Transfer Portal/Spring Practice

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  • TarHeelPhenom
    All Star
    • Jul 2002
    • 7123

    #1

    Transfer Portal/Spring Practice

    I believe that these two things should be features within Dynasty Mode for the new college games that'll be coming out starting next summer. In real life there are two portal windows...the first one in December after the regular season and the second after Spring practice Concludes. In thinking about that, it would be cool if:

    1) Transfer Portal Database- Just like with recruiting, there should be a transfer portal database showing all players that enter. Each player should have a transfer ranking or separated by tiers.

    2) Spring Practice- There should be an offseason Spring Practice Period with Positional or Depth Chart Battles. Depending on if a player moves up or down the depth chart determines their chances of entering the portal.

    3) Two Portal Periods- The first portal window comes after conference championship week. The second after Spring Practice period.

    4) User Coaches Ability To Encourage Players To Enter Portal- It goes both ways in real life. So, the user should have the option to "encourage" a player to enter. I know we had the ability to cut players in the old NCAA games, but that would remove them from the game entirely. Sending them to the portal would make them go into the Transfer Portal Database.

    5) Players should have some sort of transfer meter- For example, you click on a player and his player card comes up. It shows his stats, attributes, and then some sort of meter...like similar to a morale meter I guess. If it's green then the player is happy and not a threat to transfer. If it's red then he's gone after the season is over.


    What do you guys think? I'm sure we won't see anything close to that in year one, but I think it'd be good to implement something like this as time goes on seeing as the Transfer Portal is just as big as recruiting itself is now.
    "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"
  • illwill10
    Hall Of Fame
    • Mar 2009
    • 19836

    #2
    Re: Transfer Portal/Spring Practice

    Originally posted by TarHeelPhenom
    I believe that these two things should be features within Dynasty Mode for the new college games that'll be coming out starting next summer. In real life there are two portal windows...the first one in December after the regular season and the second after Spring practice Concludes. In thinking about that, it would be cool if:

    1) Transfer Portal Database- Just like with recruiting, there should be a transfer portal database showing all players that enter. Each player should have a transfer ranking or separated by tiers.

    2) Spring Practice- There should be an offseason Spring Practice Period with Positional or Depth Chart Battles. Depending on if a player moves up or down the depth chart determines their chances of entering the portal.

    3) Two Portal Periods- The first portal window comes after conference championship week. The second after Spring Practice period.

    4) User Coaches Ability To Encourage Players To Enter Portal- It goes both ways in real life. So, the user should have the option to "encourage" a player to enter. I know we had the ability to cut players in the old NCAA games, but that would remove them from the game entirely. Sending them to the portal would make them go into the Transfer Portal Database.

    5) Players should have some sort of transfer meter- For example, you click on a player and his player card comes up. It shows his stats, attributes, and then some sort of meter...like similar to a morale meter I guess. If it's green then the player is happy and not a threat to transfer. If it's red then he's gone after the season is over.


    What do you guys think? I'm sure we won't see anything close to that in year one, but I think it'd be good to implement something like this as time goes on seeing as the Transfer Portal is just as big as recruiting itself is now.
    I would like that. Like with the NIL, the Transfer Portal is too big of a factor in real life to not include in the game.

    To make it simple, treat it like an extension of recruiting. Where when going after players in Portal, you can use the same recruiting pitches.

    I agree with have a Transfer meter. It could be affected by higher rated recruits at the same position, playing time, coaching change, scheme.


    I actually would like the Transfer Portal in the game. It would actually make recruiting more challenging. You could never be complacent when you don't know who might jump in the Portal. But at the same time, you have to cautious about recruiting positions when it might cause other players to jump in the Portal.

    Comment

    • rjsuperfly66
      Pro
      • Nov 2006
      • 763

      #3
      Re: Transfer Portal/Spring Practice

      To do this right the game needs to get the hierarchy in college football right.

      I've complained about it before, but at a low-major school, I should not be beating Alabama for recruits, and I shouldn't have a team loaded with 80-90 rated players.

      The game needs to recognize that certain schools/coaches are almost always going to land Top 10 classes/be top 10 teams, and even with the best user skill, be almost impossible to beat unless I'm a high-major Top 15 type team.

      The way the game weighted recruiting in 14, you could max recruit your 10-12 top guys, and because the game showed you where you fell on a players list and how far ahead/behind you were, you could aggressively target accordingly.

      It's the wrong approach. If it's a similar recruiting mechanism to 14, Alabamas 50 should equal Middle Tennessees 600. But the game also needs to nail that guys aren't going to sit on the bench for 3-4 years. How many of you would redshirt a guy year 1, have him play minimal year 2-3, and year 4-5 he's mid 80s-low 90s?

