute totals. That could change based either on an increased sample or continued "specialist" excellence.
                NBA 2K25 Roster: Real 2K Rosters - Modern Era
                PSN: Real2kinsider
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                Comment

                • Real2KInsider
                  MVP
                  • Dec 2003
                  • 4662

                  #9
                  Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                  Working on Consistency Ratings today.

                  My first observation is that 2K has ramped up Offensive Consistency
                  Average starter:
                  PG: 85
                  SG: 85
                  SF: 85
                  PF: 76
                  C: 76

                  In years past the average was 70 (and what I based my scale around). 2K has changed their philosophy so that they are just maxing out every player and not really using the full range.

                  Sixers Offensive Consistency (2K Sports)
                  98 Embiid
                  98 Harden
                  98 Maxey
                  95 Melton
                  90 Harris

                  75 Korkmaz
                  75 Milton
                  75 House
                  65 Niang
                  60 Reed
                  55 Tucker
                  50 Joe
                  45 Springer
                  45 Brown
                  40 Thybulle
                  40 Queen
                  40 Champagnie
                  35 Bassey
                  30 Harrell

                  Good grief. 4 of 5 Sixers starters are 90+. They were the #12 offense last season.
                  Maxey having the same consistency rating as Embiid/Harden is unfounded and fluff to pad his rating.
                  30 for an offense-only former 6th man winner who posted a career-high 68 TS%. Ok.

                  I came up with a formula last season using BPM (Box Plus Minus) to calculate Offensive Consistency. Since 2K was using 70 as their Mean, I based it on a 40-99 range. 2K uses a 30-99 range so my floor is a little higher (which makes it all the more bizarre that their average is so high).

                  If you are unfamiliar w/ BPM, 0.0 = Average

                  Sixers Offensive Consistency (Real 2K Rosters)
                  99 Embiid (+1): 7.2 OBPM
                  99 Harden (+1): 3.7 OBPM
                  99 Harrell (+69): 3.7 OBPM
                  85 Maxey (-13): 1.3 OBPM
                  75 Harris (-15): 0.6 OBPM
                  75 Melton (-20): 0.3 OBPM
                  60 Tucker (+5): -0.8 OBPM
                  60 Niang (-10): -0.8 OBPM
                  55 House (-20): -1.3 OBPM
                  55 Milton (-20): -1.6 OBPM
                  50 Korkmaz (-25): -2.0 OBPM
                  50 Thybulle (+10): -2.2 OBPM
                  40 Joe (-10): -3.1 OBPM

                  I think this does a great job encapsulating the Sixers. Their top 4 players (Embiid, Harden, Maxey, Harris) were consistent, and they had no idea what they were getting from the role players on any given night (the majority of whom had down years, like Kork & Shake).

                  Joel Embiid clearly breaks the attribute scale (should have 120 Offensive Consistency) so there isn't any way to fairly measure him without breaking the rest of the league. My scale at least offers some separation from Tyrese Maxey, whereas 2K is weighting them equally.

                  I love Montrezl Harrell getting maxed out (how TF was he 30?). We know Harrell as an offense-only player with 6th man caliber impact (at least in the regular season). His addition is a major sleeper for a Sixers team that had Andre Drummond (-1.2), DeAndre Jordan (-1.6), and Paul Millsap (-4.1) mucking things up when Embiid left the floor.

                  One other thing you should pick up on is that the vast majority of NBA players are sub-par offensively. Only 6 players register as "average" or better. This is because the league is so star driven nowadays (Embiid won't be the only superstar breaking the scale). Even though we docked a bunch of players, the best players (starters) are still primarily the top rated (above average) players. Keep all this in mind when we get to Defensive Consistency.

                  Filtering out the players w/ low samples:
                  75 Queen (+35) - 2.7 OBPM in 74 mins
                  65 Bassey (+30): -0.4 BPM in 168 mins (slightly below average)
                  60 Reed (NC): -0.8 OBPM in 302 mins
                  45 Springer (NC): 8.3 OBPM in 6 mins
                  40 Brown (-5): -5.2 OBPM in 177 mins
                  40 Champagnie (NC): Rookie

                  -Queen is docked 20 points to account for his limited sample. It should shock no one if Queen (the GLG MVP) is legitimately a better offensive player than all of last year's Philly bench. I could totally get behind a slightly lower rating of 65-70 which would still accomplish that..

