Mike Wang : Survey on the shooting system (Twitter)

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  • spinoff
    Rookie
    • Sep 2020
    • 131

    #1

    Mike Wang : Survey on the shooting system (Twitter)

    Today Mike Wang posted this on twitter:

    "Would like to hear specifically from Play Now Online and MT players who are primarily playing Team Control type modes. How are you doing with the more skill-based shot timing having to control multiple different players?"


    His survey on twitter shows that he finally understood that you can't make one shooting system for multiple game modes: playing all a team or one player is not the same : good news.

    However, for me, the problem is not whether it is too easy or not, the problem is that "green = make". Always, always. So it is silly to ask if the shooting system is too easy or not, because with some animations it is TOO easy AND with others it is TOO difficult. This is even absurd sometimes, for example: Curry's Floater and Abdul-Jabbar's Hook have very difficult timing. But really really difficult from the superstar difficulty: try! Jabbar's hook... wow, impossible... Crazy. Sometimes it's even easier to do a sprint shot or a shot after a spin than a simple catch and shoot. This is not logical! The result? There are animations that nobody uses, or movements that nobody uses...


    Even the AI, when it makes "green=make" we can't do anything even if we contest at 100% ! I find the game easy in all star, in superstar it's harder, not because the ia is smarter, but because my shots go in less...or not... when I play with cheated animations...

    I think they should stop green=make. They should do "green = big bonus %real shoot" instead. Or keep the current system but use the statistics of the players' tendencies to define which animations are easy or difficult.



    But Mike wang has also expressed himself on reddit:

    "There was a technical reason why we had to go with 4 settings instead of 5 (which would have included Normal.) This feature came in very late in the dev cycle, at which point we were no longer allowed to change the size of our save file format. So we had to get creative and use a dormant setting that wasn't being used. At the end of the day, the names of the 4 options are completely arbitrary since we changed how shot timing works compared to previous years anyway. So they might as well have been called 1, 2, 3, 4. But we just opted for more understandable names, even though it was weird that we didn't have a Normal option. We were thinking about going with Early, Normal, Late, and Very Late but that seemed equally weird. For 2k24, we'll implement the feature "properly" and give you guys 5 options.... that is, if we can't get the PGA shot calibration idea implemented that SandyDFS mentioned. that was what we originally wanted to do."

    They want to make a system like in PGA tour. Why not. I want to see, but I am afraid to find the same problems as now.

    But here's what makes me the most angry: "For 2k24, we'll implement the feature "properly" in other words in 2k23 the feature is not implemented properly, pay 90 dollars next year and you will have a properly implemented feature...

    He admits that his shooting system was done at the last moment... at the last moment... personally I don't find that serious. Everything seems to me to have been done at the last moment. But, what angers me the most is to read that he will make a working system next year? next year? 2k24? You don't plan to fix your game? ACE, offensive/defensive tactics, animation bugs, reset command, reset animation, display errors, drafts that can't be loaded and much more. Other game developers fix their bugs without asking us to pay again. CyberPunk2077, they apologized, updates are free. It's been 3 years that I can't control the offensive tactics properly in nba2k: I have to wait another year and pay 90 dollars? Stop!

    "For 2k24, we'll implement the feature "properly": Listen mike Wang, before talking about 2k24, finish your game... 500 dollars PS5 + 90 dollars a game that was done at the last moment? Do you know how much money it takes to make a "no properly" game? I can't even ask for a refund. I understand those who prefer NBA2k11 or 2k12. The AI and animations are not as good as 2k23, but at least the games were finished in the past. Finish your game this year before talking about the next one! Fix your game.
    Last edited by spinoff; 09-29-2022, 05:55 PM.
  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #2
    Re: Mike Wang : Survey on the shooting system (Twitter)

    Mike put “properly” in quotations for a reason.

    Let’s not put words in his mouth

    Shooting was implemented how he wanted it to be, He’s noting that he will streamline the names in 2K24.