      And it's a complaint I also had for basically decades, but skill progression was a silly formula where pretty much every guy was +5. If I have a 55 WR go for 2000 yards, 125 catches, and 20 catches, his value is not +5 (60 overall). He'd be an elite transfer prospect. Likewise, the guy who doesn't play much, he's more likely to be neutral/regress, depending on age/role. The redshirt player likely gets better in certain attributes. The redshirt junior is unlikely to improve without reps.

      If they can't get the recruit, portal, player progression right, I'm not sure I want them playing with NIL too much.

      Comment

      • TarHeelPhenom
        All Star
        • Jul 2002
        • 7123

        #4
        Re: Transfer Portal/Spring Practice

        Originally posted by rjsuperfly66
        To do this right the game needs to get the hierarchy in college football right.

        I've complained about it before, but at a low-major school, I should not be beating Alabama for recruits, and I shouldn't have a team loaded with 80-90 rated players.

        The game needs to recognize that certain schools/coaches are almost always going to land Top 10 classes/be top 10 teams, and even with the best user skill, be almost impossible to beat unless I'm a high-major Top 15 type team.

        The way the game weighted recruiting in 14, you could max recruit your 10-12 top guys, and because the game showed you where you fell on a players list and how far ahead/behind you were, you could aggressively target accordingly.

        It's the wrong approach. If it's a similar recruiting mechanism to 14, Alabamas 50 should equal Middle Tennessees 600. But the game also needs to nail that guys aren't going to sit on the bench for 3-4 years. How many of you would redshirt a guy year 1, have him play minimal year 2-3, and year 4-5 he's mid 80s-low 90s?

        And it's a complaint I also had for basically decades, but skill progression was a silly formula where pretty much every guy was +5. If I have a 55 WR go for 2000 yards, 125 catches, and 20 catches, his value is not +5 (60 overall). He'd be an elite transfer prospect. Likewise, the guy who doesn't play much, he's more likely to be neutral/regress, depending on age/role. The redshirt player likely gets better in certain attributes. The redshirt junior is unlikely to improve without reps.

        If they can't get the recruit, portal, player progression right, I'm not sure I want them playing with NIL too much.

        If they plan on mimicking real life, then any player other than a project type of player(1*, 2*, some 3*) that are not on the 2 deep, should all be threats to enter the portal. How EA would go about implementing that correctly with all other variable, who knows? Blue Chip guys who don't play significant roles aren't waiting around anymore. Those same guys also aren't going down to play for the Akron's or the North Texas's of the world either for the most part. So, they need to make it difficult for lower level schools to be able to get high level players out of the portal.

        It'll probably be closer to what it was in 14' where the game gives you a chance to build up the school you coach at to make it a high level school. It probably won't be much of a grind. But, they have to implement it right because the portal is such a big part of the game now.
        "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

        Comment

        • sherrane
          Pro
          • Apr 2013
          • 691

          #5
          Re: Transfer Portal/Spring Practice

          Originally posted by TarHeelPhenom
          4) User Coaches Ability To Encourage Players To Enter Portal- It goes both ways in real life. So, the user should have the option to "encourage" a player to enter. I know we had the ability to cut players in the old NCAA games, but that would remove them from the game entirely. Sending them to the portal would make them go into the Transfer Portal Database.


          What do you guys think? I'm sure we won't see anything close to that in year one, but I think it'd be good to implement something like this as time goes on seeing as the Transfer Portal is just as big as recruiting itself is now.

          I like this idea. Unless they incorporate real life issues (such as a player getting arrested or failing classes), I would like it if you couldn't cut a player unless you encouraged them to enter the portal and they refused or didn't move on because they didn't get an offer they wanted.

          Comment

          • Fall_DIFH
            Rookie
            • Oct 2014
            • 82

            #6
            Re: Transfer Portal/Spring Practice

            I think coaches should matter a lot more as well because at this point the kids are being recruited to the coach more than the school half the time. That’s why Lincoln Riley can take Caleb Williams with him when he gets a lucrative job offer

            I’m not sure if we need all position coach slots etc but having coordinators matter to a significant degree in recruiting would make it easier to direct the flow of transfers too.

            The 5* kid couldn’t crack the 2 deep at Bama, but the OC of his 2nd choice is now a head coach, he might be inclined to jump over there.