                  -Bassey and Reed were slightly higher than players like Andre Drummond & DeAndre Jordan from last season. You could make an argument for docking them 10 points to be in line with those guys, or just leaving them as-is.

                  -Springer is obviously rated more on his 800 GLG mins

                  -Brown (Career -5.7 OBPM) has been so bad at the NBA level (40 TS%) you can justify breaking my scale and 25-ing him. He's a legit 25 by the numbers. He's the Anti-Embiid.

                  -Champagnie had a 51 TS% in college and went undrafted.

                  Next up, Defensive Consistency!
                  Last edited by Real2KInsider; 09-21-2022, 02:24 PM.
                  NBA 2K25 Roster: Real 2K Rosters - Modern Era
                  PSN: Real2kinsider
                  http://patreon.com/real2krosters
                  http://twitter.com/real2kinsider
                  http://youtube.com/real2krosters

                  Comment

                  • Real2KInsider
                    MVP
                    • Dec 2003
                    • 4662

                    #10
                    Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                    Defensive Consistency

                    2K23 Position Average
                    PG: 66
                    SG: 66
                    SF: 71
                    PF: 66
                    C: 71

                    Right off the bat, these are much lower than Offensive Consistency. SFs and Cs clearly got a slight boost here. When we combine Off/Def, PFs are getting the shaft across the board.

                    Sixers Defensive Consistency (2K Sports)
                    95 Embiid
                    90 Thybulle
                    80 Tucker
                    75 Melton
                    65 Harden
                    65 Maxey
                    60 Harris
                    60 Springer
                    60 Bassey
                    55 House (one of better defenders on UTA)
                    55 Joe
                    50 Harrell
                    45 Korkmaz
                    40 Milton
                    40 Niang
                    40 Reed (Career 4.4 STL%, 5.1 BLK%)
                    40 Queen
                    40 Champagnie
                    35 Brown

                    What should stick out is that 2K had no issue maxing out Tyrese Maxey and giving De'Anthony Melton a 95, but they were considerably more stingy on the defensive end. Only four players sport 70+ Defensive Consistency, which is as many as 2K had in the 90s on Offense.

                    On the opposite end of the spectrum, six players had 40 or worse.

                    As with OCon, I used DBPM to come up with an attribute scale.

                    Sixers Defensive Consistency (Real 2K Rosters)
                    99 Thybulle (+9): 3.3 DBPM
                    90 Embiid (-5): 2.0 DBPM
                    85 Melton (+10): 1.6 DBPM
                    85 Tucker (+5): 1.4 DBPM
                    75 Harden (+10): 0.3 DBPM
                    70 House (+15): 0.2 DBPM
                    70 Harrell (+20): 0.1 DBPM
                    65 Harris (+5): -0.6 DBPM
                    65 Milton (+25): -0.6 DBPM
                    65 Maxey (NC): -0.7 DBPM
                    60 Korkmaz (+15): -1.1 DBPM
                    60 Niang (+20): -1.1 DBPM
                    55 Joe (NC): -1.5 DBPM

                    The biggest difference between OBPM and DBPM is the ranges are much tighter. The floor is higher. The vast majority of players are low impact. Going from James Harden or even Tyrese Maxey to Shake Milton makes minimal difference on the defensive end. It's the offensive end where these differences are really felt.

                    2K's philosophy is just tanking bench players but what the data is telling us is that when the starters sit out, it's not the defensive end where teams are suffering.