    Sent from my iPhone using Tapatalk

    Comment

    • ksuttonjr76
      All Star
      • Nov 2004
      • 8662

      #3
      Re: Mike Wang : Survey on the shooting system (Twitter)

      Real talk. The shooting setting is not something to even be angry about. We still got FOUR options available to us. If anything, he indirectly admitted that the 1 year of development period doesn't give them enough time to get everything in that they want sometimes. However, what they managed to get in was good enough for me and kinda innovative. The ability to "move" my green window based on how I shoot or to combat input/internet latency was brilliant.

      PERSONALLY, I like the current shooting system, but it's probably the closest thing to NBA 2K11 for me. Speaking as an unofficial MyTeam player, it shouldn't change. Over time, the cards are going to get better which presumably should lead to people hitting more shots. I DO like that he implied to the MyPlayer crowd that they just need to learn how to get better, and there's no plans to change it. Now, I do see PNO players getting a reasonable tweak. If anything, I would prefer NBA 2K22's shooting mechanics in that mode.

      EDIT: Interesting. Reading Twitter, the comments are mostly positive. Changing release timing based on the defense seems to be the main concern.
      Last edited by ksuttonjr76; 09-29-2022, 07:48 PM.

      Comment

      • alabamarob
        MVP
        • Nov 2010
        • 3352

        #4
        Re: Mike Wang : Survey on the shooting system (Twitter)

        Originally posted by ksuttonjr76
        Real talk. The shooting setting is not something to even be angry about. We still got FOUR options available to us. If anything, he indirectly admitted that the 1 year of development period doesn't give them enough time to get everything in that they want sometimes. However, what they managed to get in was good enough for me and kinda innovative. The ability to "move" my green window based on how I shoot or to combat input/internet latency was brilliant.

        PERSONALLY, I like the current shooting system, but it's probably the closest thing to NBA 2K11 for me. Speaking as an unofficial MyTeam player, it shouldn't change. Over time, the cards are going to get better which presumably should lead to people hitting more shots. I DO like that he implied to the MyPlayer crowd that they just need to learn how to get better, and there's no plans to change it. Now, I do see PNO players getting a reasonable tweak. If anything, I would prefer NBA 2K22's shooting mechanics in that mode.

        EDIT: Interesting. Reading Twitter, the comments are mostly positive. Changing release timing based on the defense seems to be the main concern.
        Changing the release timing is the best thing that they have ever done. It makes shooting dynamic, and prevents the shooting from getting to easy once you have timed the basic release. Same with the layup, and floater animations. If you have to time a shot that could have 3 different release speeds, this will always keep shooting at a realistic level. But that is just my view on it.
        Psn: Alabamarob
        Xbox: Alabama Rob

        Youtube: 2k Hawks

        Settings I play on.
        Minutes: 12
        Difficulty: HOF
        Online or Offline player: Both
        In a MLO: Yes

        Comment

        • Mikelopedia
          The Real Birdman
          • Jan 2008
          • 1523

          #5
          Re: Mike Wang : Survey on the shooting system (Twitter)

          This is my issue.
          In team control based modes (can we include myNBA? Lol) using different players with a green or miss system leads users to "hunt" for the easiest animation. Since animation is more important than ratings, this causes a Detroit user for example to want to shoot more 3's with Killian Hayes than Saddiq Bey, or a Heat user to want to shoot more with Jimmy Butler than Max Strus. That's a problem. We need need the "window" to be determined by ratings, not animation.
          Die hard Heat and Dolphins fan since '89

          PSN: MiiikeMarsh

          Comment

          • jk31
            MVP
            • Sep 2014
            • 2667

            #6
            Re: Mike Wang : Survey on the shooting system (Twitter)

            If I have 3 options to choose from

            2k11 based shooting where greens will miss lots of times
            2k22 based shooting where everyone and their mother has a super easy green window
            2k23 based shooting where it is hard to greens

            I will take 2k11 all day long. But if 2k11 is not an option then I will chose 2k23. Yes, shooting is harder but at least most people are shooting low percentages which makes this game playable. 2k22 was the most horrible thing that I have ever seen. There literally was no player on the court which I could just ignore. Everyone was shooting lights out, even with < 70 rated 3pt shooters...