            Comment

            • rjsuperfly66
              Pro
              • Nov 2006
              • 763

              #7
              Re: Transfer Portal/Spring Practice

              Originally posted by TarHeelPhenom

              It'll probably be closer to what it was in 14' where the game gives you a chance to build up the school you coach at to make it a high level school. It probably won't be much of a grind. But, they have to implement it right because the portal is such a big part of the game now.
              '14 gave the coaches/scheme too much power, like how option teams were almost all Top 10... I used to go in and edit option program QBs to try to limit their success.

              From a coach perspective, there needs to be incentive to move up, and in our proposed case, it's that it's very difficult to land 4/5 star, 85+ caliber talent at low major programs, it's hard to land elite transfer talent at low major programs, and ultimately, you may build a perennial MAC contender at Kent St, but you'll get blown away most times against power programs.

              And if you want to keep the core recruiting system from '14, fine, but my one recommendation is please do not have a visible ranking list/points for each recruit. Maybe you can have a visible list of Top 15, Top 10, Top 5, etc, wherever the player is in their recruiting, but to me it's an absolutely cheat to know where you are, how many points you are ahead/behind, etc. Can make having a valuable recruiter who can share notes to the effect of "We are in the lead," "We are in this," "We don't really have a shot." A great recruiter is often right, a bad recruiter is often wrong. Just another idea. I don't care about grinding through recruiting, but I want to grind the coaching carousel, and not be able to be a national contender at a MAC school 2-3 years in.

              Comment

              • TarHeelPhenom
                All Star
                • Jul 2002
                • 7123

                #8
                Re: Transfer Portal/Spring Practice

                Originally posted by rjsuperfly66
                '14 gave the coaches/scheme too much power, like how option teams were almost all Top 10... I used to go in and edit option program QBs to try to limit their success.

                From a coach perspective, there needs to be incentive to move up, and in our proposed case, it's that it's very difficult to land 4/5 star, 85+ caliber talent at low major programs, it's hard to land elite transfer talent at low major programs, and ultimately, you may build a perennial MAC contender at Kent St, but you'll get blown away most times against power programs.

                And if you want to keep the core recruiting system from '14, fine, but my one recommendation is please do not have a visible ranking list/points for each recruit. Maybe you can have a visible list of Top 15, Top 10, Top 5, etc, wherever the player is in their recruiting, but to me it's an absolutely cheat to know where you are, how many points you are ahead/behind, etc. Can make having a valuable recruiter who can share notes to the effect of "We are in the lead," "We are in this," "We don't really have a shot." A great recruiter is often right, a bad recruiter is often wrong. Just another idea. I don't care about grinding through recruiting, but I want to grind the coaching carousel, and not be able to be a national contender at a MAC school 2-3 years in.

                Yeah, I wasn't at all a fan of the points system. My hope is that they reach out to and bring on either Rivaks or 247 Sports and incorporate them into recruiting. If so, we can see predictions made as to where a recruit "may" sign. They really need to bring it to modern day whatever they do.
                "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                Comment

                • sherrane
                  Pro
                  • Apr 2013
                  • 691

                  #9
                  Re: Transfer Portal/Spring Practice

                  Originally posted by rjsuperfly66
                  '14 gave the coaches/scheme too much power, like how option teams were almost all Top 10... I used to go in and edit option program QBs to try to limit their success.

                  This phenomenon was mostly limited to just the Flexbone. Other offensive schemes did not have this type of advantage. EA finally got the option offense correct, but the defenses were still NFL-like in the sense where the option and QB runs were often ignored. Too often I have 2 defenders in position to defend the option and both either take the QB or both take the Pitch man resulting in a 10+ yard gain where they should have gained 2 or 3 yards. Even the defensive plays with a MLB spy on the QB will bite hard on the hand-off fake to the RB.

                  Comment

                  • sherrane
                    Pro
                    • Apr 2013
                    • 691

                    #10
                    Re: Transfer Portal/Spring Practice

                    Originally posted by rjsuperfly66
                    To do this right the game needs to get the hierarchy in college football right.

                    I've complained about it before, but at a low-major school, I should not be beating Alabama for recruits, and I shouldn't have a team loaded with 80-90 rated players.

                    The game needs to recognize that certain schools/coaches are almost always going to land Top 10 classes/be top 10 teams, and even with the best user skill, be almost impossible to beat unless I'm a high-major Top 15 type team.