                    Filtering out the players w/ low samples:
                    80 Reed (+40): 2.9 DBPM in 302 mins
                    70 Bassey (+10): 2.0 DBPM in 168 mins
                    70 Brown (+35): -0.1 DBPM in 177 mins
                    65 Springer (+5): 8.7 DBPM in 6 mins
                    60 Queen (+20): -0.8 DBPM in 74 mins
                    50 Champagnie (+10): Rookie

                    One thing this is telling us is bigs will rate higher due to their box score data. They obviously like Reed (5.5 STL%, 4.1 BLK%) and Bassey's (9.1 BLK%) historic rates quite a bit. Those figures wouldn't hold up under a larger / more competitive sample and it's totally fine to dock them 20 points as I did. Only an idiot would think Paul Reed is one of the worst defensive players in the NBA.

                    Brown registers as a league average defensive player. This is why he's gotten chances at the NBA level. If his historically putrid offense comes around, he's an NBA contributor.

                    Hopefully this provides some clarity on my Consistency ratings, which will be updated in the roster based on the data work.
                    NBA 2K25 Roster: Real 2K Rosters - Modern Era
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                    Comment

                    • Real2KInsider
                      MVP
                      • Dec 2003
                      • 4662

                      #11
                      Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                      BPM / Consistency across an entire position.

                      Starting Point Guards (Off-Def) - Sorted by R2K Offensive Consistency
                      Trae Young: 140-50
                      Ja Morant: 130-70
                      Stephen Curry: 125-75
                      Kyrie Irving: 110-60
                      LaMelo Ball: 105-75
                      Darius Garland: 105-60
                      Damian Lillard: 105-45
                      Chris Paul: 100-90
                      Jrue Holiday: 100-75
                      Fred VanVleet: 100-75
                      Shai Gilgeous-Alexander: 100-75
                      CJ McCollum: 100-55
                      Mike Conley: 95-75
                      Tyrese Haliburton: 95-70
                      Jamal Murray: 95-65
                      D'Angelo Russell: 90-55
                      Tyrese Maxey: 85-65
                      Lonzo Ball: 80-85
                      Kyle Lowry: 80-75
                      Jalen Brunson: 80-70
                      Spencer Dinwiddie: 80-65
                      Monte Morris: 80-60
                      De'Aaron Fox: 75-60
                      John Wall: 70-60
                      Kevin Porter: 70-55
                      Tre Jones: 70-70
                      Russell Westbrook: 65-60
                      Cole Anthony: 65-60
                      Marcus Smart: 60-85
                      Jaden Ivey: Rookie

                      2655 Offense + 1940 Defense / 29 starters = 92 Offense, 67 Defense

                      Point Guards are limited in how they can impact a game defensively and thus have the lowest DCon in the league. Only three starting PGs in my system recorded 80+ Defensive Consistency (1.0 DBPM).

                      12 players are high impact Offensive players. 7 of them broke the scale, but only 3 of them in a meaningful way (and this is where Floor General gets to carry it's weight in gold)

                      Given that BPM isn't weighing positions (it's the average relative to all NBA players) what I love about it is that Centers will naturally be the inverse of this. You don't need to arbitrarily tank them as 2K does. They will have lower OCon, higher DCon.

                      Given that 70 (0.0 BPM) is the average NBA player:
                      A starting Point Guard is +22 Offensive Consistency and -3 Defensive Consistency

                      For example, that means Monte Morris is above average offensively FOR AN NBA PLAYER, one of the better offensive players on his team, but is still below average for his position and not an elite player.

                      This also FAIRLY contextualizes the how & why Russell Westbrook was so awful last season (-27 from an average starter). He was considerably worse than his peers, but isn't worst player in the NBA level bad. He ain't Stanley Johnson, Talen Horton-Tucker, Wenyen Gabriel, Avery Bradley, Kent Bazemore, etc. There isn't a need to farcically rate him a 40.

                      Hopefully you enjoyed this partial breakdown of why the 2K Roster team sucks. I couldn't believe how simple & effective this was to come up with. Meanwhile these dudes are out here playing blindfolded darts ****ing around with Intangibles for the last 4 years.

                      Enjoy the gift 2K now that it's in public domain.
                      Last edited by Real2KInsider; 09-21-2022, 03:24 PM.
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                      • Real2KInsider
                        MVP
                        • Dec 2003
                        • 4662

                        #12
                        Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                        I personally use FTR (FT attempt Rate - FTA per FGA) to calculate Draw Foul. 2K Sports doesn't. They're throwing darts.