            Comment

            • spinoff
              Rookie
              • Sep 2020
              • 131

              #7
              Re: Mike Wang : Survey on the shooting system (Twitter)

              Originally posted by jk31
              If I have 3 options to choose from

              2k23 based shooting where it is hard to greens
              No, 2k23 it's not difficult to make green, there are animations where I make green almost every time. So I always use the same animation and I win... The euro steps are very easy. Floaters are sometimes difficult. Reverse is difficult. That's the problem.

              I didn't like the 2k22 system me to. The one in 2k21 was interesting but it had to improve.

              It doesn't mean anything "too easy or too hard". It's both "too easy and too hard". You need a shooting system that is consistent with the players' tendencies. I should be able to make hook shots with abdul jabbar

              Comment

              • ksuttonjr76
                All Star
                • Nov 2004
                • 8662

                #8
                Re: Mike Wang : Survey on the shooting system (Twitter)

                Originally posted by Mikelopedia
                This is my issue.

                In team control based modes (can we include myNBA? Lol) using different players with a green or miss system leads users to "hunt" for the easiest animation. Since animation is more important than ratings, this causes a Detroit user for example to want to shoot more 3's with Killian Hayes than Saddiq Bey, or a Heat user to want to shoot more with Jimmy Butler than Max Strus. That's a problem. We need need the "window" to be determined by ratings, not animation.
                Ironically, I do see this in MyTeam. Users shooting 3's with players you wouldn't expect. I really want to call this "unintended consequences". In spirit, I feel they accomplished what they want to accomplish with this change to the shooting. However, between release window settings and certain animations, users gravitated to players that were more in alignment with their shooting style.

                Personally, I haven't noticed a trend for a "catch all" shooting animation. The current state is probably not ideal, but I definitely prefer it over 2K22 where, as JK31 stated, you couldn't ignore certain players and everyone on the court was a 3PT threat.

                Comment

                • Kperk
                  Rookie
                  • Oct 2021
                  • 62

                  #9
                  Re: Mike Wang : Survey on the shooting system (Twitter)

                  to MIKE WANG



                  this year playing Play Now games makes you just want to play with one team with how the shooting system is. its cool for the Greens to be hard to make but come on now WIDE OPEN with full white bar with Capable shooters (75 plus 3pt rating with shooting badges) should make some not all but some shots. Cant even make two dribble pull up jumper stuff that's normal in the NBA

                  and please change the it only goes in if its a SWISH (all net) never seen bank shots go in on HOF, floaters (only all net) etc. there needs to be some roll around the rim makes, hit off rim and bounce in shots etc
                  Last edited by Kperk; 09-30-2022, 06:52 AM.

                  Comment

                  • alabamarob
                    MVP
                    • Nov 2010
                    • 3352

                    #10
                    Re: Mike Wang : Survey on the shooting system (Twitter)

                    Shooting is to easy
                    Psn: Alabamarob
                    Xbox: Alabama Rob

                    Youtube: 2k Hawks

                    Settings I play on.
                    Minutes: 12
                    Difficulty: HOF
                    Online or Offline player: Both
                    In a MLO: Yes

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #11
                      Re: Mike Wang : Survey on the shooting system (Twitter)

                      Originally posted by ksuttonjr76
                      Ironically, I do see this in MyTeam. Users shooting 3's with players you wouldn't expect. I really want to call this "unintended consequences". In spirit, I feel they accomplished what they want to accomplish with this change to the shooting. However, between release window settings and certain animations, users gravitated to players that were more in alignment with their shooting style.

                      Personally, I haven't noticed a trend for a "catch all" shooting animation. The current state is probably not ideal, but I definitely prefer it over 2K22 where, as JK31 stated, you couldn't ignore certain players and everyone on the court was a 3PT threat.

                      To be clear though, Putting Curry’s base on Deandre Jordan is not making him shoot 40%+

                      Sure, There are cases where some players with easier timed jump shots can have more success This has always been a thing), but I feel like we are still talking theory over execution.

                      As someone who literally takes random teams into PNO after getting a general idea of releases in 2KU, I appreciate that the game rewards learning the mechanics. There are so many different ways to score this year if you learn the game. Beating a Giannis spammer by stepping in and hitting a ton of pull up middys is satisfying.