                    I think the game needs to implement "School Rules", which could help to implement your suggestions. We typically read comments about how the military academies end up very strong about halfway through a dynasty. Some of the reasons is because they haven't implemented a "real academy" school. They do not redshirt (I believe Notre Dame does not redshirt either) and then they have redshirt Seniors get drafted which also doesn't happen in real life. A few years ago I was going after a high 3-star QB who had Pro Potential as a deal breaker and I lost him to Navy. While this kid probably wouldn't want to join me at UAB in real life, he surely wouldn't go to Navy (or Army or Air Force) because their Pro Potential should be rated F throughout the duration of the dynasty.

                    Comment

                    • sherrane
                      Pro
                      • Apr 2013
                      • 691

                      #11
                      Re: Transfer Portal/Spring Practice

                      Originally posted by TarHeelPhenom
                      If they plan on mimicking real life, then any player other than a project type of player(1*, 2*, some 3*) that are not on the 2 deep, should all be threats to enter the portal. How EA would go about implementing that correctly with all other variable, who knows? Blue Chip guys who don't play significant roles aren't waiting around anymore. Those same guys also aren't going down to play for the Akron's or the North Texas's of the world either for the most part. So, they need to make it difficult for lower level schools to be able to get high level players out of the portal.

                      It'll probably be closer to what it was in 14' where the game gives you a chance to build up the school you coach at to make it a high level school. It probably won't be much of a grind. But, they have to implement it right because the portal is such a big part of the game now.

                      Back in May, I thought you nailed it in your first paragraph. Now we see starting QBs from ranked teams who would be playoff teams next year in the portal. Determining who will transfer in this game in future seasons of a dynasty isn't as simple as it once appeared. I can see this being the most hated part of the new game.

                      Comment

                      • dahernandez3
                        Rookie
                        • Mar 2011
                        • 26

                        #12
                        Re: Transfer Portal/Spring Practice

                        Originally posted by rjsuperfly66
                        '14 gave the coaches/scheme too much power, like how option teams were almost all Top 10... I used to go in and edit option program QBs to try to limit their success.

                        From a coach perspective, there needs to be incentive to move up, and in our proposed case, it's that it's very difficult to land 4/5 star, 85+ caliber talent at low major programs, it's hard to land elite transfer talent at low major programs, and ultimately, you may build a perennial MAC contender at Kent St, but you'll get blown away most times against power programs.

                        And if you want to keep the core recruiting system from '14, fine, but my one recommendation is please do not have a visible ranking list/points for each recruit. Maybe you can have a visible list of Top 15, Top 10, Top 5, etc, wherever the player is in their recruiting, but to me it's an absolutely cheat to know where you are, how many points you are ahead/behind, etc. Can make having a valuable recruiter who can share notes to the effect of "We are in the lead," "We are in this," "We don't really have a shot." A great recruiter is often right, a bad recruiter is often wrong. Just another idea. I don't care about grinding through recruiting, but I want to grind the coaching carousel, and not be able to be a national contender at a MAC school 2-3 years in.
                        I agree with you to an extent, it needs work. BUT, I will say that the points and knowing other interested schools and who led and all that is pretty true to real life. I'm a Texas Longhorn fan and every year there's kids that have UT as a lead but they have other recruits they value more at the position and will in turn "spend more points" recruiting those players and less points on others.

                        To me, it's about balancing CPU teams to spend points more realistically so I can't just spam points on them and take huge leads.

                        I also liked the scouting system where you could find out if the 5 star was actually rated as high as it said or finding "gems". Just needs balancing. I think that's how you balance lower teams still finding good players.

                        Comment

                        • DrArlox
                          Rookie
                          • Feb 2024
                          • 11

                          #13
                          Re: Transfer Portal/Spring Practice

                          I've created a transfer portal tool on Google Sheets that lets you do a lot of what's been discussed in this thread. It works on both CFBR and vanilla NCAA 14.

                          Here's the link to it: https://docs.google.com/spreadsheets...usp=drive_link

                          You'll need to make a copy of it on your Google Drive. It won't work if you download it to your computer.

                          Comment

                          • DrArlox
                            Rookie
                            • Feb 2024
                            • 11

                            #14
                            Re: Transfer Portal/Spring Practice

                            There's also a channel for this tool on the CFBR Discord where you can get support from me and the community.

                            Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.

                            Comment

                            • Razor Hogs
                              Rookie
                              • Feb 2024
                              • 213

                              #15
                              Re: Transfer Portal/Spring Practice

                              Putting Spring practices/scrimmages in the game is a very neat idea, and then before the season starts allow the user to make the final call on your QB1, RB1/2, WR1/2, and so on.
                              My Teams:

                              Arkansas Razorbacks
                              Detroit Tigers
                              Detroit Pistons
                              Detroit Red Wings
                              Detroit Lions

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