                        Sixers Draw Foul Rating (2K Sports)
                        97 Embiid: 0.602 (Combined with his volume - Shaq tier).
                        94 Harden: 0.540 (This was 0.650 with the Sixers. His career high is 0.592. The GOAT SG)
                        88 Maxey: 0.247 (Lmao what)

                        Maxey is within 10 points of two of the most historic foul drawing players in NBA history. As per usual the 2K roster dunces have no concept of scope or scale.

                        79 Harrell: 0.533
                        75 Melton: 0.173
                        73 Harris: 0.198
                        69 Korkmaz: 0.179
                        66 Queen: 0.121 (74 mins)
                        63 Milton: 0.181
                        58 House: 0.293
                        57 Reed: 0.146 (302 mins)
                        55 Springer: 0.000 (6 mins)
                        51 Niang: 0.105 (lowest rate on team)
                        45 Joe: 0.175
                        42 Brown: 0.256 (177 mins)
                        41 Champagnie (Rookie)
                        40 Bassey: 0.255 (168 mins)
                        36 Tucker: 0.143
                        25 Thybulle: 0.143 (make it make sense)


                        I don't have many specific notes about the individual players here. Harrell (and most Centers) are going to post higher rates because they're getting more of their FGA at the rim. The rest of the guys under 20% are primarily jumpshooters, and thus generate fewer FTs.

                        Adjusting for scale...

                        Sixers Draw Foul Rating (Real 2K Rosters)
                        99 (+2) Embiid: 0.602
                        99 (+5) Harden: 0.540
                        99 (+20) Harrell: 0.533
                        70 (+12) House: 0.293
                        60 (-28) Maxey: 0.247
                        50 (-23) Harris: 0.198
                        50 (-13) Milton (-13): 0.181
                        45 (-14) Korkmaz (-19): 0.179
                        45 (-30) Melton: 0.173
                        45 (NC) Joe (NC): 0.175
                        40 (+4) Tucker: 0.143
                        40 (+15) Thybulle: 0.143
                        35 (-16) Niang: 0.105

                        This illustrates just how all over the place 2K is with this attribute. Even if they’re using a different stat/source, there’s simply no way it’s leading to this drastic a difference in results.

                        Low sample guys
                        60 (+18) Brown: 0.256 (177 mins) - Career: 0.248
                        55 (+15) Bassey: 0.255 (168 mins) - Approx 0.170 in the GLG
                        55 (NC) Springer: 0.000 (6 mins) - Approx 0.280 in the GLG. 2021 NCAA = 0.441
                        45 (+4) Champagnie: 0.213 in NCAA
                        40 (-17) Reed: 0.146 (302 mins) - Career: 0.126
                        35 (-31) Queen: 0.121 (74 mins) - Approx 0.150 in the GLG


                        Contrasting 2K’s rating with FTA/36 (which isn’t filtering Usage)
                        97 Embiid: 12.6
                        94 Harden: 8.5
                        88 Maxey: 3.3
                        79 Harrell: 6.5
                        75 Melton: 2.6
                        73 Harris: 2.9
                        69 Korkmaz: 2.1
                        66 Queen: 1.9 (74 mins)
                        63 Milton: 2.2
                        58 House: 2.9
                        57 Reed: 1.7 (302 mins)
                        55 Springer: 0.0 (6 mins)
                        51 Niang: 1.2
                        45 Joe: 1.8
                        42 Brown: 2.0 (177 mins)
                        41 Champagnie (Rookie)
                        40 Bassey: 2.6 (168 mins)
                        36 Tucker: 1.1
                        25 Thybulle: 0.9

                        So yeah, who the **** knows. I came up with my formula because 2K is clearly arbitrary. Again it should be noted that the present roster editor has held the job for 8-9 years now.
                        Last edited by Real2KInsider; 09-22-2022, 08:07 PM.
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                        • ojandpizza
                          Hall Of Fame
                          • Apr 2011
                          • 29807