                      I had a MyTeam team match that summed this all up perfectly. I had a 92 Curry, he had the 95 version. He’s “2K22’ing” and missing a ton of badly taken shots on cold, Goes like 3-22. I’m taking good shots and finish like 6-9. He didn’t outplay me “because 95 Curry” and I love that.


                      Sent from my iPhone using Tapatalk

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #12
                        Re: Mike Wang : Survey on the shooting system (Twitter)

                        Originally posted by alabamarob
                        Shooting is to easy

                        Stop spamming with Ice Trae!


                        Sent from my iPhone using Tapatalk

                        Comment

                        • alabamarob
                          MVP
                          • Nov 2010
                          • 3352

                          #13
                          Re: Mike Wang : Survey on the shooting system (Twitter)

                          Originally posted by The 24th Letter
                          Stop spamming with Ice Trae!


                          Sent from my iPhone using Tapatalk
                          John collins is the real shooter. Ha
                          Psn: Alabamarob
                          Xbox: Alabama Rob

                          Youtube: 2k Hawks

                          Settings I play on.
                          Minutes: 12
                          Difficulty: HOF
                          Online or Offline player: Both
                          In a MLO: Yes

                          Comment

                          • Therebelyell626
                            MVP
                            • Mar 2018
                            • 2892

                            #14
                            Re: Mike Wang : Survey on the shooting system (Twitter)

                            Originally posted by ksuttonjr76
                            Real talk. The shooting setting is not something to even be angry about. We still got FOUR options available to us. If anything, he indirectly admitted that the 1 year of development period doesn't give them enough time to get everything in that they want sometimes. However, what they managed to get in was good enough for me and kinda innovative. The ability to "move" my green window based on how I shoot or to combat input/internet latency was brilliant.

                            PERSONALLY, I like the current shooting system, but it's probably the closest thing to NBA 2K11 for me. Speaking as an unofficial MyTeam player, it shouldn't change. Over time, the cards are going to get better which presumably should lead to people hitting more shots. I DO like that he implied to the MyPlayer crowd that they just need to learn how to get better, and there's no plans to change it. Now, I do see PNO players getting a reasonable tweak. If anything, I would prefer NBA 2K22's shooting mechanics in that mode.

                            EDIT: Interesting. Reading Twitter, the comments are mostly positive. Changing release timing based on the defense seems to be the main concern.
                            Agreed. I agree the last few 2k’s because the shooting didn’t feel natural to me. With it set to “late” it feels the best it has for me since maybe 2k14. I get having to learn players animations and releases to shoot properly. But some players just have some wonky animations.

                            You should be able to shoot in “rythm” and still have a pretty good chance of having the feel for a shot.

                            It’s a great feature, that for me personally is a game changer. If they want to add normal next year that is fine with me. What we have now works great and I am happy

                            Comment

                            • ksuttonjr76
                              All Star
                              • Nov 2004
                              • 8662

                              #15
                              Re: Mike Wang : Survey on the shooting system (Twitter)

                              Originally posted by The 24th Letter
                              To be clear though, Putting Curry’s base on Deandre Jordan is not making him shoot 40%+

                              Sure, There are cases where some players with easier timed jump shots can have more success This has always been a thing), but I feel like we are still talking theory over execution.

                              As someone who literally takes random teams into PNO after getting a general idea of releases in 2KU, I appreciate that the game rewards learning the mechanics. There are so many different ways to score this year if you learn the game. Beating a Giannis spammer by stepping in and hitting a ton of pull up middys is satisfying.

                              I had a MyTeam team match that summed this all up perfectly. I had a 92 Curry, he had the 95 version. He’s “2K22’ing” and missing a ton of badly taken shots on cold, Goes like 3-22. I’m taking good shots and finish like 6-9. He didn’t outplay me “because 95 Curry” and I love that.


                              Sent from my iPhone using Tapatalk
                              You're right, but I can't shoot that well with Curry anyways, lol. However, I'll be willing to slap a Jimmy Butler or MJ shooting animation on DeAndre to test the theory .

                              Comment

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