                          #13
                          Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                          Regarding your positions thing it’s a shame 2K can’t make a workout around non-user controlled teams to be “smart” enough for two players to be on the floor regardless of listed position. Some guys aren’t really suited for position changes, Murray/Trae neither one are shooting guards by skill set, play-style, anything other than they will both start. Was an issue with guys like Bron and KD in the past. Neither have ever been a “power forward” at any given time but obviously slot down in some rotations given who they are on the floor with. Both have always been high volume wings, Bron even playing “point guard” probably more than half his possessions regardless of if he’s guarding a power-forward on the other end.

                          Basketball-reference struggles with this as well. Those years with Miami where Bron is like 80% of the time power-forward while sharing the floor with Shane Battier is a complete joke for anybody who watched those teams play. Battier defended most 4’s and stood in corners as a stretch 4 in nearly every game. Bron defended mostly wings, was a wing scorer, played some point, even defended dudes like Tony Parker and Derrick Rose in playoff games.

                          Guarantee Ben Simmons will be the same this year. He’ll defend forwards but likely be their primary play-maker like Harden was. That example isn’t as good, he can be a point-forward for them and not be listed at PG, but he’s still a PG by ability/role/style just playing defense elsewhere and starting next to another PG.

                          I guess ultimately it doesn’t really matter. But most guys ratings are suited to benefit them the most at their listed positions. Not shuffle them around based on who they defend and who 2K will start/bench.

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                          • Real2KInsider
                            MVP
                            • Dec 2003
                            • 4662

                            #14
                            Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                            Originally posted by ojandpizza
                            Regarding your positions thing it’s a shame 2K can’t make a workout around non-user controlled teams to be “smart” enough for two players to be on the floor regardless of listed position. Some guys aren’t really suited for position changes, Murray/Trae neither one are shooting guards by skill set, play-style, anything other than they will both start.
                            This will be covered in a Hawks outlook video (already did the research & outline) but one of Trae/Murray absolutely will need to drastically change their playstyle in order to function together. In fact, it is literally IMPOSSIBLE for them to replicate last season's production if they are both starting.
                            If they are both "Point Guards" it will be a disaster - especially considering Kevin Huerter is the player Murray is replacing.

                            IMO this is likely a situation similar to when the Warriors picked up D'Angelo Russell in the Kevin Durant sign & trade. The team got the cap hold / salary slot on an "All-Star" level player and they were able to move him later for Andrew Wiggins, who was a much better fit.

                            Was an issue with guys like Bron and KD in the past. Neither have ever been a “power forward” at any given time but obviously slot down in some rotations given who they are on the floor with. Both have always been high volume wings, Bron even playing “point guard” probably more than half his possessions regardless of if he’s guarding a power-forward on the other end.
                            Positions are primarily who the player is playing with & guarding, rather than offensive role.

                            LeBron James was legitimately a PG in 2020 because he was playing next to KCP and Danny Green, not because he lead the league with a career high Assist rate (product, not the cause).
                            He might have been running the offense in Cleveland or Miami but he was playing with Mo Williams/Daniel Gibson and Mario Chalmers. Ditto for Kobe who had more ball handling responsibility than Derek Fisher, Jordan/Pippen who played with Armstrong/Paxson/Kerr, etc.


                            Basketball-reference struggles with this as well.
                            Basketball-Reference simply sorts position by player height. If a taller player was "known" as a PG (Magic Johnson, Ben Simmons, etc) they simply toggle them as a PG and everyone else moves up a position. This creates awkward estimates in lineups where Simmons played the 4 next to T.J. McConnell (i.e. a double PG lineup). This results in Simmons being logged as a SG (since he's a taller PG than McConnell) and then you have 2-guards like J.J. Redick and Jerryd Bayless getting logged as SFs.

                            Those years with Miami where Bron is like 80% of the time power-forward while sharing the floor with Shane Battier
                            As stated, LeBron was taller than Battier. BBR only forces PG.
                            If BBR hard-forced LeBron as a 3 then there are surely lineups where Wade & Ray Allen get logged as PFs.

                            BBR is pretty clear that positions are "estimates". Which is why I vet my positions w/ lineup data. Doing that you'll figure out that Battier isn't playing much w/ Udonis Haslem (or whomever the PFs were).

                            Guarantee Ben Simmons will be the same this year. He’ll defend forwards but likely be their primary play-maker like Harden was.
                            Simmons & Harden have wildly different playstyles (and creation ability), so idk about primary play-maker on a team w/ Kyrie/KD (much as we don't consider Draymond Green a PG on the Warriors),

                            If BBR keeps both Kyrie/Simmons toggled as PGs, he will be "listed" as a SG on BBR (since he is taller than Kyrie), even though that might make Joe Harris a PF or something.

                            If they remove the toggle, he'll be a C as the tallest player on the court.
                            Last edited by Real2KInsider; 09-23-2022, 01:46 AM.
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                            • Real2KInsider
                              MVP
                              • Dec 2003
                              • 4662

                              #15
                              Re: Real 2K Rosters - The Modern Era (NBA 2K23)

                              Getting into Shooting Ratings now, starting with Driving Layup.

                              Driving Layup (2k Sports)
                              92 Harden: 174-345 (50 FG%, 26 AST%, 4.1 FGA36)
                              89 Maxey: 217-368 (59 FG%, 47 AST%, 4.2 FGA36)
                              89 Harrell: 153-258 (59 FG%, 63 AST%, 5.6 FGA36)
                              87 Embiid: 244-382 (64 FG%, 54 AST%, 5.1 FGA36)
                              84 Milton: 70-120 (58 FG%, 39 AST%, 3.2 FGA36)
                              83 Melton: 70-142 (49 FG%, 57 AST%, 2.0 FGA36)
                              80 Harris: 174-300 (58 FG%, 47 AST%, 3.6 FGA36)
                              78 House: 23-49 (47 FG%, 70 AST%, 2.1 FGA36)
                              75 Niang: 54-90 (60 FG%, 80 AST%, 1.7 FGA36)
                              75 Korkmaz: 63-104 (61 FG%, 49 AST%, 2.5 FGA36)
                              74 Thybulle: 43-83 (52 FG%, 77 AST%, 1.6 FGA36)
                              69 Joe: 5-13 (39 FG%, 100 AST%, 0.8 FGA36)
                              55 Tucker: 65-116 (56 FG%, 69 AST%, 1.7 FGA36)

                              The Low Minutes Players
                              79 Brown: 6-17 (35 FG%, 50 AST%, 3.5 FGA36)
                              74 Springer: 0-0 (N/A)
                              74 Champagnie
                              70 Queen: 5-7 (71 FG%, 50 AST%, 3.4 FGA36)
                              70 Bassey: 10-17 (59 FG%, 70 AST%, 3.4 FGA36)
                              64 Reed: 37-67 (55 FG%, 51 AST%, 5.5 FGA36)

                              Source: Layup stats on Basketball-Reference (Season + Playoffs).
                              By listing multiple categories we get a more complete picture of a player’s ability.
                              FG%: Accuracy
                              AST%: Shot Difficulty
                              FGA36: Volume

                              This is an attribute that for whatever reason, 2K treats arbitrarily like Dunks, rather than based on actual player performance. The 19-20 point difference between P.J. Tucker and Thybulle/Niang should make that crystal clear. The 55 is also precisely what PJ had in 2K22 - it hasn’t been updated in over a year.

                              It’s a little jarring to pick a starting point so let’s further break these down by Guards, Wings, Bigs and see if we pick up on anything.

                              Guards
                              92 Harden: 174-345 (50 FG%, 26 AST%, 4.1 FGA36)
                              89 Maxey: 217-368 (59 FG%, 47 AST%, 4.2 FGA36)
                              84 Milton: 70-120 (58 FG%, 39 AST%, 3.2 FGA36)
                              83 Melton: 70-142 (49 FG%, 57 AST%, 2.0 FGA36)
                              69 Joe: 5-13 (39 FG%, 100 AST%, 0.8 FGA36)

                              Harden had some slippage that makes his rating harder to evaluate.
                              2021 Harden: 138-234 (59 FG%, 14 AST%, 4.4 FGA36)
                              His FG% tanked hard, but he was still elite in terms of shot difficulty and shot creation.

                              While Maxey’s accuracy and volume are high, his difficulty isn’t for a PG.

                              Milton was a better finisher than Melton. Melton is the more athletic finisher (22 dunks to Milton’s 1) but Milton has clearly proven to be much craftier. Naturally, 2K Sports places no separation between their abilities, which would make Melton vastly superior due to his dunking.

                              Joe is not an NBA caliber finisher by any measure. It makes him a fringe player and this is a major case for him losing his roster spot.

                              Wings
                              80 Harris: 174-300 (58 FG%, 47 AST%, 3.6 FGA36)
                              78 House: 23-49 (47 FG%, 70 AST%, 2.1 FGA36)
                              75 Niang: 54-90 (60 FG%, 80 AST%, 1.7 FGA36)
                              75 Korkmaz: 63-104 (61 FG%, 49 AST%, 2.5 FGA36)
                              74 Thybulle: 43-83 (52 FG%, 77 AST%, 1.6 FGA36)
                              55 Tucker: 65-116 (56 FG%, 69 AST%, 1.7 FGA36)

                              Korkmaz and Harris were the two guys creating shots off the bounce. The other players all had 70-80 AST% and lower volume. Harris’ production is pretty comparable to Maxey’s, shouldn’t be lower than Melton.

                              Tucker/Niang/Thybulle was referenced above. Tucker’s 55 is a blight.
                              Thybulle’s athleticism (63 dunks) still makes him the vastly superior finisher in a vacuum.

                              Bigs
                              89 Harrell: 153-258 (59 FG%, 63 AST%, 5.6 FGA36)
                              87 Embiid: 244-382 (64 FG%, 54 AST%, 5.1 FGA36)

                              They have higher ratings than all the wings, though that isn’t usually the case for bigs. These are simply two of the best rim finishers in the NBA.
                              Embiid should have a higher rating than Harrell and probably the highest rating on the team depending on how we handle Harden.

                              Of course, no Embiid discussion would be complete w/o some Jokic context.
                              2022 Jokic: 325-478 (68 FG%, 52 AST%, 6.5 FGA36)

                              My philosophy:
                              50 FG% = 70 rating
                              Use the other factors as tier modifiers.

                              Driving Layup (Real 2K Rosters)
                              95 (+8) Embiid: 244-382 (64 FG%, 54 AST%, 5.1 FGA36)
                              90 (-2) Harden: 174-345 (50 FG%, 26 AST%, 4.1 FGA36)
                              90 (+1) Maxey: 217-368 (59 FG%, 47 AST%, 4.2 FGA36)
                              85 (-4) Harrell: 153-258 (59 FG%, 63 AST%, 5.6 FGA36)
                              85 (+5) Harris: 174-300 (58 FG%, 47 AST%, 3.6 FGA36)
                              85 (+1) Milton: 70-120 (58 FG%, 39 AST%, 3.2 FGA36)
                              80 (+5) Korkmaz: 63-104 (61 FG%, 49 AST%, 2.5 FGA36)
                              75 (-8) Melton: 70-142 (49 FG%, 57 AST%, 2.0 FGA36)
                              75 (NC) Niang: 54-90 (60 FG%, 80 AST%, 1.7 FGA36)
                              75 (+20) Tucker: 65-116 (56 FG%, 69 AST%, 1.7 FGA36)
                              70 (-4) Thybulle: 43-83 (52 FG%, 77 AST%, 1.6 FGA36)
                              65 (-13) House: 23-49 (47 FG%, 70 AST%, 2.1 FGA36)
                              60 (-9) Joe: 5-13 (39 FG%, 100 AST%, 0.8 FGA36)
                              Last edited by Real2KInsider; 09-23-2022, 01:57 AM.
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